#include "lyxfont.h"
#include "font.h"
#include "math_defs.h"
+#include "math_parser.h"
#include "Painter.h"
-#include "matriz.h"
-#include "symbol_def.h"
#include "debug.h"
+#include "math_utils.h"
using std::sort;
using std::lower_bound;
using std::endl;
using std::max;
-extern LyXFont WhichFont(short type, int size);
+
+bool MathIsInset(MathTextCodes x)
+{
+ return LM_TC_INSET == x;
+}
+
+
+bool MathIsAlphaFont(MathTextCodes x)
+{
+ return LM_TC_VAR <= x && x <= LM_TC_TEXTRM;
+}
+
+
+bool MathIsBOPS(MathTextCodes x)
+{
+ return MathLookupBOP(x) != LMB_NONE;
+}
+
+
+bool MathIsBinary(MathTextCodes x)
+{
+ return x == LM_TC_BOP || x == LM_TC_BOPS;
+}
+
+
+bool MathIsSymbol(MathTextCodes x)
+{
+ return x == LM_TC_SYMB || x == LM_TC_BOPS || x == LM_TC_BSYM;
+}
+
+
+
+///
+class Matrix {
+public:
+ ///
+ typedef float matriz_data[2][2];
+ ///
+ Matrix();
+ ///
+ void rotate(int);
+ ///
+ void escalate(float, float);
+ ///
+ void transform(float, float, float &, float &);
+private:
+ ///
+ matriz_data m_;
+ ///
+ void multiply(matriz_data & a);
+};
+
+Matrix::Matrix()
+{
+ m_[0][0] = 1;
+ m_[0][1] = 0;
+ m_[1][0] = 0;
+ m_[1][1] = 1;
+}
+
+void Matrix::rotate(int code)
+{
+ matriz_data r;
+ r[0][0] = 1;
+ r[0][1] = 0;
+ r[1][0] = 0;
+ r[1][1] = 1;
+ float const cs = (code & 1) ? 0 : (1 - code);
+ float const sn = (code & 1) ? (2 - code) : 0;
+ r[0][0] = cs;
+ r[0][1] = sn;
+ r[1][0] = -r[0][1];
+ r[1][1] = r[0][0];
+ multiply(r);
+}
+
+void Matrix::escalate(float x, float y)
+{
+ matriz_data s;
+ s[0][0] = x;
+ s[0][1] = 0;
+ s[1][0] = 0;
+ s[1][1] = y;
+ multiply(s);
+}
+
+void Matrix::multiply(matriz_data & a)
+{
+ matriz_data c;
+ c[0][0] = a[0][0] * m_[0][0] + a[0][1] * m_[1][0];
+ c[1][0] = a[1][0] * m_[0][0] + a[1][1] * m_[1][0];
+ c[0][1] = a[0][0] * m_[0][1] + a[0][1] * m_[1][1];
+ c[1][1] = a[1][0] * m_[0][1] + a[1][1] * m_[1][1];
+ m_[0][0] = c[0][0];
+ m_[0][1] = c[0][1];
+ m_[1][0] = c[1][0];
+ m_[1][1] = c[1][1];
+}
+
+void Matrix::transform(float xp, float yp, float & x, float & y)
+{
+ x = m_[0][0] * xp + m_[0][1] * yp;
+ y = m_[1][0] * xp + m_[1][1] * yp;
+}
+
+
+namespace {
+
+LyXFont * Math_Fonts = 0;
+
+void mathed_init_fonts()
+{
+ Math_Fonts = new LyXFont[8]; //DEC cxx cannot initialize all fonts
+ //at once (JMarc) rc
+
+ for (int i = 0 ; i < 8 ; ++i) {
+ Math_Fonts[i] = LyXFont(LyXFont::ALL_SANE);
+ }
+
