X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=src%2FFloatList.C;h=0d697910f6eb20e39c57bbcd1ac60ebb4515e7d1;hb=cb52251ccff29d6cbfa13ab90a96be566e3f41ac;hp=77a885a2bf358804eb119f05043157eaca54ec8a;hpb=ee72ce87743857b4317da00e6e09cb6842095664;p=lyx.git diff --git a/src/FloatList.C b/src/FloatList.C index 77a885a2bf..0d697910f6 100644 --- a/src/FloatList.C +++ b/src/FloatList.C @@ -1,5 +1,104 @@ #include +#ifdef __GNUG__ +#pragma implementation +#endif + #include "FloatList.h" +// This class is now mostly finished, except one thing, it is a global +// object. This will not do. The user (and layout files) are free to +// create floats and modify them to fit into a certain document. So it is +// pretty clear that each layout needs its own list, as do documents. +// However this is also not enough since we really want the user to be +// able to create "presistent" floats, in the sense that a user created +// float can be used across sessions and across documents. So we need a +// global¹ floatlist as well. The interaction between these are not quite +// clear, but it seems natural that the definition found in the document +// takes precedence. +// We also have the issue about what get stored _in_ the lyx file. +// +// ¹ not absolutely global but somewhere where documents,layouts and +// the bufferview can have access to it. +// +// Lgb + +FloatList::FloatList() +{ + // Insert the latex builtin float-types + // (these will later be read from a layout file) + + // table + Floating table("table", "htbp", "lot", "", "plain", "Table", true); + newFloat(table); + + // figure + Floating figure("figure", "htbp", "lof", "", "plain", "Figure", true); + newFloat(figure); + + // And we add algorithm too since LyX has + // supported that for a long time, + // but support for this should probably be moved to a layout file. + Floating algorithm("algorithm", "htbp", "loa", + "", "ruled", "Algorithm"); + newFloat(algorithm); +} + + +FloatList::const_iterator FloatList::begin() const +{ + return list.begin(); +} + + +FloatList::const_iterator FloatList::end() const +{ + return list.end(); +} + + +void FloatList::newFloat(Floating const & fl) +{ + list[fl.type()] = fl; +} + + +string const FloatList::defaultPlacement(string const & t) const +{ + List::const_iterator cit = list.find(t); + if (cit != list.end()) + return cit->second.placement(); + return string(); +} + + +bool FloatList::typeExist(string const & t) const +{ + List::const_iterator cit = list.find(t); + return cit != list.end(); +} + + +Floating const & FloatList::getType(string const & t) const +{ + // I wish we could use exceptions + List::const_iterator cit = list.find(t); + if (cit != list.end()) + return cit->second; +#ifdef HAVE_EXCEPTIONS + throw UnknownFloatType(t); +#else + static Floating empty_float; + return empty_float; +#endif +} + + +FloatList::const_iterator FloatList::operator[](string const & t) const +{ + return list.find(t); +} + + +// The global floatlist FloatList floatList;