X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=src%2Ffrontends%2FPainter.h;h=188fb43bd283f48d33a5e3f019a9848afd45539a;hb=56a7a6778356ad1b70eff4ae6a960f2cad414ea1;hp=9680acb2e2d10205f227767029b88e9e6a0904f5;hpb=d8ae51dbe178d6b10a56c747cfd399a4dbba8117;p=lyx.git diff --git a/src/frontends/Painter.h b/src/frontends/Painter.h index 9680acb2e2..188fb43bd2 100644 --- a/src/frontends/Painter.h +++ b/src/frontends/Painter.h @@ -13,19 +13,15 @@ #ifndef PAINTER_H #define PAINTER_H -#include "LColor.h" +#include "Color.h" -#include "support/types.h" - -#include +#include "support/strfwd.h" +namespace lyx { -class LyXFont; +class FontInfo; -namespace lyx { -namespace graphics { - class Image; -} +namespace graphics { class Image; } namespace frontend { @@ -48,9 +44,17 @@ namespace frontend { * management. * * Note that the methods return *this for convenience. + * + * Caution: All char_type and docstring arguments of the text drawing + * methods of this class are no UCS4 chars or strings if the font is a + * symbol font. They simply denote the code points of the font instead. + * You have to keep this in mind when you implement the methods in a + * frontend. You must not pass these parameters to a unicode conversion + * function in particular. */ class Painter { public: + Painter() : drawing_enabled_(true) {} /// possible line widths enum line_width { line_thin, //< thin line @@ -63,26 +67,19 @@ public: line_onoffdash //< dashes with spaces }; - virtual ~Painter() {} - - /// begin painting - virtual void start() {} - - /// end painting - virtual void end() {} + /// possible character styles of preedit string. + /// This is used for CJK input method support. + enum preedit_style { + preedit_default, //< when unselecting, no cursor and dashed underline. + preedit_selecting, //< when selecting. + preedit_cursor //< with cursor. + }; - /// return the width of the work area in pixels - virtual int paperWidth() const = 0; - /// return the height of the work area in pixels - virtual int paperHeight() const = 0; + virtual ~Painter() {} /// draw a line from point to point - virtual void line( - int x1, int y1, - int x2, int y2, - LColor_color, - line_style = line_solid, - line_width = line_thin) = 0; + virtual void line(int x1, int y1, int x2, int y2, Color, + line_style = line_solid, line_width = line_thin) = 0; /** * lines - draw a set of lines @@ -90,71 +87,47 @@ public: * @param yp array of points' y co-ords * @param np size of the points array */ - virtual void lines( - int const * xp, - int const * yp, - int np, - LColor_color, - line_style = line_solid, - line_width = line_thin) = 0; + virtual void lines(int const * xp, int const * yp, int np, Color, + line_style = line_solid, line_width = line_thin) = 0; /// draw a rectangle - virtual void rectangle( - int x, int y, - int w, int h, - LColor_color, - line_style = line_solid, - line_width = line_thin) = 0; + virtual void rectangle(int x, int y, int w, int h, Color, + line_style = line_solid, line_width = line_thin) = 0; /// draw a filled rectangle - virtual void fillRectangle( - int x, int y, - int w, int h, - LColor_color) = 0; - - /// draw a filled (irregular) polygon (UNUSED, could be removed) - virtual void fillPolygon( - int const * xp, - int const * yp, - int np, - LColor_color) = 0; + virtual void fillRectangle(int x, int y, int w, int h, Color) = 0; /// draw an arc - virtual void arc( - int x, int y, - unsigned int w, unsigned int h, - int a1, int a2, - LColor_color) = 0; + virtual void arc(int x, int y, unsigned int w, unsigned int h, + int a1, int a2, Color) = 0; /// draw a pixel - virtual void point( - int x, int y, - LColor_color) = 0; + virtual void point(int x, int y, Color) = 0; /// draw a filled rectangle with the shape of a 3D button - virtual void button(int x, int y, - int w, int h); + virtual void button(int x, int y, int w, int h, bool mouseHover) = 0; /// draw an image from the image cache - virtual void image(int x, int y, - int w, int h, - lyx::graphics::Image const & image) = 0; + virtual void image(int x, int y, int w, int h, + graphics::Image const & image) = 0; /// draw a string at position x, y (y is the baseline) - virtual void text(int x, int y, - std::string const & str, LyXFont const & f) = 0; - /** - * Draw a string at position x, y (y is the baseline) - * This is just for fast drawing - */ - virtual void text(int x, int y, - char const * str, size_t l, - LyXFont const & f) = 0; + * \return the width of the drawn text. + */ + virtual int text(int x, int y, docstring const & str, FontInfo const & f) = 0; + + void setDrawingEnabled(bool drawing_enabled) + { drawing_enabled_ = drawing_enabled; } + + /// Indicate wether real screen drawing shall be done or not. + bool isDrawingEnabled() const { return drawing_enabled_; } /// draw a char at position x, y (y is the baseline) - virtual void text(int x, int y, - lyx::char_type c, LyXFont const & f) = 0; + /** + * \return the width of the drawn text. + */ + virtual int text(int x, int y, char_type c, FontInfo const & f) = 0; /** * Draw a string and enclose it inside a rectangle. If @@ -162,24 +135,27 @@ public: * the given color. If frame is specified, a thin frame is drawn * around the text with the given color. */ - virtual void rectText(int x, int baseline, - std::string const & str, - LyXFont const & font, - LColor_color back, - LColor_color frame); + virtual void rectText(int x, int baseline, docstring const & str, + FontInfo const & font, Color back, Color frame) = 0; /// draw a string and enclose it inside a button frame - virtual void buttonText(int x, - int baseline, std::string const & s, - LyXFont const & font); - -protected: - /// check the font, and if set, draw an underline - virtual void underline(LyXFont const & f, - int x, int y, int width); - - /// draw a bevelled button border - virtual void buttonFrame(int x, int y, int w, int h); + virtual void buttonText(int x, int baseline, docstring const & s, + FontInfo const & font, bool mouseHover) = 0; + + /// draw a character of a preedit string for cjk support. + virtual int preeditText(int x, int y, + char_type c, FontInfo const & f, preedit_style style) = 0; + + /// start monochrome painting mode, i.e. map every color into [min,max] + virtual void enterMonochromeMode(Color const & min, + Color const & max) = 0; + /// leave monochrome painting mode + virtual void leaveMonochromeMode() = 0; + /// draws a wavy line that can be used for underlining. + virtual void wavyHorizontalLine(int x, int y, int width, ColorCode col) = 0; +private: + /// + bool drawing_enabled_; }; } // namespace frontend