From 008a0825e8d67b9c0a3d31b906f04cd7b8fd18a8 Mon Sep 17 00:00:00 2001 From: Jean-Marc Lasgouttes Date: Tue, 29 Jun 2021 12:43:59 +0200 Subject: [PATCH] Always remove selection after cursor up/down When the cursor cannot move on cursor up/down, at least the selection should be cleared (when not selecting). To detect this, the method Cursor::upDownInText has been modified to return true when cursor is at top/bottom of inset, but there is some room above/below. Moreover, introduce the functions LFUN_FINISHED_UP/DOWN, which is dispatched at upper cursor level as long as no local movement is possible. This allows to handle differently the original char moving action and its consequences. Fixes part of bug #12310. --- src/Cursor.cpp | 2 +- src/Cursor.h | 5 +++-- src/FuncCode.h | 2 ++ src/LyXAction.cpp | 16 ++++++++++++++++ src/Text3.cpp | 42 +++++++++++++++++++++++++++++++----------- 5 files changed, 53 insertions(+), 14 deletions(-) diff --git a/src/Cursor.cpp b/src/Cursor.cpp index ad46e8c505..d2190e729f 100644 --- a/src/Cursor.cpp +++ b/src/Cursor.cpp @@ -2216,7 +2216,7 @@ bool Cursor::upDownInText(bool up, bool & updateNeeded) if (updateNeeded) forceBufferUpdate(); } - return false; + return valid_destination; } // with and without selection are handled differently diff --git a/src/Cursor.h b/src/Cursor.h index f549047985..4ef5bc9d6c 100644 --- a/src/Cursor.h +++ b/src/Cursor.h @@ -496,8 +496,9 @@ public: /// return true if fullscreen update is needed bool down(); /// move up/down in a text inset, called for LFUN_UP/DOWN, - /// return true if successful, updateNeeded set to true if fullscreen - /// update is needed, otherwise it's not touched + /// return true if the cursor has moved or can move, updateNeeded + /// set to true if fullscreen update is needed, otherwise it's not + /// touched bool upDownInText(bool up, bool & updateNeeded); /// move up/down in math or any non text inset, call for LFUN_UP/DOWN /// return true if successful diff --git a/src/FuncCode.h b/src/FuncCode.h index 391232b846..20231eb164 100644 --- a/src/FuncCode.h +++ b/src/FuncCode.h @@ -500,6 +500,8 @@ enum FuncCode LFUN_SPELLING_ADD_LOCAL, // jspitzm 20210306 // 390 LFUN_SPELLING_REMOVE_LOCAL, // jspitzm 20210307 + LFUN_FINISHED_DOWN, // lasgouttes 20210629 + LFUN_FINISHED_UP, // lasgouttes 20210629 LFUN_LASTACTION // end of the table }; diff --git a/src/LyXAction.cpp b/src/LyXAction.cpp index 8933e3d1e7..254060e789 100644 --- a/src/LyXAction.cpp +++ b/src/LyXAction.cpp @@ -1668,6 +1668,22 @@ void LyXAction::init() */ { LFUN_FINISHED_RIGHT, "", ReadOnly, Hidden }, +/*! + * \var lyx::FuncCode lyx::LFUN_FINISHED_UP + * \li Action: Moves the cursor out of the current slice, going up. + * \li Notion: See also #LFUN_FINISHED_DOWN. + * \endvar + */ + { LFUN_FINISHED_UP, "", ReadOnly, Hidden }, + +/*! + * \var lyx::FuncCode lyx::LFUN_FINISHED_DOWN + * \li Action: Moves the cursor out of the current slice, going down. + * \li Notion: See also #LFUN_FINISHED_DOWN. + * \endvar + */ + { LFUN_FINISHED_DOWN, "", ReadOnly, Hidden }, + /*! * \var lyx::FuncCode lyx::LFUN_FLEX_INSERT * \li Action: Inserts CharStyle, Custom inset or XML short element. diff --git a/src/Text3.cpp b/src/Text3.cpp index ffc5d758df..fcccdd3d48 100644 --- a/src/Text3.cpp +++ b/src/Text3.cpp @@ -892,14 +892,12 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd) case LFUN_UP: case LFUN_DOWN: { // stop/start the selection - bool select = cmd.action() == LFUN_DOWN_SELECT || - cmd.action() == LFUN_UP_SELECT; - + bool const select = cmd.action() == LFUN_DOWN_SELECT + || cmd.action() == LFUN_UP_SELECT; // move cursor up/down - bool up = cmd.action() == LFUN_UP_SELECT || cmd.action() == LFUN_UP; - bool const atFirstOrLastRow = cur.atFirstOrLastRow(up); + bool const up = cmd.action() == LFUN_UP_SELECT || cmd.action() == LFUN_UP; - if (!atFirstOrLastRow) { + if (!cur.atFirstOrLastRow(up)) { needsUpdate |= cur.selHandle(select); cur.upDownInText(up, needsUpdate); needsUpdate |= cur.beforeDispatchCursor().inMathed(); @@ -915,13 +913,35 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd) cur.forceBufferUpdate(); break; } + needsUpdate |= cur.selHandle(select); + bool const can_move = cur.upDownInText(up, needsUpdate); + // if the cursor can be moved up or down at an upper level, + // delegate the dispatch to next level. Otherwise, we are + // done. + if (can_move) { + cmd = FuncRequest(up ? LFUN_FINISHED_UP : LFUN_FINISHED_DOWN); + cur.undispatched(); + } + } - // if the cursor cannot be moved up or down do not remove - // the selection right now, but wait for the next dispatch. - if (select) - needsUpdate |= cur.selHandle(select); + break; + } + + case LFUN_FINISHED_UP: + case LFUN_FINISHED_DOWN: { + // move cursor up/down + bool const up = cmd.action() == LFUN_FINISHED_UP; + + if (!cur.atFirstOrLastRow(up)) { cur.upDownInText(up, needsUpdate); - cur.undispatched(); + needsUpdate |= cur.beforeDispatchCursor().inMathed(); + } else { + bool const can_move = cur.upDownInText(up, needsUpdate); + // if the cursor can be moved up or down and we are not + // moving cusor at top level, wait for the next dispatch. + // Otherwise, we are done. + if (can_move) + cur.undispatched(); } break; -- 2.39.5