int y1, int y2, int y_offset, int x_offset,
bool internal)
{
- int y_text = text->first + y1;
+ int y_text = text->first_y + y1;
// get the first needed row
Row * row = text->getRowNearY(y_text);
// y_text is now the real beginning of the row
- int y = y_text - text->first;
+ int y = y_text - text->first_y;
// y1 is now the real beginning of row on the screen
while (row != 0 && y < y2) {
LyXText::text_status st = text->status();
text->getVisibleRow(bv, y + y_offset,
- x_offset, row, y + text->first);
+ x_offset, row, y + text->first_y);
internal = internal && (st != LyXText::CHANGED_IN_DRAW);
- while(internal && text->status() == LyXText::CHANGED_IN_DRAW) {
+ while (internal && text->status() == LyXText::CHANGED_IN_DRAW) {
if (text->fullRebreak(bv)) {
st = LyXText::NEED_MORE_REFRESH;
text->setCursor(bv, text->cursor.par(), text->cursor.pos());
}
text->status(bv, st);
text->getVisibleRow(bv, y + y_offset,
- x_offset, row, y + text->first);
+ x_offset, row, y + text->first_y);
}
y += row->height();
row = row->next();
void LyXScreen::drawOneRow(LyXText * text, BufferView * bv, Row * row,
int y_text, int y_offset, int x_offset)
{
- int const y = y_text - text->first + y_offset;
+ int const y = y_text - text->first_y + y_offset;
if (((y + row->height()) > 0) &&
((y - row->height()) <= static_cast<int>(owner.height()))) {
do {
bv->text->status(bv, st);
text->getVisibleRow(bv, y, x_offset, row,
- y + text->first);
+ y + text->first_y);
} while (!text->inset_owner &&
text->status() == LyXText::CHANGED_IN_DRAW);
bv->text->status(bv, st);
#else
- text->getVisibleRow(bv, y, x_offset, row, y + text->first);
+ text->getVisibleRow(bv, y, x_offset, row, y + text->first_y);
#endif
}
force_clear = false;
{
if (cursor_visible) hideCursor();
- int const old_first = text->first;
+ int const old_first = text->first_y;
bool internal = (text == bv->text);
- text->first = y;
+ text->first_y = y;
// is any optimiziation possible?
if ((y - old_first) < owner.height()
&& (old_first - y) < owner.height())
{
- if (text->first < old_first) {
- drawFromTo(text, bv, 0, old_first - text->first, 0, 0, internal);
+ if (text->first_y < old_first) {
+ drawFromTo(text, bv, 0,
+ old_first - text->first_y, 0, 0, internal);
XCopyArea (fl_get_display(),
owner.getWin(),
owner.getWin(),
owner.xpos(),
owner.ypos(),
owner.workWidth(),
- owner.height() - old_first + text->first,
+ owner.height() - old_first + text->first_y,
owner.xpos(),
- owner.ypos() + old_first - text->first
+ owner.ypos() + old_first - text->first_y
);
// expose the area drawn
expose(0, 0,
owner.workWidth(),
- old_first - text->first);
+ old_first - text->first_y);
} else {
drawFromTo(text, bv,
- owner.height() + old_first - text->first,
+ owner.height() + old_first - text->first_y,
owner.height(), 0, 0, internal);
XCopyArea (fl_get_display(),
owner.getWin(),
owner.getWin(),
gc_copy,
owner.xpos(),
- owner.ypos() + text->first - old_first,
+ owner.ypos() + text->first_y - old_first,
owner.workWidth(),
- owner.height() + old_first - text->first,
+ owner.height() + old_first - text->first_y,
owner.xpos(),
owner.ypos());
// expose the area drawn
- expose(0, owner.height() + old_first - text->first,
- owner.workWidth(), text->first - old_first);
+ expose(0, owner.height() + old_first - text->first_y,
+ owner.workWidth(), text->first_y - old_first);
}
} else {
// make a dumb new-draw
bool LyXScreen::fitManualCursor(LyXText * text, BufferView * bv,
int /*x*/, int y, int asc, int desc)
{
- int newtop = text->first;
+ int newtop = text->first_y;
- if (y + desc - text->first >= static_cast<int>(owner.height()))
+ if (y + desc - text->first_y >= static_cast<int>(owner.height()))
newtop = y - 3 * owner.height() / 4; // the scroll region must be so big!!
- else if (y - asc < static_cast<int>(text->first)
- && text->first > 0) {
+ else if (y - asc < text->first_y
+ && text->first_y > 0) {
newtop = y - owner.height() / 4;
}
newtop = max(newtop, 0); // can newtop ever be < 0? (Lgb)
- if (newtop != static_cast<int>(text->first)) {
+ if (newtop != text->first_y) {
draw(text, bv, newtop);
- text->first = newtop;
+ text->first_y = newtop;
return true;
}
return false;
// Update the cursor color.
