#include <map>
#include <string>
+#include <vector>
using namespace std;
using namespace lyx::support;
namespace {
typedef map<std::string, Hunspell *> Spellers;
+typedef vector<WordLangTuple> IgnoreList;
} // anon namespace
Hunspell * addSpeller(string const & lang);
Hunspell * speller(string const & lang);
+ /// ignored words
+ bool isIgnored(WordLangTuple const & wl) const;
/// the spellers
Spellers spellers_;
+ ///
+ IgnoreList ignored_;
};
}
+bool HunspellChecker::Private::isIgnored(WordLangTuple const & wl) const
+{
+ IgnoreList::const_iterator it = ignored_.begin();
+ for (; it != ignored_.end(); ++it) {
+ if ((*it).lang_code() != wl.lang_code())
+ continue;
+ if ((*it).word() == wl.word())
+ return true;
+ }
+ return false;
+}
+
+
HunspellChecker::HunspellChecker(): d(new Private)
{
}
SpellChecker::Result HunspellChecker::check(WordLangTuple const & wl)
{
+ if (d->isIgnored(wl))
+ return OK;
+
string const word_to_check = to_utf8(wl.word());
Hunspell * h = d->speller(wl.lang_code());
if (!h)
}
-void HunspellChecker::accept(WordLangTuple const &)
+void HunspellChecker::accept(WordLangTuple const & wl)
{
- // FIXME: not implemented!
+ d->ignored_.push_back(wl);
}