#include <map>
+
+namespace lyx {
+
class PspellManager;
class PspellStringEmulation;
class PspellCanHaveError;
virtual std::string const nextMiss();
/// give an error message on messy exit
- virtual std::string const error();
+ virtual docstring const error();
private:
/// add a manager of the given language
PspellCanHaveError * spell_error_object;
};
+
+} // namespace lyx
+
#endif // LYX_PSPELL_H