/////////////////////////////////////////////////////////////////////
-LocalLayout::LocalLayout() : current_id_(0), is_valid_(false)
+LocalLayout::LocalLayout() : current_id_(0), validated_(false)
{
connect(locallayoutTE, SIGNAL(textChanged()), this, SLOT(textChanged()));
connect(validatePB, SIGNAL(clicked()), this, SLOT(validatePressed()));
fromqstr(locallayoutTE->document()->toPlainText().trimmed());
if (layout.empty()) {
- is_valid_ = true;
+ validated_ = true;
validatePB->setEnabled(false);
validLB->setText("");
convertPB->hide();
changed();
} else if (!validatePB->isEnabled()) {
// if that's already enabled, we shouldn't need to do anything.
- is_valid_ = false;
+ validated_ = false;
validLB->setText(message);
validatePB->setEnabled(true);
convertPB->setEnabled(false);
fromqstr(locallayoutTE->document()->toPlainText().trimmed());
if (!layout.empty()) {
TextClass::ReturnValues const ret = TextClass::validate(layout);
- is_valid_ = (ret == TextClass::OK) || (ret == TextClass::OK_OLDFORMAT);
+ validated_ = (ret == TextClass::OK) || (ret == TextClass::OK_OLDFORMAT);
validatePB->setEnabled(false);
- validLB->setText(is_valid_ ? vtext : ivtext);
+ validLB->setText(validated_ ? vtext : ivtext);
if (ret == TextClass::OK_OLDFORMAT) {
convertPB->show();
convertPB->setEnabled(true);
LocalLayout();
void update(BufferParams const & params, BufferId id);
void apply(BufferParams & params);
- bool isValid() const { return is_valid_; }
+ bool isValid() const { return validated_; }
Q_SIGNALS:
/// signal that something's changed in the Widget.
private:
BufferId current_id_;
- bool is_valid_;
+ bool validated_;
};