X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=src%2Ffrontends%2FPainter.h;h=17253b2f44dae76fb7d5eebcb55f01bd5d28eb51;hb=8d451794032b5eb0a4e4579a4d794511878ee783;hp=1fb8a74a965046d5d23e27614da2d5b70b83e76c;hpb=db2c1d5917ca2ffe6e44c07a0ac2a2a7b8d1da85;p=lyx.git diff --git a/src/frontends/Painter.h b/src/frontends/Painter.h index 1fb8a74a96..17253b2f44 100644 --- a/src/frontends/Painter.h +++ b/src/frontends/Painter.h @@ -13,18 +13,17 @@ #ifndef PAINTER_H #define PAINTER_H -#include +#include "support/strfwd.h" +#include "support/types.h" +namespace lyx { -class LColor_color; -class LyXFont; +class Font; +class FontInfo; -namespace lyx { -namespace graphics { - class Image; -} -} +namespace graphics { class Image; } +namespace frontend { /** * Painter - A painter class to encapsulate all graphics parameters and operations @@ -39,47 +38,49 @@ namespace graphics { * * The intention for a toolkit is that it uses these methods to paint * onto a backing pixmap. Only when expose events arrive via the event - * queue (perhaps generated via Screen::expose), does the copy onto - * the actual WorkArea widget take place. Paints are wrapped in (possibly - * recursive) calls to start() and end() to facilitate the backing pixmap - * management. + * queue, does the copy onto the actual WorkArea widget take place. * - * Note that the methods return *this for convenience. + * Caution: All char_type and docstring arguments of the text drawing + * methods of this class are no UCS4 chars or strings if the font is a + * symbol font. They simply denote the code points of the font instead. + * You have to keep this in mind when you implement the methods in a + * frontend. You must not pass these parameters to a unicode conversion + * function in particular. */ class Painter { public: - /// possible line widths - enum line_width { - line_thin, //< thin line - line_thick //< thick line - }; + Painter(double pixel_ratio) : pixel_ratio_(pixel_ratio) {} + + static const int thin_line; /// possible line styles enum line_style { line_solid, //< solid line + line_solid_aliased, //< solid line, no anti-aliasing (used as a + // workaround to painting issues) line_onoffdash //< dashes with spaces }; - virtual ~Painter() {} - - /// begin painting - virtual void start() {} + /// possible fill styles + enum fill_style { + fill_none, + fill_oddeven, + fill_winding + }; - /// end painting - virtual void end() {} + /// possible character styles of preedit string. + /// This is used for CJK input method support. + enum preedit_style { + preedit_default, //< when unselecting, no cursor and dashed underline. + preedit_selecting, //< when selecting. + preedit_cursor //< with cursor. + }; - /// return the width of the work area in pixels - virtual int paperWidth() const = 0; - /// return the height of the work area in pixels - virtual int paperHeight() const = 0; + virtual ~Painter() {} /// draw a line from point to point - virtual void line( - int x1, int y1, - int x2, int y2, - LColor_color, - line_style = line_solid, - line_width = line_thin) = 0; + virtual void line(int x1, int y1, int x2, int y2, Color, + line_style = line_solid, int line_width = thin_line) = 0; /** * lines - draw a set of lines @@ -87,71 +88,72 @@ public: * @param yp array of points' y co-ords * @param np size of the points array */ - virtual void lines( - int const * xp, - int const * yp, - int np, - LColor_color, - line_style = line_solid, - line_width = line_thin) = 0; + virtual void lines(int const * xp, int const * yp, int np, Color, + fill_style = fill_none, line_style = line_solid, + int line_width = thin_line) = 0; + + /** + * path - draw a path with bezier curves + * @param xp array of points' x co-ords + * @param yp array of points' y co-ords + * @param c1x array of first control points' x co-ords + * @param c1y array of first control points' y co-ords + * @param c2x array of second control points' x co-ords + * @param c2y array of second control points' y co-ords + * @param np size of the points array + */ + virtual void path(int const * xp, int const * yp, + int const * c1x, int const * c1y, + int const * c2x, int const * c2y, + int np, Color, + fill_style = fill_none, line_style = line_solid, + int line_width = thin_line) = 0; /// draw a rectangle - virtual void rectangle( - int x, int y, - int w, int h, - LColor_color, - line_style = line_solid, - line_width = line_thin) = 