setCursorColor();
- int const y1 = max(y - text->first - asc, 0);
- int const y_tmp = min(y - text->first + desc,
+ int const y1 = max(y - text->first_y - asc, 0);
+ int const y_tmp = min(y - text->first_y + desc,
static_cast<int>(owner.height()));
// Secure against very strange situations
int const y2 = max(y_tmp, y1);
- if (cursor_pixmap){
+ if (cursor_pixmap) {
XFreePixmap(fl_get_display(), cursor_pixmap);
cursor_pixmap = 0;
}
{
if (!cursor_visible) return;
- if (cursor_pixmap){
+ if (cursor_pixmap) {
XCopyArea (fl_get_display(),
cursor_pixmap,
owner.getWin(),
/* returns a new top so that the cursor is visible */
unsigned int LyXScreen::topCursorVisible(LyXText const * text)
{
- int newtop = text->first;
-
- if (text->cursor.y()
- - text->cursor.row()->baseline()
- + text->cursor.row()->height()
- - text->first >= owner.height()) {
- if (text->cursor.row()->height() < owner.height()
- && text->cursor.row()->height() > owner.height() / 4)
+ int newtop = text->first_y;
+
+ Row * row = text->cursor.row();
+
+ // Is this a hack? Yes, probably... (Lgb)
+ if (!row)
+ return max(newtop, 0);
+
+ if (text->cursor.y() - row->baseline() + row->height()
+ - text->first_y >= owner.height()) {
+ if (row->height() < owner.height()
+ && row->height() > owner.height() / 4) {
newtop = text->cursor.y()
- + text->cursor.row()->height()
- - text->cursor.row()->baseline() - owner.height();
- else
+ + row->height()
+ - row->baseline() - owner.height();
+ } else {
+ // scroll down
newtop = text->cursor.y()
- - 3 * owner.height() / 4; /* the scroll region must be so big!! */
- } else if (static_cast<int>((text->cursor.y()) - text->cursor.row()->baseline()) <
- text->first && text->first > 0)
- {
- if (text->cursor.row()->height() < owner.height()
- && text->cursor.row()->height() > owner.height() / 4)
- newtop = text->cursor.y() - text->cursor.row()->baseline();
- else {
- newtop = text->cursor.y() - owner.height() / 4;
- newtop = min(newtop, int(text->first));
+ - owner.height() / 2; /* the scroll region must be so big!! */
+ }
+
+ } else if (static_cast<int>((text->cursor.y()) - row->baseline()) <
+ text->first_y && text->first_y > 0) {
+ if (row->height() < owner.height()
+ && row->height() > owner.height() / 4) {
+ newtop = text->cursor.y() - row->baseline();
+ } else {
+ // scroll up
+ newtop = text->cursor.y() - owner.height() / 2;
+ newtop = min(newtop, text->first_y);
}
}
{
// Is a change necessary?
int const newtop = topCursorVisible(text);
- bool const result = (newtop != text->first);
+ bool const result = (newtop != text->first_y);
if (result)
draw(text, bv, newtop);
return result;
switch (text->status()) {
case LyXText::NEED_MORE_REFRESH:
{
- int const y = max(int(text->refresh_y - text->first), 0);
+ int const y = max(int(text->refresh_y - text->first_y), 0);
drawFromTo(text, bv, y, owner.height(), y_offset, x_offset);
text->refresh_y = 0;
// otherwise this is called ONLY from BufferView_pimpl(update)
// or we should see to set this flag accordingly
if (text != bv->text)
text->status(bv, LyXText::UNCHANGED);
- expose(0, text->refresh_y - text->first + y_offset,
+ expose(0, text->refresh_y - text->first_y + y_offset,
owner.workWidth(), text->refresh_row->height());
}
}
max(static_cast<int>(text->selection.end.y()
- text->selection.end.row()->baseline()
+ text->selection.end.row()->height()),
- text->first),
- static_cast<int>(text->first + owner.height()));
+ text->first_y),
+ static_cast<int>(text->first_y + owner.height()));
int const top = min(
max(static_cast<int>(text->selection.start.y() -
text->selection.start.row()->baseline()),
- text->first),
- static_cast<int>(text->first + owner.height()));
+ text->first_y),
+ static_cast<int>(text->first_y + owner.height()));
if (kill_selection)
text->selection.set(false);
- drawFromTo(text, bv, top - text->first, bottom - text->first,
+ drawFromTo(text, bv, top - text->first_y, bottom - text->first_y,
y_offset, x_offset);
- expose(0, top - text->first,
+ expose(0, top - text->first_y,
owner.workWidth(),
- bottom - text->first - (top - text->first));
+ bottom - text->first_y - (top - text->first_y));
}
- text->toggle_end_cursor.row()->baseline()
+ text->toggle_end_cursor.row()->height();
- int const bottom = min(max(bottom_tmp, text->first),
- static_cast<int>(text->first + owner.height()));
- int const top = min(max(top_tmp, text->first),
- static_cast<int>(text->first + owner.height()));
+ int const bottom = min(max(bottom_tmp, text->first_y),
+ static_cast<int>(text->first_y + owner.height()));
+ int const top = min(max(top_tmp, text->first_y),
+ static_cast<int>(text->first_y + owner.height()));
- drawFromTo(text, bv, top - text->first, bottom - text->first, y_offset,
+ drawFromTo(text, bv, top - text->first_y,
+ bottom - text->first_y, y_offset,
x_offset);
- expose(0, top - text->first, owner.workWidth(),
- bottom - text->first - (top - text->first));
+ expose(0, top - text->first_y, owner.workWidth(),
+ bottom - text->first_y - (top - text->first_y));
}