/// copy constructor.
FileName(FileName const &);
+ /// constructor with base name and suffix.
+ FileName(FileName const & fn, std::string const & suffix);
+
///
FileName & operator=(FileName const &);
* Encoding is always UTF-8.
*/
virtual void set(std::string const & filename);
+ virtual void set(FileName const & fn, std::string const & suffix);
virtual void erase();
/// Is this filename empty?
bool empty() const;
+ /// Is the filename absolute?
+ bool isAbsolute() const;
+
/// get the absolute file name in UTF-8 encoding
std::string absFilename() const;
/**
/// returns time of last write access
std::time_t lastModified() const;
/// generates a checksum of a file
- unsigned long checksum() const;
+ virtual unsigned long checksum() const;
/// return true when file is readable but not writabel
bool isReadOnly() const;
/// return true when it names a directory
bool isDirectory() const;
- /// return true when file/directory is readable
+ /// return true when directory is readable
bool isReadableDirectory() const;
/// return true when it is a file and readable
- bool isReadableFile() const;
+ virtual bool isReadableFile() const;
/// return true when file/directory is writable
bool isWritable() const;
/// return true when file/directory is writable (write test file)
/// copy a file
/// \return true when file/directory is writable (write test file)
- /// \param overwrite: set to true if we should erase the \c target
- /// file if it exists,
- bool copyTo(FileName const & target, bool overwrite = false) const;
+ /// \warning This methods has different semantics when system level
+ /// copy command, it will overwrite the \c target file if it exists,
+ bool copyTo(FileName const & target) const;
/// remove pointed file.
/// \return true on success.
bool isZippedFile() const;
static FileName fromFilesystemEncoding(std::string const & name);
- /// (securely) create a temporary file in the given dir with the given mask
- /// \p mask must be in filesystem encoding
- static FileName tempName(FileName const & dir = FileName(),
- std::string const & mask = empty_string());
+ /// (securely) create a temporary file with the given mask.
+ /// \p mask must be in filesystem encoding, if it contains a
+ /// relative path, the template file will be created in the global
+ /// temporary directory as given by 'package().temp_dir()'.
+ static FileName tempName(std::string const & mask = empty_string());
+ static FileName tempName(FileName const & temp_dir,
+ std::string const & mask);
+
+ /// get the current working directory
+ static FileName getcwd();
+
+ static FileName tempPath();
/// filename without path
std::string onlyFileName() const;
+ /// filename without path and without extension
+ std::string onlyFileNameWithoutExt() const;
/// path without file name
FileName onlyPath() const;
/// used for display in the Gui
* \param buffer_path if \c filename has a relative path, generate
* the absolute path using this.
*/
- void set(std::string const & filename, std::string const & buffer_path);
+ virtual void set(std::string const & filename, std::string const & buffer_path);
void erase();