+ fdui->browser_x11 = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 25, 175, 235, idex(_("X11 colour names|#X")));
+ fl_set_button_shortcut(obj, scex(_("X11 colour names|#X")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->input_name = obj = fl_add_input(FL_NORMAL_INPUT, 10, 285, 175, 30, idex(_("Name database|#N")));
+ fl_set_button_shortcut(obj, scex(_("Name database|#N")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->button_browse = obj = fl_add_button(FL_NORMAL_BUTTON, 190, 285, 90, 30, idex(_("Browse|#B")));
+ fl_set_button_shortcut(obj, scex(_("Browse|#B")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->button_colour = obj = fl_add_button(FL_NORMAL_BUTTON, 300, 230, 140, 30, "");
+ fl_set_object_boxtype(obj, FL_BORDER_BOX);
+ fl_set_object_color(obj, FL_WHITE, FL_COL1);
+ fdui->valslider_red = obj = fl_add_valslider(FL_VERT_FILL_SLIDER, 190, 25, 30, 235, idex(_("R|#R")));
+ fl_set_button_shortcut(obj, scex(_("R|#R")), 1);
+ fl_set_object_color(obj, FL_COL1, FL_RED);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fl_set_slider_size(obj, 0.15);
+ fdui->valslider_green = obj = fl_add_valslider(FL_VERT_FILL_SLIDER, 220, 25, 30, 235, idex(_("G|#G")));
+ fl_set_button_shortcut(obj, scex(_("G|#G")), 1);
+ fl_set_object_color(obj, FL_COL1, FL_GREEN);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fl_set_slider_size(obj, 0.15);
+ fdui->valslider_blue = obj = fl_add_valslider(FL_VERT_FILL_SLIDER, 250, 25, 30, 235, idex(_("B|#B")));
+ fl_set_button_shortcut(obj, scex(_("B|#B")), 1);
+ fl_set_object_color(obj, FL_COL1, FL_BLUE);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fl_set_slider_size(obj, 0.15);
+ fdui->browser_lyx_objs = obj = fl_add_browser(FL_HOLD_BROWSER, 300, 25, 140, 200, idex(_("LyX objects|#L")));
+ fl_set_button_shortcut(obj, scex(_("LyX objects|#L")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fl_end_form();
+
+ fdui->form->fdui = fdui;
+
+ return fdui;
+}
+/*---------------------------------------*/
+
+FD_form_formats::~FD_form_formats()
+{
+ if( form->visible ) fl_hide_form( form );
+ fl_free_form( form );
+}
+
+
+FD_form_formats * FormPreferences::build_formats()
+{
+ FL_OBJECT *obj;
+ FD_form_formats *fdui = new FD_form_formats;
+
+ fdui->form = fl_bgn_form(FL_NO_BOX, 450, 360);
+ fdui->form->u_vdata = this;
+ obj = fl_add_box(FL_FLAT_BOX, 0, 0, 450, 360, "");
+ fdui->browser_formats = obj = fl_add_browser(FL_NORMAL_BROWSER, 30, 30, 160, 270, idex(_("All formats|#A")));
+ fl_set_button_shortcut(obj, scex(_("All formats|#A")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lalign(obj, FL_ALIGN_TOP);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->input_format = obj = fl_add_input(FL_NORMAL_INPUT, 280, 30, 150, 30, idex(_("Format|#F")));
+ fl_set_button_shortcut(obj, scex(_("Format|#F")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->input_gui_name = obj = fl_add_input(FL_NORMAL_INPUT, 280, 70, 150, 30, idex(_("GUI name|#G")));
+ fl_set_button_shortcut(obj, scex(_("GUI name|#G")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->button_delete = obj = fl_add_button(FL_NORMAL_BUTTON, 340, 270, 90, 30, idex(_("Delete|#D")));
+ fl_set_button_shortcut(obj, scex(_("Delete|#D")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->button_add = obj = fl_add_button(FL_NORMAL_BUTTON, 240, 270, 90, 30, idex(_("Add|#A")));
+ fl_set_button_shortcut(obj, scex(_("Add|#A")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->input_extension = obj = fl_add_input(FL_NORMAL_INPUT, 280, 110, 150, 30, idex(_("Extension|#E")));
+ fl_set_button_shortcut(obj, scex(_("Extension|#E")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);
+ fdui->input_viewer = obj = fl_add_input(FL_NORMAL_INPUT, 280, 150, 150, 30, idex(_("Viewer|#V")));
+ fl_set_button_shortcut(obj, scex(_("Viewer|#V")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, C_FormBaseInputCB, 0);