FL_OBJECT *obj;
FD_form_file *fdui = new FD_form_file;
- fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
+ fdui->form = fl_bgn_form(FL_NO_BOX, 500, 245);
fdui->form->u_vdata = this;
- obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 500, 245, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
{
char const * const dummy = N_("File|#F");
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 50, 475, 55, "");
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 55, 480, 60, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
{
char const * const dummy = N_("Subfigure|#S");
- fdui->check_subcaption = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 15, 65, 30, 30, idex(_(dummy)));
+ fdui->check_subcaption = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 15, 70, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Title|#T");
- fdui->input_subcaption = obj = fl_add_input(FL_NORMAL_INPUT, 190, 65, 280, 30, idex(_(dummy)));
+ fdui->input_subcaption = obj = fl_add_input(FL_NORMAL_INPUT, 190, 70, 290, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 105, 475, 65, "");
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 115, 480, 60, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
{
- char const * const dummy = N_("Angle|#n");
- fdui->input_rotate_angle = obj = fl_add_input(FL_INT_INPUT, 190, 125, 55, 30, idex(_(dummy)));
+ char const * const dummy = N_("Angle|#A");
+ fdui->input_rotate_angle = obj = fl_add_input(FL_INT_INPUT, 190, 130, 55, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- obj = fl_add_text(FL_NORMAL_TEXT, 247, 125, 38, 30, _("deg"));
+ obj = fl_add_text(FL_NORMAL_TEXT, 245, 130, 38, 30, _("deg"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
{
char const * const dummy = N_("Origin|#O");
- fdui->choice_origin = obj = fl_add_choice(FL_NORMAL_CHOICE, 350, 125, 118, 28, idex(_(dummy)));
+ fdui->choice_origin = obj = fl_add_choice(FL_NORMAL_CHOICE, 360, 130, 118, 28, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 170, 475, 60, _("Options"));
- fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_lstyle(obj, FL_BOLD_STYLE);
{
- char const * const dummy = N_("draft mode|#m");
- fdui->button_draft = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 15, 190, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Draft mode|#D");
+ fdui->button_draft = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 15, 195, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Rotate|#a");
- fdui->check_rotate = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 15, 125, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Rotate|#R");
+ fdui->check_rotate = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 15, 130, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("don't unzip, when \nexporting to LaTeX|#u");
- fdui->button_nounzip = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 320, 190, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Don't unzip, when exporting to LaTeX|#u");
+ fdui->button_nounzip = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 175, 195, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
FL_OBJECT *obj;
FD_form_size *fdui = new FD_form_size;
- fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
+ fdui->form = fl_bgn_form(FL_NO_BOX, 500, 245);
fdui->form->u_vdata = this;
- obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 500, 245, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 10, 470, 210, _("Output Size"));
+ obj = fl_add_frame(FL_ENGRAVED_FRAME, 355, 10, 135, 50, "");
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 10, 480, 225, _("Output size"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_lstyle(obj, FL_BOLD_STYLE);
fdui->radio_size = fl_bgn_group();
{
- char const * const dummy = N_("Original Size|#O");
- fdui->button_asis = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 50, 20, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Original size|#O");
+ fdui->button_asis = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 25, 30, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Scale|#S");
- fdui->button_scale = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 50, 75, 30, 30, idex(_(dummy)));
+ fdui->button_scale = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 25, 80, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Custom|#C");
- fdui->button_wh = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 50, 140, 30, 30, idex(_(dummy)));
+ fdui->button_wh = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 25, 130, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
{
char const * const dummy = N_("Value|#V");
- fdui->input_scale = obj = fl_add_input(FL_NORMAL_INPUT, 325, 75, 85, 30, idex(_(dummy)));
