}
-// This function escapes 8-bit characters and other problematic
-// characters that cause problems in latex labels.
docstring const escape(docstring const & lab)
{
- lyx::char_type hexdigit[16] = { '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
+ char_type hexdigit[16] = { '0', '1', '2', '3', '4', '5', '6', '7',
+ '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
docstring enc;
for (docstring::size_type i = 0; i < lab.length(); ++i) {
- lyx::char_type c = lab[i];
- // FIXME We must change the following algorithm for UCS4
- // chars, but that will be a file format change.
+ char_type c = lab[i];
if (c >= 128 || c == '=' || c == '%') {
+ // Although char_type is a 32 bit type we know that
+ // UCS4 occupies only 21 bits, so we don't need to
+ // encode bigger values. Test for 2^24 because we
+ // can encode that with the 6 hex digits that are
+ // needed for 21 bits anyway.
+ BOOST_ASSERT(c < (1 << 24));
enc += '=';
- enc += hexdigit[c>>4];
- enc += hexdigit[c & 15];
+ enc += hexdigit[(c>>20) & 15];
+ enc += hexdigit[(c>>16) & 15];
+ enc += hexdigit[(c>>12) & 15];
+ enc += hexdigit[(c>> 8) & 15];
+ enc += hexdigit[(c>> 4) & 15];
+ enc += hexdigit[ c & 15];
} else {
enc += c;
}