X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=src%2Ffrontends%2FPainter.h;h=8bbda37701955e54f71c0da47501353977b3fcee;hb=d3392418c458a2d9e02f3dcc83978e2f1e11e98b;hp=ab65b55adb2194be3df0ab14cb05a72e7fd95573;hpb=f0230e1d9ade10a0d0468e4c5fda4624c18caf96;p=lyx.git diff --git a/src/frontends/Painter.h b/src/frontends/Painter.h index ab65b55adb..8bbda37701 100644 --- a/src/frontends/Painter.h +++ b/src/frontends/Painter.h @@ -13,7 +13,7 @@ #ifndef PAINTER_H #define PAINTER_H -#include "ColorCode.h" +#include "Color.h" #include "support/strfwd.h" @@ -55,11 +55,9 @@ namespace frontend { class Painter { public: Painter() : drawing_enabled_(true) {} - /// possible line widths - enum line_width { - line_thin, //< thin line - line_thick //< thick line - }; + + float line_width; + static const float thin_line; /// possible line styles enum line_style { @@ -78,8 +76,8 @@ public: virtual ~Painter() {} /// draw a line from point to point - virtual void line(int x1, int y1, int x2, int y2, ColorCode, - line_style = line_solid, line_width = line_thin) = 0; + virtual void line(int x1, int y1, int x2, int y2, Color, + line_style = line_solid, float line_width = thin_line) = 0; /** * lines - draw a set of lines @@ -87,22 +85,22 @@ public: * @param yp array of points' y co-ords * @param np size of the points array */ - virtual void lines(int const * xp, int const * yp, int np, ColorCode, - line_style = line_solid, line_width = line_thin) = 0; + virtual void lines(int const * xp, int const * yp, int np, Color, + line_style = line_solid, float line_width = thin_line) = 0; /// draw a rectangle - virtual void rectangle(int x, int y, int w, int h, ColorCode, - line_style = line_solid, line_width = line_thin) = 0; + virtual void rectangle(int x, int y, int w, int h, Color, + line_style = line_solid, float line_width = thin_line) = 0; /// draw a filled rectangle - virtual void fillRectangle(int x, int y, int w, int h, ColorCode) = 0; + virtual void fillRectangle(int x, int y, int w, int h, Color) = 0; /// draw an arc virtual void arc(int x, int y, unsigned int w, unsigned int h, - int a1, int a2, ColorCode) = 0; + int a1, int a2, Color) = 0; /// draw a pixel - virtual void point(int x, int y, ColorCode) = 0; + virtual void point(int x, int y, Color) = 0; /// draw a filled rectangle with the shape of a 3D button virtual void button(int x, int y, int w, int h, bool mouseHover) = 0; @@ -136,7 +134,7 @@ public: * around the text with the given color. */ virtual void rectText(int x, int baseline, docstring const & str, - FontInfo const & font, ColorCode back, ColorCode frame) = 0; + FontInfo const & font, Color back, Color frame) = 0; /// draw a string and enclose it inside a button frame virtual void buttonText(int x, int baseline, docstring const & s, @@ -147,11 +145,12 @@ public: char_type c, FontInfo const & f, preedit_style style) = 0; /// start monochrome painting mode, i.e. map every color into [min,max] - virtual void enterMonochromeMode(ColorCode const & min, - ColorCode const & max) = 0; + virtual void enterMonochromeMode(Color const & min, + Color const & max) = 0; /// leave monochrome painting mode virtual void leaveMonochromeMode() = 0; - + /// draws a wavy line that can be used for underlining. + virtual void wavyHorizontalLine(int x, int y, int width, ColorCode col) = 0; private: /// bool drawing_enabled_;