disp_.dispatched(true);
disp_.screenUpdate(Update::FitCursor | Update::Force);
FuncRequest tmpcmd = cmd;
- LYXERR(Debug::DEBUG, "Cursor::dispatch: (AtPoint) cmd: "
+ LYXERR(Debug::ACTION, "Cursor::dispatch: (AtPoint) cmd: "
<< cmd0 << endl << *this);
nextInset()->dispatch(*this, tmpcmd);
if (disp_.dispatched()) {
// store some values to be used inside of the handlers
beforeDispatchCursor_ = *this;
for (; depth(); pop(), boundary(false)) {
- LYXERR(Debug::DEBUG, "Cursor::dispatch: cmd: "
+ LYXERR(Debug::ACTION, "Cursor::dispatch: cmd: "
<< cmd0 << endl << *this);
// In any of these cases, the cursor is invalid, and we should
// it completely to get a 'bomb early' behaviour in case this
// object will be used again.
if (!disp_.dispatched()) {
- LYXERR(Debug::DEBUG, "RESTORING OLD CURSOR!");
+ LYXERR(Debug::ACTION, "RESTORING OLD CURSOR!");
// We might have invalidated the cursor when removing an empty
// paragraph while the cursor could not be moved out the inset
// while we initially thought we could. This might happen when