#include "LyXAction.h"
#include "BufferView.h"
+#include <cctype>
using SigC::slot;
using std::vector;
{
dropdown_ = new DropDown(owner_, the_buffer);
dropdown_->result.connect(slot(this, &MiniBuffer::set_complete_input));
+ dropdown_->keypress.connect(slot(this, &MiniBuffer::append_char));
}
fl_get_wingeometry(fl_get_real_object_window(the_buffer),
&x, &y, &w, &h);
- // asynchronous completion
- dropdown_->select(comp, x, y + h, w);
+ // asynchronous completion
+ int const air = the_buffer->x;
+ x += air;
+ y += h - (the_buffer->h + air);
+ w = the_buffer->w;
+ dropdown_->select(comp, x, y, w);
}
return 1;
}
// Return the inputted string
deactivate();
owner_->view()->focus(true);
- history_->push_back(input);
+ if (!input.empty()) {
+ history_->push_back(input);
+ }
stringReady.emit(input);
# if 0
}
void MiniBuffer::set_complete_input(string const & str)
{
- if (!str.empty())
- set_input(str);
+ if (!str.empty()) {
+ // add a space so the user can type
+ // an argument immediately
+ set_input(str + " ");
+ }
+}
+
+
+void MiniBuffer::append_char(char c)
+{
+ if (!c || !isprint(c))
+ return;
+
+ char const * tmp = fl_get_input(the_buffer);
+ string str = tmp ? tmp : "";
+
+ str += c;
+
+ fl_set_input(the_buffer, str.c_str());
}