namespace lyx {
namespace frontend {
+//FIXME This could, and therefore probably should, inherit from
+//GuiCommand.
class GuiInclude : public GuiDialog, public Ui::IncludeUi
{
Q_OBJECT
using support::makeAbsPath;
using support::makeDisplayPath;
-//FIXME It should be possible to eliminate lfun_name_
-//now and recover that information from params().insetType().
-//But let's not do that quite yet.
/// Flags what action is taken by Kernel::dispatch()
static std::string const lfun_name_ = "ref";
namespace lyx {
namespace frontend {
+// FIXME This could, and therefore, should inherit from
+// GuiCommand. Note, e.g., that the definitions of the first
+// three private functions all just replicate what's there.
class GuiRef : public GuiDialog, public Ui::RefUi
{
Q_OBJECT