0; + virtual void rectangle(int x, int y, int w, int h, Color, + line_style = line_solid, int line_width = thin_line) = 0; /// draw a filled rectangle - virtual void fillRectangle( - int x, int y, - int w, int h, - LColor_color) = 0; - - /// draw a filled (irregular) polygon - virtual void fillPolygon( - int const * xp, - int const * yp, - int np, - LColor_color) = 0; + virtual void fillRectangle(int x, int y, int w, int h, Color) = 0; /// draw an arc - virtual void arc( - int x, int y, - unsigned int w, unsigned int h, - int a1, int a2, - LColor_color) = 0; + virtual void arc(int x, int y, unsigned int w, unsigned int h, + int a1, int a2, Color) = 0; /// draw a pixel - virtual void point( - int x, int y, - LColor_color) = 0; - - /// draw a filled rectangle with the shape of a 3D button - virtual void button(int x, int y, - int w, int h); + virtual void point(int x, int y, Color) = 0; /// draw an image from the image cache - virtual void image(int x, int y, - int w, int h, - lyx::graphics::Image const & image) = 0; + virtual void image(int x, int y, int w, int h, + graphics::Image const & image) = 0; - /// draw a string at position x, y (y is the baseline) - virtual void text(int x, int y, - std::string const & str, LyXFont const & f) = 0; + /// draw a string at position x, y (y is the baseline). + virtual void text(int x, int y, docstring const & str, FontInfo const & f) = 0; - /** - * Draw a string at position x, y (y is the baseline) - * This is just for fast drawing + /// draw a char at position x, y (y is the baseline) + virtual void text(int x, int y, char_type c, FontInfo const & f) = 0; + + /** draw a string at position x, y (y is the baseline). The + * text direction is enforced by the \c Font. */ - virtual void text(int x, int y, - char const * str, size_t l, - LyXFont const & f) = 0; + virtual void text(int x, int y, docstring const & str, Font const & f, + double wordspacing, double textwidth) = 0; - /// draw a char at position x, y (y is the baseline) - virtual void text(int x, int y, - char c, LyXFont const & f) = 0; + /** draw a string at position x, y (y is the baseline), but + * make sure that the part between \c from and \c to is in + * \c other color. The text direction is enforced by the \c Font. + */ + virtual void text(int x, int y, docstring const & str, Font const & f, + Color other, size_type from, size_type to, + double wordspacing, double textwidth) = 0; + + // Returns true if the painter does not actually paint. + virtual bool isNull() const = 0; + + double pixelRatio() const { return pixel_ratio_; } + + /// draw the underbar, strikeout, xout, uuline and uwave font attributes + virtual void textDecoration(FontInfo const & f, int x, int y, int width) = 0; /** * Draw a string and enclose it inside a rectangle. If @@ -159,24 +161,30 @@ public: * the given color. If frame is specified, a thin frame is drawn * around the text with the given color. */ - virtual void rectText(int x, int baseline, - std::string const & str, - LyXFont const & font, - LColor_color back, - LColor_color frame); + virtual void rectText(int x, int baseline, docstring const & str, + FontInfo const & font, Color back, Color frame) = 0; /// draw a string and enclose it inside a button frame - virtual void buttonText(int x, - int baseline, std::string const & s, - LyXFont const & font); - -protected: - /// check the font, and if set, draw an underline - virtual void underline(LyXFont const & f, - int x, int y, int width); - - /// draw a bevelled button border - virtual void buttonFrame(int x, int y, int w, int h); + virtual void buttonText(int x, int baseline, docstring const & s, + FontInfo const & font, Color back, Color frame, int offset) = 0; + + /// draw a character of a preedit string for cjk support. + virtual int preeditText(int x, int y, + char_type c, FontInfo const & f, preedit_style style) = 0; + + /// start monochrome painting mode, i.e. map every color into [min,max] + virtual void enterMonochromeMode(Color const & min, + Color const & max) = 0; + /// leave monochrome painting mode + virtual void leaveMonochromeMode() = 0; + /// draws a wavy line that can be used for underlining. + virtual void wavyHorizontalLine(int x, int y, int width, ColorCode col) = 0; +private: + /// Ratio between physical pixels and device-independent pixels + double pixel_ratio_; }; +} // namespace frontend +} // namespace lyx + #endif // PAINTER_H