+ fdui->input_scale = obj = fl_add_input(FL_NORMAL_INPUT, 200, 80, 85, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
// xgettext:no-c-format
- obj = fl_add_text(FL_NORMAL_TEXT, 420, 75, 25, 30, _("%"));
+ obj = fl_add_text(FL_NORMAL_TEXT, 285, 80, 25, 30, _("%"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
{
char const * const dummy = N_("Width|#W");
- fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 325, 140, 85, 30, idex(_(dummy)));
+ fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 200, 130, 85, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- fdui->choice_width_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 415, 140, 60, 30, "");
+ fdui->choice_width_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 290, 130, 60, 30, "");
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Height|#g");
- fdui->input_height = obj = fl_add_input(FL_NORMAL_INPUT, 325, 175, 85, 30, idex(_(dummy)));
+ char const * const dummy = N_("Height|#H");
+ fdui->input_height = obj = fl_add_input(FL_NORMAL_INPUT, 200, 165, 85, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- fdui->choice_height_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 415, 175, 60, 30, "");
+ fdui->choice_height_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 290, 165, 60, 30, "");
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("keep Aspect ratio|#k");
- fdui->check_aspectratio = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 85, 175, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("keep Aspect ratio|#A");
+ fdui->check_aspectratio = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 200, 200, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_RIGHT);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Get LyX size|#x");
- fdui->button_lyx_values = obj = fl_add_button(FL_NORMAL_BUTTON, 360, 20, 115, 30, idex(_(dummy)));
+ char const * const dummy = N_("Get LyX size|#L");
+ fdui->button_lyx_values = obj = fl_add_button(FL_NORMAL_BUTTON, 365, 20, 115, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
FL_OBJECT *obj;
FD_form_bbox *fdui = new FD_form_bbox;
- fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
+ fdui->form = fl_bgn_form(FL_NO_BOX, 500, 245);
fdui->form->u_vdata = this;
- obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 500, 245, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 10, 475, 205, _("Corner coordinates (X, Y)"));
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 10, 480, 180, _("Corner coordinates (X, Y)"));
fl_set_object_boxtype(obj, FL_UP_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
obj = fl_add_text(FL_NORMAL_TEXT, 195, 110, 30, 25, _(", "));
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Units|#U");
- fdui->choice_bb_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 370, 70, 45, 30, idex(_(dummy)));
+ fdui->choice_bb_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 350, 70, 45, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Get values from file|#G");
- fdui->button_getBB = obj = fl_add_button(FL_NORMAL_BUTTON, 45, 160, 165, 30, idex(_(dummy)));
+ fdui->button_getBB = obj = fl_add_button(FL_NORMAL_BUTTON, 20, 150, 165, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("clip to bounding box|#b");
- fdui->button_clip = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 245, 160, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Clip to bounding box|#C");
+ fdui->button_clip = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 20, 200, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
FL_OBJECT *obj;
FD_form_special *fdui = new FD_form_special;
- fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
+ fdui->form = fl_bgn_form(FL_NO_BOX, 500, 245);
fdui->form->u_vdata = this;
- obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
- fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 15, 455, 70, _("Special Options"));
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 500, 245, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
{
- char const * const dummy = N_("LaTeX Options|#L");
+ char const * const dummy = N_("Additional LaTeX options|#L");
fdui->input_special = obj = fl_add_input(FL_NORMAL_INPUT, 190, 40, 265, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
FL_OBJECT *obj;
FD_form_lyxview *fdui = new FD_form_lyxview;
- fdui->form = fl_bgn_form(FL_NO_BOX, 505, 235);
+ fdui->form = fl_bgn_form(FL_NO_BOX, 500, 245);
fdui->form->u_vdata = this;
- obj = fl_add_box(FL_FLAT_BOX, 0, 0, 505, 235, "");
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 15, 10, 475, 205, _("Screen Display"));
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 500, 245, "");
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 155, 10, 335, 225, _("Screen size"));
