#include <config.h>
#include "StrPool.h"
+
StrPool::~StrPool()
{
for (Pool::const_iterator cit = pool_.begin();
}
}
+/* One interesting thing here would be to store the strings in a map,
+ so that one string is only stored once. This would make things a
+ bit slower, but memory requirements would be lower in the long run.
+ I expect that it would be fast enough anyway. (Lgb)
+*/
char const * StrPool::add(string const & str)
{
- int s = str.length();
+ string::size_type s = str.length();
char * buf = new char [s + 1];
str.copy(buf, s);
buf[s] = '\0';
return buf;
}
+//StrPool strPool;
+