: limit(100) {}
-Undo * UndoStack::Pop()
+Undo * UndoStack::pop()
{
if (stakk.empty()) return 0;
Undo * result = stakk.front();
}
-Undo * UndoStack::Top()
+Undo * UndoStack::top()
{
if (stakk.empty()) return 0;
return stakk.front();
UndoStack::~UndoStack()
{
- Clear();
+ clear();
}
-void UndoStack::Clear()
+void UndoStack::clear()
{
while (!stakk.empty()) {
Undo * tmp = stakk.front();
}
-void UndoStack::Push(Undo * undo_arg)
+void UndoStack::push(Undo * undo_arg)
{
if (!undo_arg) return;