/// \name Methods inherited from Application class
//@{
- DispatchResult const & dispatch(FuncRequest const &);
- void dispatch(FuncRequest const &, DispatchResult & dr);
- FuncStatus getStatus(FuncRequest const & cmd) const;
- void restoreGuiSession();
- Buffer const * updateInset(Inset const * inset) const;
- int exec();
- void exit(int status);
- bool event(QEvent * e);
- bool getRgbColor(ColorCode col, RGBColor & rgbcol);
- std::string const hexName(ColorCode col);
- void registerSocketCallback(int fd, SocketCallback func);
- void unregisterSocketCallback(int fd);
- bool searchMenu(FuncRequest const & func, docstring_list & names) const;
- bool hasBufferView() const;
- void handleKeyFunc(FuncCode action);
- bool unhide(Buffer * buf); //override
+ DispatchResult const & dispatch(FuncRequest const &) override;
+ void dispatch(FuncRequest const &, DispatchResult & dr) override;
+ FuncStatus getStatus(FuncRequest const & cmd) const override;
+ void restoreGuiSession() override;
+ Buffer const * updateInset(Inset const * inset) const override;
+ int exec() override;
+ void exit(int status) override;
+ bool event(QEvent * e) override;
+ bool getRgbColor(ColorCode col, RGBColor & rgbcol) override;
+ std::string const hexName(ColorCode col) override;
+ void registerSocketCallback(int fd, SocketCallback func) override;
+ void unregisterSocketCallback(int fd) override;
+ bool searchMenu(FuncRequest const & func, docstring_list & names) const override;
+ bool hasBufferView() const override;
+ void handleKeyFunc(FuncCode action) override;
+ bool unhide(Buffer * buf) override;
//@}
///
/// \name Methods inherited from QApplication class
//@{
- bool notify(QObject * receiver, QEvent * event);
+ bool notify(QObject * receiver, QEvent * event) override;
void commitData(QSessionManager & sm);
#ifdef Q_WS_X11
- bool x11EventFilter(XEvent * ev);
+ bool x11EventFilter(XEvent * ev) override;
#elif defined(QPA_XCB)
virtual bool nativeEventFilter(const QByteArray & eventType, void * message,
- long * result) Q_DECL_OVERRIDE;
+ long * result) override;
#endif
//@}
void gotoBookmark(unsigned int idx, bool openFile, bool switchToBuffer);
/// Start a long operation with some cancel possibility (button or ESC)
- void startLongOperation();
+ void startLongOperation() override;
/// This needs to be periodically called to avoid freezing the GUI
- bool longOperationCancelled();
+ bool longOperationCancelled() override;
/// Stop the long operation mode (i.e., release the GUI)
- void stopLongOperation();
+ void stopLongOperation() override;
/// A started long operation is still in progress ?
- bool longOperationStarted();
+ bool longOperationStarted() override;
private Q_SLOTS:
///
void execBatchCommands();