}
+//Keep this in sync with GuiApplication::processKeySym below
+bool GuiApplication::queryKeySym(KeySymbol const & keysym,
+ KeyModifier state) const
+{
+ // Do nothing if we have nothing
+ if (!keysym.isOK() || keysym.isModifier())
+ return false;
+ // Do a one-deep top-level lookup for cancel and meta-fake keys.
+ KeySequence seq;
+ FuncRequest func = seq.addkey(keysym, state);
+ // When not cancel or meta-fake, do the normal lookup.
+ if ((func.action() != LFUN_CANCEL) && (func.action() != LFUN_META_PREFIX)) {
+ seq = d->keyseq;
+ func = seq.addkey(keysym, (state | d->meta_fake_bit));
+ }
+ // Maybe user can only reach the key via holding down shift.
+ // Let's see. But only if shift is the only modifier
+ if (func.action() == LFUN_UNKNOWN_ACTION && state == ShiftModifier)
+ // If addkey looked up a command and did not find further commands then
+ // seq has been reset at this point
+ func = seq.addkey(keysym, NoModifier);
+
+ LYXERR(Debug::KEY, " Key (queried) [action=" << func.action() << "]["
+ << seq.print(KeySequence::Portable) << ']');
+ return func.action() != LFUN_UNKNOWN_ACTION;
+}
+
+
+//Keep this in sync with GuiApplication::queryKeySym above
void GuiApplication::processKeySym(KeySymbol const & keysym, KeyModifier state)
{
LYXERR(Debug::KEY, "KeySym is " << keysym.getSymbolName());
// Do nothing if we have nothing (JMarc)
- if (!keysym.isOK()) {
- LYXERR(Debug::KEY, "Empty kbd action (probably composing)");
- if (current_view_)
- current_view_->restartCursor();
- return;
- }
-
- if (keysym.isModifier()) {
+ if (!keysym.isOK() || keysym.isModifier()) {
+ if (!keysym.isOK())
+ LYXERR(Debug::KEY, "Empty kbd action (probably composing)");
if (current_view_)
current_view_->restartCursor();
return;
// Let's see. But only if shift is the only modifier
if (func.action() == LFUN_UNKNOWN_ACTION && state == ShiftModifier) {
LYXERR(Debug::KEY, "Trying without shift");
+ // If addkey looked up a command and did not find further commands then
+ // seq has been reset at this point
func = d->keyseq.addkey(keysym, NoModifier);
LYXERR(Debug::KEY, "Action now " << func.action());
}
#endif
}
+ /// return true if the key is part of a shortcut
+ bool queryKeySym(KeySymbol const & key, KeyModifier state) const;
+ ///
void processKeySym(KeySymbol const & key, KeyModifier state);
/// return the status bar state string
docstring viewStatusMessage();
#endif
-void setKeySymbol(KeySymbol * sym, QKeyEvent * ev)
+void setKeySymbol(KeySymbol * sym, QKeyEvent const * ev)
{
sym->setKey(ev->key());
if (ev->text().isNull()) {
namespace lyx {
/// delayed constructor
-void setKeySymbol(KeySymbol * sym, QKeyEvent * ev);
+void setKeySymbol(KeySymbol * sym, QKeyEvent const * ev);
/// return the LyX key state from Qt's
KeyModifier q_key_state(Qt::KeyboardModifiers state);
shortcutsTW->setCurrentItem(item);
shortcutsTW->scrollToItem(item);
} else {
+ // FIXME: The error message could be more explicit. This can happen in
+ // particular if the user wants to introduce a LFUN which is Hidden such
+ // as self-insert.
Alert::error(_("Failed to create shortcut"),
_("Can not insert shortcut to the list"));
return;
}
+// Keep in sync with GuiWorkArea::processKeySym below
+bool GuiWorkArea::queryKeySym(KeySymbol const & key, KeyModifier mod) const
+{
+ return guiApp->queryKeySym(key, mod);
+}
+
+
+// Keep in sync with GuiWorkArea::queryKeySym above
void GuiWorkArea::processKeySym(KeySymbol const & key, KeyModifier mod)
{
if (d->lyx_view_->isFullScreen() && d->lyx_view_->menuBar()->isVisible()
return true;
}
+ case QEvent::ShortcutOverride:
+ // keyPressEvent is ShortcutOverride-aware and only accepts the event in
+ // this case
+ keyPressEvent(static_cast<QKeyEvent *>(e));
+ return e->isAccepted();
+
case QEvent::KeyPress: {
// We catch this event in order to catch the Tab or Shift+Tab key press
// which are otherwise reserved to focus switching between controls
void GuiWorkArea::keyPressEvent(QKeyEvent * ev)
{
+ // this is also called for ShortcutOverride events. In this case, one must
+ // not act but simply accept the event explicitly.
+ bool const act = (ev->type() != QEvent::ShortcutOverride);
+
// Do not process here some keys if dialog_mode_ is set
if (d->dialog_mode_
&& (ev->modifiers() == Qt::NoModifier
switch (ev->key()) {
case Qt::Key_Enter:
case Qt::Key_Return:
- d->completer_->activate();
+ if (act)
+ d->completer_->activate();
ev->accept();
return;
}
// (the auto repeated events come too fast)
// it looks like this is only needed on X11
#if defined(Q_WS_X11) || defined(QPA_XCB)
- if (qApp->hasPendingEvents() && ev->isAutoRepeat()) {
+ // FIXME: this is a weird way to implement event compression. Also, this is
+ // broken with IBus.
+ if (act && qApp->hasPendingEvents() && ev->isAutoRepeat()) {
switch (ev->key()) {
case Qt::Key_PageDown:
case Qt::Key_PageUp:
}
#endif
- KeyModifier m = q_key_state(ev->modifiers());
+ KeyModifier const m = q_key_state(ev->modifiers());
std::string str;
if (m & ShiftModifier)
str += "Alt-";
if (m & MetaModifier)
str += "Meta-";
-
- LYXERR(Debug::KEY, " count: " << ev->count() << " text: " << ev->text()
- << " isAutoRepeat: " << ev->isAutoRepeat() << " key: " << ev->key()
- << " keyState: " << str);
+
+ if (act)
+ LYXERR(Debug::KEY, " count: " << ev->count() << " text: " << ev->text()
+ << " isAutoRepeat: " << ev->isAutoRepeat() << " key: " << ev->key()
+ << " keyState: " << str);
KeySymbol sym;
setKeySymbol(&sym, ev);
if (sym.isOK()) {
- processKeySym(sym, q_key_state(ev->modifiers()));
- ev->accept();
+ if (act) {
+ processKeySym(sym, m);
+ ev->accept();
+ } else
+ ev->setAccepted(queryKeySym(sym, m));
} else {
ev->ignore();
}
///
void redraw(bool update_metrics);
+ /// return true if the key is part of a shortcut
+ bool queryKeySym(KeySymbol const & key, KeyModifier mod) const;
/// Process Key pressed event.
/// This needs to be public because it is accessed externally by GuiView.
void processKeySym(KeySymbol const & key, KeyModifier mod);
void mouseMoveEvent(QMouseEvent * ev);
/// wheel event
void wheelEvent(QWheelEvent * ev);
- /// key press
+ /// key press event. It also knows how to handle ShortcutOverride events to
+ /// avoid code duplication.
void keyPressEvent(QKeyEvent * ev);
/// IM events
void inputMethodEvent(QInputMethodEvent * ev);