// for an evt. new selection.
t->clearSelection();
t->selection.cursor = t->cursor;
- t->updateCounters(bv, t->cursor.row());
+ t->updateCounters(bv);
bv->fitCursor();
}
bv->updateInset(it, false);
// for an evt. new selection.
t->clearSelection();
t->selection.cursor = t->cursor;
- t->updateCounters(bv, t->cursor.row());
+ t->updateCounters(bv);
}
}
while (tmppar != end && tmppar->next()) {
tmppar = tmppar->next();
-// FIXME: what does this #if 0 mean ?
-#if 0
tmppar2->next(new Paragraph(*tmppar, true));
-#else
- Paragraph * ptmp = new Paragraph(*tmppar, true);
- tmppar2->next(ptmp);
-#endif
// a memory optimization: Just store the layout
// information when only edit
if (kind == Undo::EDIT) {