#include <config.h>
-#include <QTextLayout>
-
#include "QLPainter.h"
#include "GuiApplication.h"
#include "support/unicode.h"
+#include <QPixmapCache>
+#include <QTextLayout>
+
+// Set this to one for enabling the use of a Pixmap cache when drawing
+// text. This is especially useful for older PPC/Mac systems.
+#define USE_PIXMAP_CACHE 1
+
using std::endl;
using std::string;
namespace lyx {
namespace frontend {
+namespace {
+
+bool const usePixmapCache = USE_PIXMAP_CACHE;
+
+QString generateStringSignature(QString const & str, Font const & f)
+{
+ QString sig = str;
+ sig.append(QChar(static_cast<short>(f.family())));
+ sig.append(QChar(static_cast<short>(f.series())));
+ sig.append(QChar(static_cast<short>(f.realShape())));
+ sig.append(QChar(static_cast<short>(f.size())));
+ sig.append(QChar(static_cast<short>(f.color())));
+ return sig;
+}
+
+} // anon namespace
+
QLPainter::QLPainter(QPaintDevice * device)
: QPainter(device), Painter()
{
int textwidth;
- if (f.realShape() != Font::SMALLCAPS_SHAPE) {
+ if (f.realShape() == Font::SMALLCAPS_SHAPE) {
+ textwidth = smallCapsText(x, y, str, f);
+ if (f.underbar() == Font::ON)
+ underline(f, x, y, textwidth);
+ return textwidth;
+ }
+
+ // Here we use the font width cache instead of
+ // textwidth = fontMetrics().width(str);
+ // because the above is awfully expensive on MacOSX
+ textwidth = fi.metrics->width(s);
+ if (f.underbar() == Font::ON)
+ underline(f, x, y, textwidth);
+
+ if (!isDrawingEnabled())
+ return textwidth;
+
+ // Qt4 does not display a glyph whose codepoint is the
+ // same as that of a soft-hyphen (0x00ad), unless it
+ // occurs at a line-break. As a kludge, we force Qt to
+ // render this glyph using a one-column line.
+ if (s.size() == 1 && str[0].unicode() == 0x00ad) {
+ QTextLayout adsymbol(str);
+ adsymbol.setFont(fi.font);
+ adsymbol.beginLayout();
+ QTextLine line = adsymbol.createLine();
+ line.setNumColumns(1);
+ line.setPosition(QPointF(0, -line.ascent()));
+ adsymbol.endLayout();
+ line.draw(this, QPointF(x, y));
+ return textwidth;
+ }
+
+ if (!usePixmapCache) {
+ // don't use the pixmap cache,
+ // draw directly onto the painting device
setQPainterPen(f.realColor());
if (font() != fi.font)
setFont(fi.font);
// We need to draw the text as LTR as we use our own bidi code.
setLayoutDirection(Qt::LeftToRight);
- if (isDrawingEnabled()) {
- LYXERR(Debug::PAINTING) << "draw " << std::string(str.toUtf8())
- << " at " << x << "," << y << std::endl;
- // Qt4 does not display a glyph whose codepoint is the
- // same as that of a soft-hyphen (0x00ad), unless it
- // occurs at a line-break. As a kludge, we force Qt to
- // render this glyph using a one-column line.
- if (s.size() == 1 && str[0].unicode() == 0x00ad) {
- QTextLayout adsymbol(str);
- adsymbol.setFont(fi.font);
- adsymbol.beginLayout();
- QTextLine line = adsymbol.createLine();
- line.setNumColumns(1);
- line.setPosition(QPointF(0, -line.ascent()));
- adsymbol.endLayout();
- line.draw(this, QPointF(x, y));
- } else
- drawText(x, y, str);
- }
- // Here we use the font width cache instead of
- // textwidth = fontMetrics().width(str);
- // because the above is awfully expensive on MacOSX
- textwidth = fi.metrics->width(str);
- } else {
- textwidth = smallCapsText(x, y, str, f);
+ // We need to draw the text as LTR as we use our own bidi code.
+ setLayoutDirection(Qt::LeftToRight);
+ drawText(x, y, str);
+ LYXERR(Debug::PAINTING) << "draw " << std::string(str.toUtf8())
+ << " at " << x << "," << y << std::endl;
+ return textwidth;
}
- if (f.underbar() == Font::ON) {
- underline(f, x, y, textwidth);
+ QPixmap pm;
+ QString key = generateStringSignature(str, f);
+ // Warning: Left bearing is in general negative! Only the case
+ // where left bearing is negative is of interest WRT the the
+ // pixmap width and the text x-position.
+ // Only the left bearing of the first character is important
+ // as we always write from left to right, even for
+ // right-to-left languages.
+ int const lb = std::min(fi.metrics->lbearing(s[0]), 0);
+ int const mA = fi.metrics->maxAscent();
+ if (!QPixmapCache::find(key, pm)) {
+ // Only the right bearing of the last character is
+ // important as we always write from left to right,
+ // even for right-to-left languages.
+ int const rb = fi.metrics->rbearing(s[s.size()-1]);
+ int const w = textwidth + rb - lb;
+ int const mD = fi.metrics->maxDescent();
+ int const h = mA + mD;
+ pm = QPixmap(w, h);
+ pm.fill(Qt::transparent);
+ QLPainter p(&pm);
+ p.setQPainterPen(f.realColor());
+ if (p.font() != fi.font)
+ p.setFont(fi.font);
+ // We need to draw the text as LTR as we use our own bidi code.
+ p.setLayoutDirection(Qt::LeftToRight);
+ p.drawText(-lb, mA, str);
+ QPixmapCache::insert(key, pm);
+ LYXERR(Debug::PAINTING) << "h=" << h << " mA=" << mA << " mD=" << mD
+ << " w=" << w << " lb=" << lb << " tw=" << textwidth
+ << " rb=" << rb << endl;
}
+ // Draw the cached pixmap.
+ drawPixmap(x + lb, y - mA, pm);
return textwidth;
}