+ Math_Fonts[0].setShape(LyXFont::ITALIC_SHAPE);
+
+ Math_Fonts[1].setFamily(LyXFont::SYMBOL_FAMILY);
+
+ Math_Fonts[2].setFamily(LyXFont::SYMBOL_FAMILY);
+ Math_Fonts[2].setShape(LyXFont::ITALIC_SHAPE);
+
+ Math_Fonts[3].setSeries(LyXFont::BOLD_SERIES);
+
+ Math_Fonts[4].setFamily(LyXFont::SANS_FAMILY);
+ Math_Fonts[4].setShape(LyXFont::ITALIC_SHAPE);
+
+ Math_Fonts[5].setFamily(LyXFont::TYPEWRITER_FAMILY);
+
+ Math_Fonts[6].setFamily(LyXFont::ROMAN_FAMILY);
+
+ Math_Fonts[7].setFamily(LyXFont::SANS_FAMILY);
+}
+
+} // namespace
+
+
+LyXFont WhichFont(MathTextCodes type, MathStyles size)
+{
+ LyXFont f;
+
+ if (!Math_Fonts)
+ mathed_init_fonts();
+
+ switch (type) {
+ case LM_TC_SYMB:
+ f = Math_Fonts[2];
+ break;
+
+ case LM_TC_BSYM:
+ f = Math_Fonts[2];
+ break;
+
+ case LM_TC_VAR:
+ case LM_TC_IT:
+ f = Math_Fonts[0];
+ break;
+
+ case LM_TC_BF:
+ f = Math_Fonts[3];
+ break;
+
+ case LM_TC_SF:
+ f = Math_Fonts[7];
+ break;
+
+ case LM_TC_CAL:
+ f = Math_Fonts[4];
+ break;
+
+ case LM_TC_TT:
+ f = Math_Fonts[5];
+ break;
+
+ case LM_TC_SPECIAL: //f = Math_Fonts[0]; break;
+ case LM_TC_TEXTRM:
+ case LM_TC_TEX:
+ case LM_TC_RM:
+ f = Math_Fonts[6];
+ break;
+
+ default:
+ f = Math_Fonts[1];
+ break;
+ }
+
+ switch (size) {
+ case LM_ST_DISPLAY:
+ if (type == LM_TC_BSYM) {
+ f.incSize();
+ f.incSize();
+ }
+ break;
+
+ case LM_ST_TEXT:
+ break;
+
+ case LM_ST_SCRIPT:
+ f.decSize();
+ break;
+
+ case LM_ST_SCRIPTSCRIPT:
+ f.decSize();
+ f.decSize();
+ break;
+
+ default:
+ lyxerr << "Math Error: wrong font size: " << size << endl;
+ break;
+ }
+
+ if (type != LM_TC_TEXTRM)
+ f.setColor(LColor::math);
+
+ if (type == LM_TC_TEX)
+ f.setColor(LColor::latex);
+
+ return f;
+}
char const * math_font_name[] = {
- "mathrm",
- "mathcal",
- "mathbf",
- "mathsf",
- "mathtt",
- "mathit",
- "textrm"
+ "mathrm",
+ "mathcal",
+ "mathbf",
+ "mathsf",
+ "mathtt",
+ "mathit",
+ "textrm"
};
char const * latex_mathspace[] = {
- "!", ",", ":", ";", "quad", "qquad"
+ "!", ",", ":", ";", "quad", "qquad"
};
+
+namespace {
+
/*
* Internal struct of a drawing: code n x1 y1 ... xn yn, where code is:
* 0 = end, 1 = line, 2 = polyline, 3 = square line, 4= square polyline
*/
-static
-float parenthHigh[] = {
- 2.0, 13.0, 0.9840, 0.0014, 0.7143, 0.0323, 0.4603, 0.0772, 0.2540,
- 0.1278, 0.1746, 0.1966, 0.0952, 0.3300, 0.0950, 0.5000, 0.0952, 0.6700,
