This can happen when the inset that contains the cursor is outside of
the screen.
THis is only a workaround. The real solution would be a
processUpdateFlags(FitCursor) call, but the code is not ready for that
yet.
Fixes bug #11296.
(cherry picked from commit
17576fb83b5a560fb8a1c59ca7051dcb2b165c05)
#include "Buffer.h"
#include "BufferParams.h"
#include "BufferView.h"
+#include "CoordCache.h"
#include "Cursor.h"
#include "CutAndPaste.h"
#include "FuncRequest.h"
LASSERT(cur.idx() > 0, return false);
--cur.idx();
}
- cur.pos() = cur.cell().x2pos(&cur.bv(), cur.x_target() - cur.cell().xo(cur.bv()));
+ // FIXME: this is only a workaround to avoid a crash if the inset
+ // in not in coord cache. The best would be to force a FitCursor
+ // operation.
+ CoordCache::Arrays const & arraysCache = cur.bv().coordCache().arrays();
+ if (arraysCache.has(&cur.cell()))
+ cur.pos() = cur.cell().x2pos(&cur.bv(), cur.x_target() - cur.cell().xo(cur.bv()));
+ else
+ cur.pos() = 0;
return true;
}
- Ignore horizontal wheel scrolling in work area (bug 11257).
+- Avoid crash wne cursor is outside of workarea (bug 11296).
+
* USER INTERFACE