bool lfunUiToggle(std::string const & ui_component);
///
void toggleFullScreen();
- /// \return whether we did anything
- bool insertLyXFile(docstring const & fname, bool ignorelang = false);
+ /// \return whether we did anything
+ bool insertLyXFile(docstring const & fname, bool ignorelang = false);
///
/// Open Export As ... dialog. \p iformat is the format the
/// filter is initially set to.
std::string const getTemplatesPath(Buffer & buf);
/// Save a buffer as a new file.
/**
- Write a buffer to a new file name and rename the buffer
- according to the new file name.
-
- This function is e.g. used by menu callbacks and
- LFUN_BUFFER_WRITE_AS.
-
- If 'newname' is empty, the user is asked via a
- dialog for the buffer's new name and location.
-
- If 'newname' is non-empty and has an absolute path, that is used.
- Otherwise the base directory of the buffer is used as the base
- for any relative path in 'newname'.
-
- \p kind controls what is done besides the pure renaming:
- * LV_WRITE_AS => The buffer is written without version control actions.
- * LV_VC_RENAME => The file is renamed in version control.
- * LV_VC_COPY => The file is copied in version control.
+ * Write a buffer to a new file name and rename the buffer
+ * according to the new file name.
+ *
+ * This function is e.g. used by menu callbacks and
+ * LFUN_BUFFER_WRITE_AS.
+ *
+ * If 'newname' is empty, the user is asked via a
+ * dialog for the buffer's new name and location.
+ *
+ * If 'newname' is non-empty and has an absolute path, that is used.
+ * Otherwise the base directory of the buffer is used as the base
+ * for any relative path in 'newname'.
+ *
+ * \p kind controls what is done besides the pure renaming:
+ * LV_WRITE_AS => The buffer is written without version control actions.
+ * LV_VC_RENAME => The file is renamed in version control.
+ * LV_VC_COPY => The file is copied in version control.
*/
bool renameBuffer(Buffer & b, docstring const & newname,
RenameKind kind = LV_WRITE_AS);
/// closes the tabworkarea and all tabs. If we are in a close event,
/// all buffers will be closed, otherwise they will be hidden.
bool closeTabWorkArea(TabWorkArea * twa);
- /// gives the user the possibility to save their work
+ /// gives the user the possibility to save their work
/// or to discard the changes. If hiding is true, the
/// document will be reloaded.
bool saveBufferIfNeeded(Buffer & buf, bool hiding);