using std::max;
InsetCollapsable::InsetCollapsable()
- : UpdatableInset(), inset(new InsetText)
+ : UpdatableInset()
{
- //inset = new InsetText;
- inset->setOwner(this);
+ inset.setOwner(this);
collapsed = false;
label = "Label";
autocollapse = true;
- inset->SetAutoBreakRows(true);
- inset->SetDrawFrame(0, InsetText::ALWAYS);
- inset->SetFrameColor(0, LColor::footnoteframe);
+ inset.SetAutoBreakRows(true);
+ inset.SetDrawFrame(0, InsetText::ALWAYS);
+ inset.SetFrameColor(0, LColor::footnoteframe);
button_length = button_top_y = button_bottom_y = 0;
setInsetName("Collapsable");
widthCollapsed = oldWidth = 0;
Inset * InsetCollapsable::Clone(Buffer const &) const
{
InsetCollapsable * result = new InsetCollapsable();
- result->inset->init(inset);
- result->inset->setOwner(result);
+ result->inset.init(&inset);
+ result->inset.setOwner(result);
result->collapsed = collapsed;
return result;
return false;
}
- return inset->InsertInset(bv, in);
+ return inset.InsertInset(bv, in);
}
void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
{
os << "collapsed " << tostr(collapsed) << "\n";
- inset->WriteParagraphData(buf, os);
+ inset.WriteParagraphData(buf, os);
}
<< endl;
}
}
- inset->Read(buf, lex);
+ inset.Read(buf, lex);
}
if (collapsed)
return descent_collapsed(bv->painter(), font);
- return descent_collapsed(bv->painter(), font) + inset->descent(bv, font) +
- inset->ascent(bv, font) + TEXT_TO_BOTTOM_OFFSET;
+ return descent_collapsed(bv->painter(), font) + inset.descent(bv, font) +
+ inset.ascent(bv, font) + TEXT_TO_BOTTOM_OFFSET;
}
if (collapsed)
return widthCollapsed;
- return (inset->width(bv, font) > widthCollapsed) ?
- inset->width(bv, font) : widthCollapsed;
+ return (inset.width(bv, font) > widthCollapsed) ?
+ inset.width(bv, font) : widthCollapsed;
}
return;
}
- if (!cleared && ((inset->need_update == InsetText::FULL) ||
- (inset->need_update == InsetText::INIT) ||
+ if (!cleared && ((inset.need_update == InsetText::FULL) ||
+ (inset.need_update == InsetText::INIT) ||
(top_x != int(x)) || (top_baseline != baseline))) {
int w = owner() ? width(bv, f) : pain.paperWidth();
int h = ascent(bv, f) + descent(bv, f);
int bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
draw_collapsed(pain, f, bl, dummy);
- inset->draw(bv, f,
- bl + descent_collapsed(pain, f) + inset->ascent(bv, f),
+ inset.draw(bv, f,
+ bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
x, cleared);
need_update = NONE;
}
if (!bv->lockInset(this))
return;
bv->updateInset(this, false);
- inset->Edit(bv, 0, 0, button);
+ inset.Edit(bv, 0, 0, button);
} else if (!collapsed) {
if (!bv->lockInset(this))
return;
- inset->Edit(bv, xp, yp+(top_baseline - inset->y()), button);
+ inset.Edit(bv, xp, yp+(top_baseline - inset.y()), button);
}
}
if (autocollapse) {
collapsed = true;
}
- inset->InsetUnlock(bv);
+ inset.InsetUnlock(bv);
bv->updateInset(this, false);
}
void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button)
{
if (!collapsed && (y > button_bottom_y)) {
- inset->InsetButtonPress(bv, x, y+(top_baseline - inset->y()), button);
+ inset.InsetButtonPress(bv, x, y+(top_baseline - inset.y()), button);
}
}
(y >= button_top_y) && (y <= button_bottom_y)) {
if (collapsed) {
collapsed = false;
- inset->InsetButtonRelease(bv, 0, 0, button);
+ inset.InsetButtonRelease(bv, 0, 0, button);
bv->updateInset(this, false);
} else {
collapsed = true;
bv->updateInset(this, false);
}
} else if (!collapsed && (y > button_top_y)) {
- inset->InsetButtonRelease(bv, x, y+(top_baseline-inset->y()), button);
+ inset.InsetButtonRelease(bv, x, y+(top_baseline-inset.y()), button);
