/**
* Initialise the spellchecker with the given buffer params and language.
*/
- PSpell(BufferParams const & params, string const & lang);
+ PSpell(BufferParams const & params, std::string const & lang);
virtual ~PSpell();
virtual void accept(WordLangTuple const &);
/// return the next near miss after a MISSED result
- virtual string const nextMiss();
+ virtual std::string const nextMiss();
/// give an error message on messy exit
- virtual string const error();
+ virtual std::string const error();
private:
/// add a manager of the given language
- void addManager(string const & lang);
+ void addManager(std::string const & lang);
struct Manager {
PspellManager * manager;
PspellConfig * config;
};
- typedef std::map<string, struct Manager> Managers;
+ typedef std::map<std::string, struct Manager> Managers;
/// the managers
Managers managers_;