X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=src%2Finsets%2FInsetCollapsable.h;h=c7b6d65c3a4f193454ba8bc1dcd73d3a9d4ae19c;hb=e4c46abeb7385960c9dd42494e3c7c1f3e699b56;hp=de432aa8fa01447ad1d3ae3d9d82f2307fef6168;hpb=67e70c6c022fa445cd654937faeb87955e3bca7a;p=lyx.git diff --git a/src/insets/InsetCollapsable.h b/src/insets/InsetCollapsable.h index de432aa8fa..c7b6d65c3a 100644 --- a/src/insets/InsetCollapsable.h +++ b/src/insets/InsetCollapsable.h @@ -14,11 +14,11 @@ #ifndef INSETCOLLAPSABLE_H #define INSETCOLLAPSABLE_H -#include "Inset.h" #include "InsetText.h" #include "Box.h" -#include "TextClass.h" + +#include namespace lyx { @@ -33,28 +33,19 @@ namespace frontend { class Painter; } class InsetCollapsable : public InsetText { public: /// - InsetCollapsable(Buffer const &, InsetText::UsePlain = InsetText::PlainLayout); + InsetCollapsable(Buffer *, InsetText::UsePlain = InsetText::PlainLayout); /// InsetCollapsable(InsetCollapsable const & rhs); /// + virtual ~InsetCollapsable(); + /// InsetCollapsable * asInsetCollapsable() { return this; } /// InsetCollapsable const * asInsetCollapsable() const { return this; } /// docstring toolTip(BufferView const & bv, int x, int y) const; /// - docstring name() const { return from_ascii("Collapsable"); } - /// - InsetLayout const & getLayout(BufferParams const &) const { return *layout_; } - /// - InsetLayout const & getLayout() const { return *layout_; } - /// - void setLayout(BufferParams const &); - /// (Re-)set the character style parameters from \p tc according - /// to name() - void setLayout(DocumentClass const * const tc); - /// - virtual bool usePlainLayout() { return true; } + docstring layoutName() const { return from_ascii("Collapsable"); } /// void read(Lexer &); /// @@ -63,35 +54,43 @@ public: void metrics(MetricsInfo &, Dimension &) const; /// void draw(PainterInfo & pi, int x, int y) const; + /// + virtual void drawBackground(PainterInfo &, int, int) const {} /// return x,y of given position relative to the inset's baseline void cursorPos(BufferView const & bv, CursorSlice const & sl, bool boundary, int & x, int & y) const; - /// Returns true if (mouse) action is over the inset's button. - /// Always returns false when the inset does not have a - /// button. - bool hitButton(FuncRequest const &) const; /// docstring const getNewLabel(docstring const & l) const; /// bool editable() const; /// bool hasSettings() const { return true; } + /// Returns true if coordinates are over the inset's button. + /// Always returns false when the inset does not have a + /// button. + bool clickable(BufferView const & bv, int x, int y) const; /// can we go further down on mouse click? - bool descendable() const; + bool descendable(BufferView const & bv) const; /// void setLabel(docstring const & l); /// virtual void setButtonLabel() {} /// - virtual docstring const buttonLabel(BufferView const &) const - { return labelstring_; } + virtual docstring const buttonLabel(BufferView const &) const; /// - bool isOpen(BufferView const & bv) const + bool isOpen(BufferView const & bv) const { return geometry(bv) != ButtonOnly; } /// + enum CollapseStatus { + Collapsed, + Open + }; + /// + virtual void setStatus(Cursor & cur, CollapseStatus st); + /// CollapseStatus status(BufferView const & bv) const; - /** Of the old CollapseStatus we only keep the values + /** Of the old CollapseStatus we only keep the values * Open and Collapsed. * We define a list of possible inset decoration * styles, and a list of possible (concrete, visual) @@ -112,6 +111,10 @@ public: /// Default looks virtual InsetLayout::InsetDecoration decoration() const; + /// Inset font + virtual FontInfo getFont() const { return getLayout().font(); } + /// Label font + virtual FontInfo getLabelfont() const { return getLayout().labelfont(); } /// enum Geometry { TopButton, @@ -125,84 +128,58 @@ public: /// (status_), auto_open_[BufferView] and openinlined_, /// and of course decoration(). Geometry