{
//lyxerr << "x: " << x << " y: " << y << ' ' << pain.workAreaHeight() << endl;
- // FIXME: Abdel 13/10/2006
- // The setXV() call below is commented out for now because
- // we don't have access to a BufferView at this level.
- // In any case, this drawT() method is never used, this is dead code.
- //
- /* Georg explanation of current situation:
- AFAIK the text painter was used to export math formulas as ASCII art.
- Therefore the setXY() call makes sense. Imagine that the text painter is
- like a real painter, but operating on a very coarse grid of character cells
- where each cell can be filled with an ASCII character.
- I don't know why it is currently disabled. I do know that we have a bugzilla
- request for reenabling it. I believe only Andre can tell whether that is
- doable or whether the whole drawT machinery should be removed.
- */
- //setXY(bv, x, y);
+ // FIXME: Abdel 16/10/2006
+ // This drawT() method is never used, this is dead code.
for (const_iterator it = begin(), et = end(); it != et; ++it) {
(*it)->drawT(pain, x, y);
#include <vector>
+// FIXME: Abdel 16/10/2006
+// This TextPainter class is never used, this is dead code.
+/* Georg explanation of current situation:
+AFAIK the text painter was used to export math formulas as ASCII art.
+The text painter is like a real painter, but operating on a very coarse
+grid of character cells where each cell can be filled with an ASCII character.
+I don't know why it is currently disabled. I do know that we have a bugzilla
+request for reenabling it.
+*/
+
class TextPainter {
public:
///