- 0.1746, 0.8034, 0.2540, 0.8722, 0.4603, 0.9228, 0.7143, 0.9677, 0.9840,
- 0.9986, 0.0
+float const parenthHigh[] = {
+ 2.0, 13.0,
+ 0.9840, 0.0014, 0.7143, 0.0323, 0.4603, 0.0772,
+ 0.2540, 0.1278, 0.1746, 0.1966, 0.0952, 0.3300,
+ 0.0950, 0.5000, 0.0952, 0.6700, 0.1746, 0.8034,
+ 0.2540, 0.8722, 0.4603, 0.9228, 0.7143, 0.9677,
+ 0.9840, 0.9986,
+ 0.0
};
-static float parenth[] = {
- 2.0, 13.0,
- 0.9930, 0.0071, 0.7324, 0.0578, 0.5141, 0.1126, 0.3380, 0.1714,
- 0.2183, 0.2333, 0.0634, 0.3621, 0.0141, 0.5000, 0.0563, 0.6369,
- 0.2113, 0.7647, 0.3310, 0.8276, 0.5070, 0.8864, 0.7254, 0.9412,
- 0.9930, 0.9919,
- 0.0
+float const parenth[] = {
+ 2.0, 13.0,
+ 0.9930, 0.0071, 0.7324, 0.0578, 0.5141, 0.1126,
+ 0.3380, 0.1714, 0.2183, 0.2333, 0.0634, 0.3621,
+ 0.0141, 0.5000, 0.0563, 0.6369, 0.2113, 0.7647,
+ 0.3310, 0.8276, 0.5070, 0.8864, 0.7254, 0.9412,
+ 0.9930, 0.9919,
+ 0.0
};
-static float brace[] = {
- 2.0, 21.0,
- 0.9492, 0.0020, 0.9379, 0.0020, 0.7458, 0.0243, 0.5819, 0.0527,
- 0.4859, 0.0892, 0.4463, 0.1278, 0.4463, 0.3732, 0.4011, 0.4199,
- 0.2712, 0.4615, 0.0734, 0.4919, 0.0113, 0.5000, 0.0734, 0.5081,
- 0.2712, 0.5385, 0.4011, 0.5801, 0.4463, 0.6268, 0.4463, 0.8722,
- 0.4859, 0.9108, 0.5819, 0.9473, 0.7458, 0.9757, 0.9379, 0.9980,
- 0.9492, 0.9980,
- 0.0
+float const brace[] = {
+ 2.0, 21.0,
+ 0.9492, 0.0020, 0.9379, 0.0020, 0.7458, 0.0243,
+ 0.5819, 0.0527, 0.4859, 0.0892, 0.4463, 0.1278,
+ 0.4463, 0.3732, 0.4011, 0.4199, 0.2712, 0.4615,
+ 0.0734, 0.4919, 0.0113, 0.5000, 0.0734, 0.5081,
+ 0.2712, 0.5385, 0.4011, 0.5801, 0.4463, 0.6268,
+ 0.4463, 0.8722, 0.4859, 0.9108, 0.5819, 0.9473,
+ 0.7458, 0.9757, 0.9379, 0.9980, 0.9492, 0.9980,
+ 0.0
};
-static float arrow[] = {
- 4, 7,
- 0.015, 0.7500, 0.2, 0.6, 0.35, 0.35, 0.5, 0.05,
- 0.65, 0.35, 0.8, 0.6, 0.95, 0.7500,
- 3, 0.5, 0.15, 0.5, 0.95,
- 0.0
+
+// Is this correct? (Lgb)
+float const arrow[] = {
+ 4, 7,
+ 0.0150, 0.7500, 0.2000, 0.6000, 0.3500, 0.3500,
+ 0.5000, 0.0500, 0.6500, 0.3500, 0.8000, 0.6000,
+ 0.9500, 0.7500,
+ 3, 0.5000, 0.1500, 0.5000, 0.9500,
+ 0.0
};
-static float Arrow[] = {
- 4, 7,
- 0.015, 0.7500, 0.2, 0.6, 0.35, 0.35, 0.5, 0.05,
- 0.65, 0.35, 0.8, 0.6, 0.95, 0.7500,
- 3, 0.35, 0.5, 0.35, 0.95,
- 3, 0.65, 0.5, 0.65, 0.95,
- 0.0
+
+// Is this correct? (Lgb)
+float const Arrow[] = {
+ 4, 7,
+ 0.0150, 0.7500, 0.2000, 0.6000, 0.3500, 0.3500,
+ 0.5000, 0.0500, 0.6500, 0.3500, 0.8000, 0.6000,
