- fdui->greek = obj = fl_add_button(FL_NORMAL_BUTTON,10,90,50,30,_("Greek"));
- fl_set_object_lsize(obj,FL_NORMAL_SIZE);
- fl_set_object_lstyle(obj,15);
- fl_set_object_callback(obj,button_cb,MM_GREEK);
- fdui->arrow = obj = fl_add_button(FL_NORMAL_BUTTON,10,120,50,30,_(" Û"));
- fl_set_object_lsize(obj,FL_NORMAL_SIZE);
- fl_set_object_lstyle(obj,15);
- fl_set_object_callback(obj,button_cb,MM_ARROW);
- fdui->boperator = obj = fl_add_button(FL_NORMAL_BUTTON,60,90,50,30,_("± ´"));
- fl_set_object_lsize(obj,0);
- fl_set_object_lstyle(obj,15);
- fl_set_object_callback(obj,button_cb,MM_BOP);
- fdui->brelats = obj = fl_add_button(FL_NORMAL_BUTTON,110,90,50,30,_("£ @"));
- fl_set_object_lsize(obj,0);
- fl_set_object_lstyle(obj,15);
- fl_set_object_callback(obj,button_cb,MM_BRELATS);
- fdui->varsize = obj = fl_add_button(FL_NORMAL_BUTTON,60,120,50,30,_("S ò"));
- fl_set_object_lsize(obj,0);
- fl_set_object_lstyle(obj,15);
- fl_set_object_callback(obj,button_cb,MM_VARSIZE);
- fdui->misc = obj = fl_add_button(FL_NORMAL_BUTTON,110,120,50,30,_("Misc"));
- fl_set_object_lsize(obj,FL_NORMAL_SIZE);
- fl_set_object_lstyle(obj,FL_TIMESITALIC_STYLE);
- fl_set_object_callback(obj,button_cb,MM_MISC);
- fdui->equation = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,130,50,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_callback(obj,button_cb,MM_EQU);
- fdui->sqrt = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,10,15,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_callback(obj,button_cb,MM_SQRT);
- fdui->frac = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,40,15,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_lcol(obj,FL_COL1);
- fl_set_object_callback(obj,button_cb,MM_FRAC);
- fdui->delim = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,10,50,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_callback(obj,button_cb,MM_DELIM);
- fdui->matrix = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,100,50,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_callback(obj,button_cb,MM_MATRIX);
- fdui->deco = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,40,50,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_callback(obj,button_cb,MM_DECO);
- fdui->space = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,70,50,30,30,"");
- fl_set_object_color(obj,FL_MCOL,FL_BLUE);
- fl_set_object_callback(obj,button_cb,MM_SPACE);
+ fdui->greek = obj = fl_add_button(FL_NORMAL_BUTTON, 10, 90, 50, 30, _("Greek"));
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lstyle(obj, 15);
+ fl_set_object_callback(obj, button_cb, MM_GREEK);
+ fdui->arrow = obj = fl_add_button(FL_NORMAL_BUTTON, 10, 120, 50, 30, _(" Û"));
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lstyle(obj, 15);
+ fl_set_object_callback(obj, button_cb, MM_ARROW);
+ fdui->boperator = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 90, 50, 30, _("± ´"));
+ fl_set_object_lsize(obj, 0);
+ fl_set_object_lstyle(obj, 15);
+ fl_set_object_callback(obj, button_cb, MM_BOP);
+ fdui->brelats = obj = fl_add_button(FL_NORMAL_BUTTON, 110, 90, 50, 30, _("£ @"));
+ fl_set_object_lsize(obj, 0);
+ fl_set_object_lstyle(obj, 15);
+ fl_set_object_callback(obj, button_cb, MM_BRELATS);
+ fdui->varsize = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 120, 50, 30, _("S ò"));
+ fl_set_object_lsize(obj, 0);
+ fl_set_object_lstyle(obj, 15);
+ fl_set_object_callback(obj, button_cb, MM_VARSIZE);
+ fdui->misc = obj = fl_add_button(FL_NORMAL_BUTTON, 110, 120, 50, 30, _("Misc"));
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_lstyle(obj, FL_TIMESITALIC_STYLE);
+ fl_set_object_callback(obj, button_cb, MM_MISC);
+ fdui->equation = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 130, 50, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_callback(obj, button_cb, MM_EQU);
+ fdui->sqrt = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 10, 15, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_callback(obj, button_cb, MM_SQRT);
+ fdui->frac = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 40, 15, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_lcol(obj, FL_COL1);
+ fl_set_object_callback(obj, button_cb, MM_FRAC);
+ fdui->delim = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 10, 50, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_callback(obj, button_cb, MM_DELIM);
+ fdui->matrix = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 100, 50, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_callback(obj, button_cb, MM_MATRIX);
+ fdui->deco = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 40, 50, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_callback(obj, button_cb, MM_DECO);
+ fdui->space = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 70, 50, 30, 30, "");
+ fl_set_object_color(obj, FL_MCOL, FL_BLUE);
+ fl_set_object_callback(obj, button_cb, MM_SPACE);