}
-bool MathNestInset::idxFirst(idx_type & i, pos_type & pos) const
+bool MathNestInset::idxFirst(idx_type & idx, pos_type & pos) const
{
if (nargs() == 0)
return false;
- i = 0;
+ idx = 0;
pos = 0;
return true;
}
-bool MathNestInset::idxLast(idx_type & i, pos_type & pos) const
+bool MathNestInset::idxLast(idx_type & idx, pos_type & pos) const
{
if (nargs() == 0)
return false;
- i = nargs() - 1;
- pos = cell(i).size();
+ idx = nargs() - 1;
+ pos = cell(idx).size();
return true;
}
using std::auto_ptr;
-MathOversetInset::MathOversetInset()
-{}
-
-
auto_ptr<InsetBase> MathOversetInset::clone() const
{
return auto_ptr<InsetBase>(new MathOversetInset(*this));
}
+bool MathOversetInset::idxFirst(idx_type & i, pos_type & pos) const
+{
+ i = 1;
+ pos = 0;
+ return true;
+}
+
+
+bool MathOversetInset::idxLast(idx_type & i, pos_type & pos) const
+{
+ i = 1;
+ pos = cell(i).size();
+ return true;
+}
+
+
void MathOversetInset::write(WriteStream & os) const
{
os << "\\overset{" << cell(0) << "}{" << cell(1) << '}';
class MathOversetInset : public MathFracbaseInset {
public:
///
- MathOversetInset();
- ///
- virtual std::auto_ptr<InsetBase> clone() const;
+ std::auto_ptr<InsetBase> clone() const;
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
+ ///
+ bool idxFirst(idx_type & idx, pos_type & pos) const;
+ ///
+ bool idxLast(idx_type & idx, pos_type & pos) const;
///
void write(WriteStream & os) const;
using std::auto_ptr;
-MathUndersetInset::MathUndersetInset()
-{}
-
-
auto_ptr<InsetBase> MathUndersetInset::clone() const
{
return auto_ptr<InsetBase>(new MathUndersetInset(*this));
}
+bool MathUndersetInset::idxFirst(idx_type & i, pos_type & pos) const
+{
+ i = 1;
+ pos = 0;
+ return true;
+}
+
+
+bool MathUndersetInset::idxLast(idx_type & i, pos_type & pos) const
+{
+ i = 1;
+ pos = cell(i).size();
+ return true;
+}
+
+
+bool MathUndersetInset::idxUpDown(idx_type & idx, pos_type & pos, bool up,
+ int targetx) const
+{
+ idx_type target = up; // up ? 1 : 0, since upper cell has idx 1
+ if (idx == target)
+ return false;
+ idx = target;
+ pos = cell(idx).x2pos(targetx);
+ return true;
+}
+
+
void MathUndersetInset::write(WriteStream & os) const
{
os << "\\underset{" << cell(0) << "}{" << cell(1) << '}';
class MathUndersetInset : public MathFracbaseInset {
public:
///
- MathUndersetInset();
- ///
- virtual std::auto_ptr<InsetBase> clone() const;
+ std::auto_ptr<InsetBase> clone() const;
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
-
+ ///
+ bool idxFirst(idx_type & idx, pos_type & pos) const;
+ ///
+ bool idxLast(idx_type & idx, pos_type & pos) const;
+ ///
+ bool idxUpDown(idx_type & idx, pos_type & pos, bool up, int targetx) const;
///
void write(WriteStream & os) const;
///