#include "LString.h"
#include <vector>
+///
class StrPool {
public:
- // delete all the strings that have been allocated by add()
+ /// delete all the strings that have been allocated by add()
~StrPool();
- // Make a copy of the string, and remember it in the pool
+ /// Make a copy of the string, and remember it in the pool
char const * add(string const & str);
private:
+ ///
typedef std::vector<char const *> Pool;
+ ///
Pool pool_;
};