// if changed the misspelled marker gets placed slightly lower than normal
// to avoid drawing at the same vertical offset
int const offset = int(1.5 * lyxrc.zoom / 100.0); // [percent]
- int const y = yo_ + desc + (changed ? offset : 0);
- pi_.pain.line(int(orig_x), y, int(x_), y, Color_red, Painter::line_onoffdash, 1.0);
+ int const y = yo_ + desc + (changed ? offset : 0) + 1;
+ pi_.pain.line(int(orig_x), y, int(x_), y, Color_misspelled,
+ Painter::line_onoffdash, 2.0);
}