}
}
int x, int y, int state)
{
if (x > button_bottom_y) {
- inset->InsetMotionNotify(bv, x, y+(top_baseline - inset->y()), state);
+ inset.InsetMotionNotify(bv, x, y+(top_baseline - inset.y()), state);
}
}
void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
{
- inset->InsetKeyPress(xke);
+ inset.InsetKeyPress(xke);
}
int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
bool fragile, bool free_spc) const
{
- return inset->Latex(buf, os, fragile, free_spc);
+ return inset.Latex(buf, os, fragile, free_spc);
}
}
if (!widthCollapsed) {
widthCollapsed = width_collapsed(bv->painter(), font);
- inset->resizeLyXText(bv);
+ inset.resizeLyXText(bv);
need_update = FULL;
if (owner()) {
owner()->update(bv, font);
}
if (oldWidth != width(bv, font)) {
oldWidth = width(bv, font);
- inset->resizeLyXText(bv);
+ inset.resizeLyXText(bv);
need_update = FULL;
if (owner()) {
owner()->update(bv, font);
return;
}
}
- inset->update(bv, font);
+ inset.update(bv, font);
}
InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
string const & arg)
{
- UpdatableInset::RESULT result = inset->LocalDispatch(bv, action, arg);
+ UpdatableInset::RESULT result = inset.LocalDispatch(bv, action, arg);
if (result == FINISHED)
bv->unlockInset(this);
return result;
bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
{
- if (inset == in)
+ if (&inset == in)
return true;
- return inset->LockInsetInInset(bv, in);
+ return inset.LockInsetInInset(bv, in);
}
bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
bool lr)
{
- if (inset == in) {
+ if (&inset == in) {
bv->unlockInset(this);
return true;
}
- return inset->UnlockInsetInInset(bv, in, lr);
+ return inset.UnlockInsetInInset(bv, in, lr);
}
bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
{
- if (in == inset)
+ if (&inset == in)
return true;
- return inset->UpdateInsetInInset(bv, in);
+ return inset.UpdateInsetInInset(bv, in);
}
unsigned int InsetCollapsable::InsetInInsetY()
{
- return inset->InsetInInsetY() - (top_baseline - inset->y());
+ return inset.InsetInInsetY() - (top_baseline - inset.y());
}
void InsetCollapsable::Validate(LaTeXFeatures & features) const
{
- inset->Validate(features);
+ inset.Validate(features);
}
void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
{
- inset->GetCursorPos(bv, x , y);
+ inset.GetCursorPos(bv, x , y);
}
void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
{
- inset->ToggleInsetCursor(bv);
+ inset.ToggleInsetCursor(bv);
}
UpdatableInset * InsetCollapsable::GetLockingInset()
{
- UpdatableInset * in = inset->GetLockingInset();
- if (inset == in)
+ UpdatableInset * in = inset.GetLockingInset();
+ if (&inset == in)
return this;
return in;
}
{
if (c == LyxCode())
return this;
- return inset->GetFirstLockingInsetOfType(c);
+ return inset.GetFirstLockingInsetOfType(c);
}
void InsetCollapsable::SetFont(BufferView * bv,
LyXFont const & font, bool toggleall)
{
- inset->SetFont(bv, font, toggleall);
+ inset.SetFont(bv, font, toggleall);
}
bool InsetCollapsable::doClearArea() const
{
- return inset->doClearArea();
+ return inset.doClearArea();
}
LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
bool const recursive) const
{
- return inset->getLyXText(bv, recursive);
+ return inset.getLyXText(bv, recursive);
}
void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
{
- inset->deleteLyXText(bv, recursive);
+ inset.deleteLyXText(bv, recursive);
}
void InsetCollapsable::resizeLyXText(BufferView * bv) const
{
- inset->resizeLyXText(bv);
+ inset.resizeLyXText(bv);
LyXFont font(LyXFont::ALL_SANE);
oldWidth = width(bv, font);
}