+/**
+ * \file GuiMath.cpp
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
+ *
+ * \author Angus Leeming
+ *
+ * Full author contact details are available in file CREDITS.
+ */
+
+#include <config.h>
+
+#include "GuiMath.h"
+#include "debug.h"
+#include "FuncRequest.h"
+
+using std::string;
+using std::map;
+
+namespace lyx {
+namespace frontend {
+
+GuiMath::GuiMath(LyXView & lv, std::string const & name)
+ : GuiDialog(lv, name), Controller(this)
+{
+ // FIXME: Ideally, those unicode codepoints would be defined
+ // in "lib/symbols". Unfortunately, some of those are already
+ // defined with non-unicode ids for use within mathed.
+ // FIXME 2: We should fill-in this map with the parsed "symbols"
+ // file done in MathFactory.cpp.
+ math_symbols_["("] = MathSymbol('(');
+ math_symbols_[")"] = MathSymbol(')');
+ math_symbols_["{"] = MathSymbol('{');
+ math_symbols_["}"] = MathSymbol('}');
+ math_symbols_["["] = MathSymbol('[');
+ math_symbols_["]"] = MathSymbol(']');
+ math_symbols_["|"] = MathSymbol('|');
+ math_symbols_["/"] = MathSymbol('/', 54, Font::CMSY_FAMILY);
+ math_symbols_["backslash"] = MathSymbol('\\', 110, Font::CMSY_FAMILY);
+ math_symbols_["lceil"] = MathSymbol(0x2308, 100, Font::CMSY_FAMILY);
+ math_symbols_["rceil"] = MathSymbol(0x2309, 101, Font::CMSY_FAMILY);
+ math_symbols_["lfloor"] = MathSymbol(0x230A, 98, Font::CMSY_FAMILY);
+ math_symbols_["rfloor"] = MathSymbol(0x230B, 99, Font::CMSY_FAMILY);
+ math_symbols_["langle"] = MathSymbol(0x2329, 104, Font::CMSY_FAMILY);
+ math_symbols_["rangle"] = MathSymbol(0x232A, 105, Font::CMSY_FAMILY);
+ math_symbols_["uparrow"] = MathSymbol(0x2191, 34, Font::CMSY_FAMILY);
+ math_symbols_["Uparrow"] = MathSymbol(0x21D1, 42, Font::CMSY_FAMILY);
+ math_symbols_["updownarrow"] = MathSymbol(0x2195, 108, Font::CMSY_FAMILY);
+ math_symbols_["Updownarrow"] = MathSymbol(0x21D5, 109, Font::CMSY_FAMILY);
+ math_symbols_["downarrow"] = MathSymbol(0x2193, 35, Font::CMSY_FAMILY);
+ math_symbols_["Downarrow"] = MathSymbol(0x21D3, 43, Font::CMSY_FAMILY);
+ math_symbols_["downdownarrows"] = MathSymbol(0x21CA, 184, Font::MSA_FAMILY);
+ math_symbols_["downharpoonleft"] = MathSymbol(0x21C3, 188, Font::MSA_FAMILY);
+ math_symbols_["downharpoonright"] = MathSymbol(0x21C2, 186, Font::MSA_FAMILY);
+ math_symbols_["vert"] = MathSymbol(0x007C, 106, Font::CMSY_FAMILY);
+ math_symbols_["Vert"] = MathSymbol(0x2016, 107, Font::CMSY_FAMILY);
+
+ std::map<string, MathSymbol>::const_iterator it = math_symbols_.begin();
+ std::map<string, MathSymbol>::const_iterator end = math_symbols_.end();
+ for (; it != end; ++it)
+ tex_names_[it->second.unicode] = it->first;
+}
+
+
+void GuiMath::dispatchFunc(kb_action action, string const & arg) const
+{
+ dispatch(FuncRequest(action, arg));
+}
+
+
+void GuiMath::dispatchInsert(string const & name) const
+{
+ dispatchFunc(LFUN_MATH_INSERT, '\\' + name);
+}
+
+
+void GuiMath::dispatchSubscript() const
+{
+ dispatchFunc(LFUN_MATH_INSERT, "_");
+}
+
+
+void GuiMath::dispatchSuperscript() const
+{
+ dispatchFunc(LFUN_MATH_INSERT, "^");
+}
+
+
+void GuiMath::dispatchCubeRoot() const
+{
+ dispatchFunc(LFUN_MATH_INSERT, "\\root");
+ dispatchFunc(LFUN_SELF_INSERT, "3");
+ dispatchFunc(LFUN_CHAR_FORWARD);
+}
+
+
+void GuiMath::dispatchMatrix(string const & str) const
+{
+ dispatchFunc(LFUN_MATH_MATRIX, str);
+}
+
+
+void GuiMath::dispatchDelim(string const & str) const
+{
+ dispatchFunc(LFUN_MATH_DELIM, str);
+}
+
+
+void GuiMath::dispatchBigDelim(string const & str) const
+{
+ dispatchFunc(LFUN_MATH_BIGDELIM, str);
+}
+
+
+void GuiMath::dispatchToggleDisplay() const
+{
+ dispatchFunc(LFUN_MATH_DISPLAY);
+}
+
+
+void GuiMath::showDialog(string const & name) const
+{
+ dispatchFunc(LFUN_DIALOG_SHOW, name);
+}
+
+
+MathSymbol const & GuiMath::mathSymbol(string tex_name) const
+{
+ map<string, MathSymbol>::const_iterator it =
+ math_symbols_.find(tex_name);
+
+ static MathSymbol unknown_symbol;
+ if (it == math_symbols_.end())
+ return unknown_symbol;
+
+ return it->second;
+}
+
+
+std::string const & GuiMath::texName(char_type math_symbol) const
+{
+ map<char_type, string>::const_iterator it =
+ tex_names_.find(math_symbol);
+
+ static string empty_string;
+ if (it == tex_names_.end())
+ return empty_string;
+
+ return it->second;
+}
+
+
+} // namespace frontend
+} // namespace lyx