X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=src%2FGraph.h;h=50d8bf855da73919e7ac67a5f3bdfc77f6ad2ee3;hb=3d4076b598deb18660e50ec9c327efc3b15f15d0;hp=0114402094d62a218edb673c993a2bd36bd15b27;hpb=dfbbb87e0b2fcc2b711bd50c8205dd21a6df1732;p=lyx.git diff --git a/src/Graph.h b/src/Graph.h index 0114402094..50d8bf855d 100644 --- a/src/Graph.h +++ b/src/Graph.h @@ -4,7 +4,8 @@ * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * - * \author Dekel Tsur + * \author Dekel Tsur (original code) + * \author Richard Heck (re-implementation) * * Full author contact details are available in file CREDITS. */ @@ -12,7 +13,10 @@ #ifndef GRAPH_H #define GRAPH_H + +#include #include +#include #include @@ -27,45 +31,69 @@ public: /// typedef std::vector EdgePath; /// \return a vector of the vertices from which "to" can be reached - std::vector const getReachableTo(int to, bool clear_visited); - /// \return a vector of the vertices that can be reached from "from" - std::vector const - getReachable(int from, bool only_viewable, bool clear_visited); - /// Can "from" be reached from "to"? + EdgePath const getReachableTo(int to, bool clear_visited); + /// \return a vector of the reachable vertices, avoiding all "excludes" + EdgePath const getReachable(int from, bool only_viewable, + bool clear_visited, std::set excludes = std::set()); + /// can "from" be reached from "to"? bool isReachable(int from, int to); - /// Find a path from "from" to "to". + /// find a path from "from" to "to". always returns one of the + /// shortest such paths. EdgePath const getPath(int from, int to); - /// Called repeatedly to build the graph. + /// called repeatedly to build the graph void addEdge(int from, int to); - /// Reset the internal data structures. + /// reset the internal data structures void init(int size); private: /// - bool bfs_init(int, bool clear_visited = true); - - /// - struct OutEdge { - OutEdge(int v, int e): vertex(v), edge(e) {} - int vertex; - int edge; + bool bfs_init(int, bool clear_visited, std::queue & Q); + /// these represent the arrows connecting the nodes of the graph. + /// this is the basic representation of the graph: as a bunch of + /// arrows. + struct Arrow { + /// + Arrow(int f, int t, int i): + from(f), to(t), id(i) {} + /// the vertex at the tail of the arrow + int from; + /// the vertex at the head + int to; + /// an id for this arrow, e.g., for use in describing paths + /// through the graph + int id; }; - /// + /// a container for the arrows + /// we use a list because we want pointers to the arrows, + /// and a vector might invalidate them + typedef std::list Arrows; + Arrows arrows_; + /// Represents a vertex of the graph. Note that we could recover + /// the in_arrows and out_arrows from the Arrows, so these are in + /// effect a kind of cache. struct Vertex { - /// vertices that point at this one - std::vector in_vertices; - /// paths out from here - std::vector out_arrows; + /// arrows that point at this one + std::vector in_arrows; + /// arrows out from here + std::vector out_arrows; + /// used in the search routines + bool visited; }; - /// - static std::vector vertices_; - /// used to keep track of which vertices we have seen - std::vector visited_; - /// - std::queue Q_; - + /// a container for the vertices + /// the index into the vector functions as the identifier by which + /// these are referenced in the Arrow struct + /// the code making use of the Graph must keep track of the relation + /// between these indices and the objects they represent. (in the case + /// of Format, this is easy, since the Format objects already have ints + /// as identifiers.) + std::vector vertices_; + + /// a counter that we use to assign id's to the arrows + /// FIXME This technique assumes a correspondence between the + /// ids of the arrows and ids associated with Converters that + /// seems kind of fragile. Perhaps a better solution would be + /// to pass the ids as we create the arrows. int numedges_; - };