}
-Graph::EdgePath const
- Graph::getReachable(int from, bool only_viewable,
- bool clear_visited, set<int> excludes)
+Graph::EdgePath const Graph::getReachable(int from, bool only_viewable, bool clear_visited,
+ set<int> const & excludes)
{
EdgePath result;
queue<int> Q;
/// \return a vector of the vertices from which "to" can be reached
EdgePath const getReachableTo(int to, bool clear_visited);
/// \return a vector of the reachable vertices, avoiding all "excludes"
- EdgePath const getReachable(int from, bool only_viewable,
- bool clear_visited, std::set<int> excludes = std::set<int>());
+ EdgePath const getReachable(int from, bool only_viewable, bool clear_visited,
+ std::set<int> const & excludes = std::set<int>());
/// can "from" be reached from "to"?
bool isReachable(int from, int to);
/// find a path from "from" to "to". always returns one of the