geometry(BufferView const & bv) const; - /// Returns the geometry disregarding auto_open_ - Geometry geometry() const; - /// Allow spellchecking, except for insets with latex_language - bool allowSpellCheck() const { return !forceLTR(); } /// - bool allowMultiPar() const; + bool canPaintChange(BufferView const & bv) const; /// bool getStatus(Cursor &, FuncRequest const &, FuncStatus &) const; /// - void setStatus(Cursor & cur, CollapseStatus st); - /// - bool setMouseHover(bool mouse_hover); + bool setMouseHover(BufferView const * bv, bool mouse_hover) const; /// - ColorCode backgroundColor() const { return layout_->bgcolor(); } + ColorCode backgroundColor(PainterInfo const &) const + { return getLayout().bgcolor(); } /// - int latex(odocstream &, OutputParams const &) const; - /// - int docbook(odocstream &, OutputParams const &) const; - /// It will rarely be right to call this from subclasses, due - /// to the fact that it steps counters, etc. Instead, call - /// InsetText::xhtml(). - docstring xhtml(odocstream &, OutputParams const &) const; - /// - void validate(LaTeXFeatures &) const; + ColorCode labelColor() const { return getLayout().labelfont().color(); } /// InsetCode lyxCode() const { return COLLAPSABLE_CODE; } - /// Allow multiple blanks - virtual bool isFreeSpacing() const { return layout_->isFreeSpacing(); } - /// Don't eliminate empty paragraphs - virtual bool allowEmpty() const { return layout_->isKeepEmpty(); } - /// Force inset into LTR environment if surroundings are RTL? - virtual bool forceLTR() const { return layout_->isForceLtr(); } /// virtual bool usePlainLayout() const { return true; } - /// Is this inset's layout defined in the document's textclass? - /// May be wrong after textclass change or paste from another document - bool undefined() const; - /// the string that is passed to the TOC - void tocString(odocstream &) const; /// - virtual docstring contextMenu(BufferView const & bv, int x, int y) const; + std::string contextMenu(BufferView const & bv, int x, int y) const; + /// + std::string contextMenuName() const; protected: /// void doDispatch(Cursor & cur, FuncRequest & cmd); /// - void edit(Cursor & cur, bool front, + void edit(Cursor & cur, bool front, EntryDirection entry_from = ENTRY_DIRECTION_IGNORE); /// Inset * editXY(Cursor & cur, int x, int y); /// - docstring floatName(std::string const & type, BufferParams const &) const; - /// - virtual void resetParagraphsFont(); - /// mutable CollapseStatus status_; private: - /// cache for the layout_. Make sure it is in sync with the document class! - InsetLayout const * layout_; /// Dimension dimensionCollapsed(BufferView const & bv) const; /// - /// should paragraphs be forced to use the empty layout? - virtual bool forcePlainLayout(idx_type = 0) const - { return getLayout().forcePlainLayout(); } - /// should the user be allowed to customize alignment, etc.? - virtual bool allowParagraphCustomization(idx_type = 0) const - { return getLayout().allowParagraphCustomization(); } docstring labelstring_; + + // These variables depend of the view in which the inset is displayed + struct View + { + /// The dimension of the inset button + Box button_dim_; + /// a substatus of the Open status, determined automatically in metrics + bool openinlined_; + /// the inset will automatically open when the cursor is inside. This is + /// dependent on the bufferview, compare with MathMacro::editing_. + bool auto_open_; + /// changes color when mouse enters/leaves this inset + bool mouse_hover_; + }; + /// - mutable Box button_dim; - /// a substatus of the Open status, determined automatically in metrics - mutable bool openinlined_; - /// the inset will automatically open when the cursor is inside. This is - /// dependent on the bufferview, compare with MathMacro::editing_. - mutable std::map auto_open_; - /// changes color when mouse enters/leaves this inset - bool mouse_hover_; + mutable std::map view_; }; } // namespace lyx