// For polyglossia, switch language outside of environment, if possible.
if (par_lang != prev_par_lang) {
- if (!lang_end_command.empty() &&
+ if ((!use_polyglossia || langOpenedAtThisLevel(state)) &&
+ !lang_end_command.empty() &&
prev_par_lang != doc_lang &&
- atSameLastLangSwitchDepth(state) &&
!prev_par_lang.empty()) {
os << from_ascii(subst(
lang_end_command,
&& priorpar->getDepth() <= par.getDepth())
|| priorpar->getDepth() < par.getDepth())))
{
- if (!lang_end_command.empty() &&
+ if ((!use_polyglossia || langOpenedAtThisLevel(state)) &&
+ !lang_end_command.empty() &&
prev_lang != outer_lang &&
!prev_lang.empty() &&
(!use_polyglossia || !style.isEnvironment()))
if (use_polyglossia)
pushPolyglossiaLang(current_lang, localswitch);
}
- } else if (!par_lang.empty()) {
- // If we are in an environment, we have to close the "outer" language afterwards
+ } else if ((!use_polyglossia ||
+ langOpenedAtThisLevel(state)) &&
+ !par_lang.empty()) {
+ // If we are in an environment, we have to
+ // close the "outer" language afterwards
string const & pol_lang = openPolyglossiaLang(state);
if (!style.isEnvironment()
|| (close_lang_switch
* USER INTERFACE
+- Fix crash occurring in certain circumstances when previewing the source
+ of a single paragraph containing a language switch (bug 10636).
+
- Remove duplicate entries from the Symbols dialog (bug 10644).
- Always show the float type in the float inset label (bug 10618).