From: Georg Baum Date: Sun, 5 Nov 2006 11:52:45 +0000 (+0000) Subject: remove faulty FIXMEs. I was confused. X-Git-Tag: 1.6.10~12034 X-Git-Url: https://git.lyx.org/gitweb/?a=commitdiff_plain;h=7a0f75710d6aeeaca6079abb2521615d277f4e73;p=features.git remove faulty FIXMEs. I was confused. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@15746 a592a061-630c-0410-9148-cb99ea01b6c8 --- diff --git a/src/frontends/qt4/QDocumentDialog.C b/src/frontends/qt4/QDocumentDialog.C index 930a722acc..e9ea1b36ca 100644 --- a/src/frontends/qt4/QDocumentDialog.C +++ b/src/frontends/qt4/QDocumentDialog.C @@ -60,8 +60,6 @@ namespace { // FIXME: This list is incomplete. It should not be hardcoded but come from // the available encodings in src/encodings.C -// FIXME: "default" is no valid encoding anymore. Nevertheless it occurs also -// in other source files. char const * encodings[] = { "LaTeX default", "latin1", "latin2", "latin3", "latin4", "latin5", "latin9", "koi8-r", "koi8-u", "cp866", "cp1251", @@ -284,8 +282,8 @@ QDocumentDialog::QDocumentDialog(QDocument * form) langModule = new UiWidget; - connect( langModule->defaultencodingCB, SIGNAL( toggled(bool) ), langModule->encodingL, SLOT( setDisabled(bool) ) ); - connect( langModule->defaultencodingCB, SIGNAL( toggled(bool) ), langModule->encodingCO, SLOT( setDisabled(bool) ) ); + connect(langModule->defaultencodingCB, SIGNAL(toggled(bool)), langModule->encodingL, SLOT(setDisabled(bool))); + connect(langModule->defaultencodingCB, SIGNAL(toggled(bool)), langModule->encodingCO, SLOT(setDisabled(bool))); // language & quote connect(langModule->languageCO, SIGNAL(activated(int)), this, SLOT(change_adaptor())); connect(langModule->defaultencodingCB, SIGNAL(toggled(bool)), this, SLOT(change_adaptor())); @@ -940,7 +938,6 @@ void QDocumentDialog::update(BufferParams const & params) if (params.inputenc != "auto") { langModule->defaultencodingCB->setChecked(false); - // FIXME: "default" is no valid encoding anymore if (params.inputenc == "default") { langModule->encodingCO->setCurrentIndex(0); } else {