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ obj = fl_add_frame(FL_ENGRAVED_FRAME, 355, 10, 135, 50, "");
+ obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 10, 145, 225, _("Screen display"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_lstyle(obj, FL_BOLD_STYLE);
{
char const * const dummy = N_("Value|#V");
- fdui->input_lyxscale = obj = fl_add_input(FL_NORMAL_INPUT, 350, 75, 70, 30, idex(_(dummy)));
+ fdui->input_lyxscale = obj = fl_add_input(FL_NORMAL_INPUT, 350, 95, 70, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
fl_bgn_group();
{
- char const * const dummy = N_("Original Size|#n");
- fdui->button_lyxasis = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 20, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Original size|#O");
+ fdui->button_lyxasis = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 25, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Scale|#S");
- fdui->button_lyxscale = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 75, 30, 30, idex(_(dummy)));
+ fdui->button_lyxscale = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 90, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lalign(obj, FL_ALIGN_LEFT);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Custom|#C");
- fdui->button_lyxwh = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 130, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Custom|#u");
+ fdui->button_lyxwh = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 255, 155, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_end_group();
// xgettext:no-c-format
- obj = fl_add_text(FL_NORMAL_TEXT, 430, 75, 25, 30, _("%"));
+ obj = fl_add_text(FL_NORMAL_TEXT, 420, 95, 25, 30, _("%"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
fdui->radio_display = fl_bgn_group();
{
char const * const dummy = N_("Default|#f");
- fdui->radio_pref = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 20, 30, 30, idex(_(dummy)));
+ fdui->radio_pref = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 25, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Monochrome|#M");
- fdui->radio_mono = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 70, 30, 30, idex(_(dummy)));
+ fdui->radio_mono = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 65, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Color|#o");
- fdui->radio_color = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 140, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Color|#C");
+ fdui->radio_color = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 145, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Don't display|#y");
- fdui->radio_nodisplay = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 175, 30, 30, idex(_(dummy)));
+ char const * const dummy = N_("Don't display|#D");
+ fdui->radio_nodisplay = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 20, 185, 30, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_color(obj, FL_COL1, FL_YELLOW);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
fl_end_group();
- obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 150, 10, 340, 205, _("Screen Size"));
- fl_set_object_lstyle(obj, FL_BOLD_STYLE);
{
- char const * const dummy = N_("Width|#w");
- fdui->input_lyxwidth = obj = fl_add_input(FL_NORMAL_INPUT, 350, 130, 70, 30, idex(_(dummy)));
+ char const * const dummy = N_("Width|#W");
+ fdui->input_lyxwidth = obj = fl_add_input(FL_NORMAL_INPUT, 350, 155, 70, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- fdui->choice_width_lyxwidth = obj = fl_add_choice(FL_NORMAL_CHOICE, 430, 130, 50, 30, "");
+ fdui->choice_width_lyxwidth = obj = fl_add_choice(FL_NORMAL_CHOICE, 425, 155, 50, 30, "");
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
- char const * const dummy = N_("Height|#h");
- fdui->input_lyxheight = obj = fl_add_input(FL_NORMAL_INPUT, 350, 170, 70, 30, idex(_(dummy)));
+ char const * const dummy = N_("Height|#H");
+ fdui->input_lyxheight = obj = fl_add_input(FL_NORMAL_INPUT, 350, 190, 70, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- fdui->choice_width_lyxheight = obj = fl_add_choice(FL_NORMAL_CHOICE, 430, 170, 50, 30, "");
+ fdui->choice_width_lyxheight = obj = fl_add_choice(FL_NORMAL_CHOICE, 425, 190, 50, 30, "");
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
- obj = fl_add_text(FL_NORMAL_TEXT, 30, 45, 115, 25, _("(from Preferences)"));
- fl_set_object_lsize(obj, FL_NORMAL_SIZE);
- fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
{
- char const * const dummy = N_("Get LaTeX size|#x");
- fdui->button_latex_values = obj = fl_add_button(FL_NORMAL_BUTTON, 350, 20, 115, 30, idex(_(dummy)));
+ char const * const dummy = N_("Get LaTeX size|#L");
+ fdui->button_latex_values = obj = fl_add_button(FL_NORMAL_BUTTON, 365, 20, 115, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);