#include "MetricsInfo.h"
#include "TextPainter.h"
+#include "support/lassert.h"
#include "frontends/Painter.h"
using namespace std;
}
-// FIXME This will crash on unitone and is wrong in other cases.
void InsetMathFrac::maple(MapleStream & os) const
{
+ if (nargs() != 2) {
+ // Someone who knows about maple should fix this.
+ LASSERT(false, return);
+ }
os << '(' << cell(0) << ")/(" << cell(1) << ')';
}
-// FIXME This will crash on unitone and is wrong in other cases.
void InsetMathFrac::mathematica(MathematicaStream & os) const
{
+ if (nargs() != 2) {
+ // Someone who knows about mathematica should fix this.
+ LASSERT(false, return);
+ }
os << '(' << cell(0) << ")/(" << cell(1) << ')';
}
-// FIXME This will crash on unitone and is wrong in other cases.
void InsetMathFrac::octave(OctaveStream & os) const
{
+ if (nargs() != 2) {
+ // Someone who knows about octave should fix this.
+ LASSERT(false, return);
+ }
os << '(' << cell(0) << ")/(" << cell(1) << ')';
}