Buffer const * buffer_ptr = 0;
if (inset) {
BOOST_ASSERT(work_area_);
- work_area_->sheduleRedraw();
+ work_area_->scheduleRedraw();
buffer_ptr = work_area_->bufferView().buffer();
}
virtual void setScrollbarParams(int height, int pos, int line_height) = 0;
///
- virtual void sheduleRedraw() = 0;
+ virtual void scheduleRedraw() = 0;
/// redraw the screen, without using existing pixmap
virtual void redraw();
GuiWorkArea::GuiWorkArea(int w, int h, int id, LyXView & lyx_view)
- : WorkArea(id, lyx_view), need_resize_(false), shedule_redraw_(false)
+ : WorkArea(id, lyx_view), need_resize_(false), schedule_redraw_(false)
{
cursor_ = new frontend::CursorWidget();
cursor_->hide();
void GuiWorkArea::showCursor(int x, int y, int h, CursorShape shape)
{
- if (shedule_redraw_) {
+ if (schedule_redraw_) {
if (buffer_view_ && buffer_view_->buffer()) {
buffer_view_->update(Update::Force);
updateScreen();
viewport()->update(QRect(0, 0, viewport()->width(), viewport()->height()));
}
- shedule_redraw_ = false;
+ schedule_redraw_ = false;
// Show the cursor immediately after the update.
hideCursor();
toggleCursor();
///
virtual void setScrollbarParams(int height, int pos, int line_height);
///
- virtual void sheduleRedraw() { shedule_redraw_ = true; }
+ virtual void scheduleRedraw() { schedule_redraw_ = true; }
/// update the passed area.
void update(int x, int y, int w, int h);
///
bool need_resize_;
///
- bool shedule_redraw_;
+ bool schedule_redraw_;
};
} // namespace frontend