From: Vincent van Ravesteijn Date: Wed, 2 May 2012 16:02:17 +0000 (+0200) Subject: Factor out painting of text decorations X-Git-Tag: 2.1.0beta1~1916 X-Git-Url: https://git.lyx.org/gitweb/?a=commitdiff_plain;h=53b75399e75f4895880861908d05eed119dca3a8;p=features.git Factor out painting of text decorations --- diff --git a/src/frontends/Painter.h b/src/frontends/Painter.h index 8bbda37701..d219b1b85e 100644 --- a/src/frontends/Painter.h +++ b/src/frontends/Painter.h @@ -127,6 +127,9 @@ public: */ virtual int text(int x, int y, char_type c, FontInfo const & f) = 0; + /// draw the underbar, strikeout, uuline and uwave font attributes + virtual void textDecoration(FontInfo const & f, int x, int y, int width) = 0; + /** * Draw a string and enclose it inside a rectangle. If * back color is specified, the background is cleared with diff --git a/src/frontends/qt4/GuiPainter.cpp b/src/frontends/qt4/GuiPainter.cpp index 5cb43a039b..db18858862 100644 --- a/src/frontends/qt4/GuiPainter.cpp +++ b/src/frontends/qt4/GuiPainter.cpp @@ -335,14 +335,7 @@ int GuiPainter::text(int x, int y, docstring const & s, if (f.realShape() == SMALLCAPS_SHAPE) { textwidth = smallCapsText(x, y, str, f); - if (f.underbar() == FONT_ON) - underline(f, x, y, textwidth); - if (f.strikeout() == FONT_ON) - strikeoutLine(f, x, y, textwidth); - if (f.uuline() == FONT_ON) - doubleUnderline(f, x, y, textwidth); - if (f.uwave() == FONT_ON) - wavyHorizontalLine(x, y, textwidth, f.realColor().baseColor); + textDecoration(f, x, y, textwidth); return textwidth; } @@ -350,15 +343,7 @@ int GuiPainter::text(int x, int y, docstring const & s, // textwidth = fontMetrics().width(str); // because the above is awfully expensive on MacOSX textwidth = fm.width(s); - if (f.underbar() == FONT_ON) - underline(f, x, y, textwidth); - if (f.strikeout() == FONT_ON) - strikeoutLine(f, x, y, textwidth); - if (f.uuline() == FONT_ON) - doubleUnderline(f, x, y, textwidth); - if (f.uwave() == FONT_ON) - // f.color() doesn't work on some circumstances - wavyHorizontalLine(x, y, textwidth, f.realColor().baseColor); + textDecoration(f, x, y, textwidth); if (!isDrawingEnabled()) return textwidth; @@ -441,6 +426,20 @@ int GuiPainter::text(int x, int y, docstring const & s, } +void GuiPainter::textDecoration(FontInfo const & f, int x, int y, int width) +{ + if (f.underbar() == FONT_ON) + underline(f, x, y, width); + if (f.strikeout() == FONT_ON) + strikeoutLine(f, x, y, width); + if (f.uuline() == FONT_ON) + doubleUnderline(f, x, y, width); + if (f.uwave() == FONT_ON) + // f.color() doesn't work on some circumstances + wavyHorizontalLine(x, y, width, f.realColor().baseColor); +} + + static int max(int a, int b) { return a > b ? a : b; } diff --git a/src/frontends/qt4/GuiPainter.h b/src/frontends/qt4/GuiPainter.h index a3849bb679..a29507831f 100644 --- a/src/frontends/qt4/GuiPainter.h +++ b/src/frontends/qt4/GuiPainter.h @@ -93,6 +93,9 @@ public: /// draw a char at position x, y (y is the baseline) virtual int text(int x, int y, char_type c, FontInfo const & f); + /// + virtual void textDecoration(FontInfo const & f, int x, int y, int width); + /// draw a string and enclose it inside a button frame virtual void buttonText(int x, int baseline, docstring const & s, FontInfo const & font, bool mouseHover);