X-Git-Url: https://git.lyx.org/gitweb/?a=blobdiff_plain;f=intl%2Flocalcharset.c;h=e796ae71c5dac9140a88ec7b90138c3c9dfd6e17;hb=65192703add4104267ee0ebcf9bc0ec35e4c93b6;hp=1252f3fd8b8d1b7a8f83291b5c1ef660f1e6da54;hpb=f84a1c6e5c6173e7d0aea0fb2adde988ee5f7b27;p=lyx.git diff --git a/intl/localcharset.c b/intl/localcharset.c index 1252f3fd8b..e796ae71c5 100644 --- a/intl/localcharset.c +++ b/intl/localcharset.c @@ -1,6 +1,6 @@ /* Determine a canonical name for the current locale's character encoding. - Copyright (C) 2000-2004 Free Software Foundation, Inc. + Copyright (C) 2000-2006 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published @@ -19,30 +19,18 @@ /* Written by Bruno Haible . */ -#ifdef HAVE_CONFIG_H -# include -#endif +#include /* Specification. */ #include "localcharset.h" -#if HAVE_STDDEF_H -# include -#endif - +#include #include -#if HAVE_STRING_H -# include -#else -# include -#endif -#if HAVE_STDLIB_H -# include -#endif +#include +#include #if defined _WIN32 || defined __WIN32__ -# undef WIN32 /* avoid warning on mingw32 */ -# define WIN32 +# define WIN32_NATIVE #endif #if defined __EMX__ @@ -50,15 +38,19 @@ # define OS2 #endif -#if !defined WIN32 +#if !defined WIN32_NATIVE # if HAVE_LANGINFO_CODESET # include # else -# if HAVE_SETLOCALE +# if 0 /* see comment below */ # include # endif # endif -#elif defined WIN32 +# ifdef __CYGWIN__ +# define WIN32_LEAN_AND_MEAN +# include +# endif +#elif defined WIN32_NATIVE # define WIN32_LEAN_AND_MEAN # include #endif @@ -73,6 +65,11 @@ # define relocate(pathname) (pathname) #endif +/* Get LIBDIR. */ +#ifndef LIBDIR +# include "configmake.h" +#endif + #if defined _WIN32 || defined __WIN32__ || defined __CYGWIN__ || defined __EMX__ || defined __DJGPP__ /* Win32, Cygwin, OS/2, DOS */ # define ISSLASH(C) ((C) == '/' || (C) == '\\') @@ -107,14 +104,14 @@ static const char * volatile charset_aliases; /* Return a pointer to the contents of the charset.alias file. */ static const char * -get_charset_aliases () +get_charset_aliases (void) { const char *cp; cp = charset_aliases; if (cp == NULL) { -#if !(defined VMS || defined WIN32) +#if !(defined VMS || defined WIN32_NATIVE || defined __CYGWIN__) FILE *fp; const char *dir; const char *base = "charset.alias"; @@ -240,7 +237,7 @@ get_charset_aliases () "DECKOREAN" "\0" "EUC-KR" "\0"; # endif -# if defined WIN32 +# if defined WIN32_NATIVE || defined __CYGWIN__ /* To avoid the troubles of installing a separate file in the same directory as the DLL and of retrieving the DLL's directory at runtime, simply inline the aliases here. */ @@ -249,6 +246,7 @@ get_charset_aliases () "CP1361" "\0" "JOHAB" "\0" "CP20127" "\0" "ASCII" "\0" "CP20866" "\0" "KOI8-R" "\0" + "CP20936" "\0" "GB2312" "\0" "CP21866" "\0" "KOI8-RU" "\0" "CP28591" "\0" "ISO-8859-1" "\0" "CP28592" "\0" "ISO-8859-2" "\0" @@ -259,7 +257,14 @@ get_charset_aliases () "CP28597" "\0" "ISO-8859-7" "\0" "CP28598" "\0" "ISO-8859-8" "\0" "CP28599" "\0" "ISO-8859-9" "\0" - "CP28605" "\0" "ISO-8859-15" "\0"; + "CP28605" "\0" "ISO-8859-15" "\0" + "CP38598" "\0" "ISO-8859-8" "\0" + "CP51932" "\0" "EUC-JP" "\0" + "CP51936" "\0" "GB2312" "\0" + "CP51949" "\0" "EUC-KR" "\0" + "CP51950" "\0" "EUC-TW" "\0" + "CP54936" "\0" "GB18030" "\0" + "CP65001" "\0" "UTF-8" "\0"; # endif #endif @@ -279,18 +284,65 @@ get_charset_aliases () STATIC #endif const char * -locale_charset () +locale_charset (void) { const char *codeset; const char *aliases; -#if !(defined WIN32 || defined OS2) +#if !(defined WIN32_NATIVE || defined OS2) # if HAVE_LANGINFO_CODESET /* Most systems support nl_langinfo (CODESET) nowadays. */ codeset = nl_langinfo (CODESET); +# ifdef __CYGWIN__ + /* Cygwin 2006 does not have locales. nl_langinfo (CODESET) always + returns "US-ASCII". As long as this is not fixed, return the suffix + of the locale name from the environment variables (if present) or + the codepage as a number. */ + if (codeset != NULL && strcmp (codeset, "US-ASCII") == 0) + { + const char *locale; + static char buf[2 + 10 + 1]; + + locale = getenv ("LC_ALL"); + if (locale == NULL || locale[0] == '\0') + { + locale = getenv ("LC_CTYPE"); + if (locale == NULL || locale[0] == '\0') + locale = getenv ("LANG"); + } + if (locale != NULL && locale[0] != '\0') + { + /* If the locale name contains an encoding after the dot, return + it. */ + const char *dot = strchr (locale, '.'); + + if (dot != NULL) + { + const char *modifier; + + dot++; + /* Look for the possible @... trailer and remove it, if any. */ + modifier = strchr (dot, '@'); + if (modifier == NULL) + return dot; + if (modifier - dot < sizeof (buf)) + { + memcpy (buf, dot, modifier - dot); + buf [modifier - dot] = '\0'; + return buf; + } + } + } + + /* Woe32 has a function returning the locale's codepage as a number. */ + sprintf (buf, "CP%u", GetACP ()); + codeset = buf; + } +# endif + # else /* On old systems which lack it, use setlocale or getenv. */ @@ -300,7 +352,7 @@ locale_charset () (like SunOS 4 or DJGPP) have only the C locale. Therefore we don't use setlocale here; it would return "C" when it doesn't support the locale name the user has set. */ -# if HAVE_SETLOCALE && 0 +# if 0 locale = setlocale (LC_CTYPE, NULL); # endif if (locale == NULL || locale[0] == '\0') @@ -321,7 +373,7 @@ locale_charset () # endif -#elif defined WIN32 +#elif defined WIN32_NATIVE static char buf[2 + 10 + 1];