# A plain utf8 encoding that does not use the inputenc package
# nor the LyX-added conversions in lib/unicodesymbols.
# Such an encoding is required for XeTeX and LuaTeX.
-Encoding utf8-plain utf8-plain "Pass-Through" UTF-8 variable none
+Encoding utf8-plain utf8-plain "Direct" UTF-8 variable none
End
# Pure 7bit ASCII encoding (partially hardcoded in LyX)
// basic Unicode encodings: keep order
const QStringList utf8_base_encodings = {"utf8", "utf8-plain", "utf8x"};
- for (auto const & i : utf8_base_encodings) {
- langModule->unicodeEncodingCO->addItem(
- toqstr(encodings.fromLyXName(fromqstr(i))->guiName()), i);
+ for (auto const & i : utf8_base_encodings) {
+ langModule->unicodeEncodingCO->addItem(
+ toqstr(encodings.fromLyXName(fromqstr(i))->guiName()), i);
}
langModule->unicodeEncodingCO->setItemData(0,
"Standard Unicode support by the ``inputenc'' package.",
|| utf8_base_encodings.contains(toqstr(encvar.name())))
continue;
if (std::string(encvar.name()).find("utf8") == 0)
- encodingmap_utf8.insert(toqstr(encvar.guiName()), toqstr(encvar.name()));
- else
+ encodingmap_utf8.insert(toqstr(encvar.guiName()), toqstr(encvar.name()));
+ else
encodingmap.insert(toqstr(encvar.guiName()), toqstr(encvar.name()));
}
for (auto const & i : encodingmap_utf8.keys()) {
langModule->unicodeEncodingCO->setVisible(i == EncodingSets::unicode);
langModule->autoEncodingCO->setVisible(i == EncodingSets::legacy);
langModule->customEncodingCO->setVisible(i == EncodingSets::custom);
+ if (tex_fonts)
+ langModule->unicodeEncodingCO->setItemText(1, qt_("Direct (No inputenc)"));
+ else
+ langModule->unicodeEncodingCO->setItemText(1, qt_("Direct (XeTeX/LuaTeX)"));
}
void GuiDocument::inputencodingToDialog()