void GuiCharacterDialog::closeEvent(QCloseEvent * e)
{
slotClose();
- e->accept();
+ GuiDialog::closeEvent(e);
}
{
clearSelection();
controller().clearParams();
- e->accept();
+ GuiDialog::closeEvent(e);
}
void GuiGraphicsDialog::closeEvent(QCloseEvent * e)
{
slotClose();
- e->accept();
+ GuiDialog::closeEvent(e);
}
{
slotClose();
reset_dialog();
- e->accept();
+ GuiDialog::closeEvent(e);
}
void GuiTabularDialog::closeEvent(QCloseEvent * e)
{
slotClose();
- e->accept();
+ GuiDialog::closeEvent(e);
}
void GuiThesaurusDialog::closeEvent(QCloseEvent * e)
{
slotClose();
- e->accept();
+ GuiDialog::closeEvent(e);
}