#include "support/os_win32.h"
#include "support/lstrings.h"
#include "support/filetools.h"
+#include "support/ExceptionMessage.h"
#include "support/package.h"
#include "support/path.h"
#include "debug.h"
+#include "gettext.h"
#include <boost/assert.hpp>
}
-namespace {
-
-void bail_out()
-{
-#ifndef CXX_GLOBAL_CSTD
- using std::exit;
-#endif
- exit(1);
-}
-
-} // namespace anon
-
-
GetFolderPath::GetFolderPath()
: folder_module_(0),
folder_path_func_(0)
{
folder_module_ = LoadLibrary("shfolder.dll");
if (!folder_module_) {
- lyxerr << "Unable to load shfolder.dll\nPlease install."
- << std::endl;
- bail_out();
+ throw ExceptionMessage(ErrorException, _("System file not found"),
+ _("Unable to load shfolder.dll\nPlease install."));
}
folder_path_func_ = reinterpret_cast<function_pointer>(::GetProcAddress(folder_module_, "SHGetFolderPathA"));
if (folder_path_func_ == 0) {
- lyxerr << "Unable to find SHGetFolderPathA in shfolder.dll\n"
- "Don't know how to proceed. Sorry."
- << std::endl;
- bail_out();
+ throw ExceptionMessage(ErrorException, _("System function not found"),
+ _("Unable to find SHGetFolderPathA in shfolder.dll\n"
+ "Don't know how to proceed. Sorry."));
}
}