switch (modtype) {
case CEDILLA: {
- if (ic == 'c') tmpic = 0xe7;
- if (ic == 'C') tmpic = 0xc7;
- if (ic == 's') tmpic = 0xfe;
- if (ic == 'S') tmpic = 0xde;
+ if (ic == 'c') tmpic = '\xe7';
+ if (ic == 'C') tmpic = '\xc7';
+ if (ic == 's') tmpic = '\xfe';
+ if (ic == 'S') tmpic = '\xde';
break;
}
case BREVE: {
- if (ic == 'g') tmpic = 0xf0;
- if (ic == 'G') tmpic = 0xd0;
+ if (ic == 'g') tmpic = '\xf0';
+ if (ic == 'G') tmpic = '\xd0';
break;
}
case UMLAUT: {
- if (ic == 'o') tmpic = 0xf6;
- if (ic == 'O') tmpic = 0xd6;
- if (ic == 'u') tmpic = 0xfc;
- if (ic == 'U') tmpic = 0xdc;
+ if (ic == 'o') tmpic = '\xf6';
+ if (ic == 'O') tmpic = '\xd6';
+ if (ic == 'u') tmpic = '\xfc';
+ if (ic == 'U') tmpic = '\xdc';
break;
}
case DOT:
- if (ic == 'I') tmpic = 0xdd;
+ if (ic == 'I') tmpic = '\xdd';
break;
case DOT_LESS_I:
- tmpic = 0xfd;
+ tmpic = '\xfd';
break;
default:
// now the rest - draw within (x, y, x + wid, y + hg)
switch (modtype) {
case ACUTE:
- drawAccent(pi, x2, baseline, char(0xB4));
+ drawAccent(pi, x2, baseline, '\xB4');
break;
case GRAVE:
- drawAccent(pi, x2, baseline, char(0x60));
+ drawAccent(pi, x2, baseline, '\x60');
break;
case MACRON:
- drawAccent(pi, x2, baseline, char(0xAF));
+ drawAccent(pi, x2, baseline, '\xAF');
break;
case TILDE:
break;
case UNDERBAR: {
- char const underbar(0x5F);
+ char const underbar('\x5F');
pi.pain.text(x2 - font_metrics::center(underbar, font),
baseline, underbar, font);
break;
}
case CEDILLA: {
- char const cedilla(0xB8);
+ char const cedilla('\xB8');
pi.pain.text(x2 - font_metrics::center(cedilla, font),
baseline, cedilla, font);
break;
break;
case CIRCLE:
- drawAccent(pi, x2, baseline, char(0xB0));
+ drawAccent(pi, x2, baseline, '\xB0');
break;
case TIE:
break;
case CIRCUMFLEX:
- drawAccent(pi, x2, baseline, 0x5E);
+ drawAccent(pi, x2, baseline, '\x5E');
break;
case OGONEK: {