#include "support/types.h"
+#include <boost/scoped_ptr.hpp>
+
+#include <string>
#include <vector>
namespace lyx {
-// utf8_to_ucs4
+class IconvProcessor
+{
+public:
+ IconvProcessor(
+ char const * tocode = "",
+ char const * fromcode = "");
+ /// copy constructor needed because of pimpl_
+ IconvProcessor(IconvProcessor const &);
+ /// assignment operator needed because of pimpl_
+ IconvProcessor & operator=(IconvProcessor const &);
+ /// destructor (needs to be implemented in the .C file because the
+ /// boost::scoped_ptr destructor needs a fully defined type
+ ~IconvProcessor();
+
+ /// convert any data from \c fromcode to \c tocode unicode format.
+ /// \return the number of bytes of the converted output buffer.
+ int convert(
+ char const * in_buffer,
+ size_t in_size,
+ char * out_buffer,
+ size_t max_out_size);
+private:
+ /// open iconv.
+ /// \return true if the processor is ready to use.
+ bool init();
+
+ std::string tocode_;
+ std::string fromcode_;
+
+ struct Private;
+ boost::scoped_ptr<Private> pimpl_;
+};
+
+/// This is implemented in lyx_main.C for the LyX program
+/// and in client.C for the LyX client program.
+extern IconvProcessor & utf8ToUcs4();
// A single codepoint conversion for utf8_to_ucs4 does not make
// sense, so that function is left out.
std::vector<char>
ucs4_to_eightbit(lyx::char_type const * ucs4str, size_t ls, std::string const & encoding);
-/// convert any data from \c fromcode to \c tocode unicode format.
-/// \return the number of bytes of the converted output buffer.
-extern int iconv_convert(int & cd,
- char const * tocode,
- char const * fromcode,
- char const * buf, ///< maximum input buffer
- size_t buflen, ///< maximum input buffer size in bytes
- char * outbuf, ///< maximum output buffer
- size_t maxoutsize); ///< maximum output buffer size in bytes
-
extern char const * ucs4_codeset;
extern char const * ucs2_codeset;