}
-void InsetCollapsable::deleteLyXText(BufferView * bv)
+void InsetCollapsable::deleteLyXText(BufferView * bv) const
{
inset->deleteLyXText(bv);
}
int getMaxWidth(Painter & pain, UpdatableInset const *) const;
///
LyXText * getLyXText(BufferView *) const;
- void deleteLyXText(BufferView *);
+ void deleteLyXText(BufferView *) const;
protected:
///
/// because we could have fake text insets and have to call this
/// inside them without cast!!!
virtual LyXText * getLyXText(BufferView *) const;
- virtual void deleteLyXText(BufferView *) {}
+ virtual void deleteLyXText(BufferView *) const {}
protected:
///