+ 0.9500, 0.7500,
+ 3, 0.3500, 0.5000, 0.3500, 0.9500,
+ 3, 0.6500, 0.5000, 0.6500, 0.9500,
+ 0.0
};
-static float udarrow[] = {
- 2, 3,
- 0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
- 2, 3,
- 0.015, 0.75, 0.5, 0.95, 0.95, 0.75,
- 1, 0.5, 0.2, 0.5, 0.8,
- 0.0
+
+float const udarrow[] = {
+ 2, 3,
+ 0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
+ 2, 3,
+ 0.015, 0.75, 0.5, 0.95, 0.95, 0.75,
+ 1, 0.5, 0.2, 0.5, 0.8,
+ 0.0
};
-static float Udarrow[] = {
- 2, 3,
- 0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
- 2, 3,
- 0.015, 0.75, 0.5, 0.95, 0.95, 0.75,
- 1, 0.35, 0.2, 0.35, 0.8,
- 1, 0.65, 0.2, 0.65, 0.8,
- 0.0
+
+float const Udarrow[] = {
+ 2, 3,
+ 0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
+ 2, 3,
+ 0.015, 0.75, 0.5, 0.95, 0.95, 0.75,
+ 1, 0.35, 0.2, 0.35, 0.8,
+ 1, 0.65, 0.2, 0.65, 0.8,
+ 0.0
};
-static float brack[] = {
- 2.0, 4,
- 0.95, 0.05, 0.05, 0.05, 0.05, 0.95, 0.95, 0.95,
- 0.0
+
+float const brack[] = {
+ 2.0, 4,
+ 0.95, 0.05, 0.05, 0.05, 0.05, 0.95, 0.95, 0.95,
+ 0.0
};
-static float corner[] = {
- 2.0, 3,
- 0.95, 0.05, 0.05, 0.05, 0.05, 0.95,
- 0.0
+
+float const corner[] = {
+ 2.0, 3,
+ 0.95, 0.05, 0.05, 0.05, 0.05, 0.95,
+ 0.0
};
-static float angle[] = {
- 2.0, 3,
- 1, 0, 0.05, 0.5, 1, 1,
- 0.0
+
+float const angle[] = {
+ 2.0, 3,
+ 1, 0, 0.05, 0.5, 1, 1,
+ 0.0
};
-static float slash[] = {
- 1, 0.95, 0.05, 0.05, 0.95,
- 0.0
+
+float const slash[] = {
+ 1, 0.95, 0.05, 0.05, 0.95,
+ 0.0
};
-static float hline[] = {
- 1, 0.05, 0.5, 0.95, 0.5,
- 0.0
+
+float const hline[] = {
+ 1, 0.05, 0.5, 0.95, 0.5,
+ 0.0
};
-static float hline2[] = {
+float const hline2[] = {
1, 0.1, 0.5, 0.3, 0.5,
1, 0.7, 0.5, 0.9, 0.5,
0.0
};
-static float hline3[] = {
- 1, 0.1, 0, 0.15, 0,
- 1, 0.475, 0, 0.525, 0,
- 1, 0.85, 0, 0.9, 0,
- 0.0
+
+float const hline3[] = {
+ 1, 0.1, 0, 0.15, 0,
+ 1, 0.475, 0, 0.525, 0,
+ 1, 0.85, 0, 0.9, 0,
+ 0.0
};
-static float dline3[] = {
- 1, 0.1, 0.1, 0.15, 0.15,
- 1, 0.475, 0.475, 0.525, 0.525,
- 1, 0.85, 0.85, 0.9, 0.9,
- 0.0
+float const dline3[] = {
+ 1, 0.1, 0.1, 0.15, 0.15,
+ 1, 0.475, 0.475, 0.525, 0.525,
+ 1, 0.85, 0.85, 0.9, 0.9,
+ 0.0
};
-static float hlinesmall[] = {
- 1, 0.4, 0.5, 0.6, 0.5,
- 0.0
+
+float const hlinesmall[] = {
+ 1, 0.4, 0.5, 0.6, 0.5,
+ 0.0
};
-static float vert[] = {
- 1, 0.5, 0.05, 0.5, 0.95,
- 0.0
+
+float const vert[] = {
+ 1, 0.5, 0.05, 0.5, 0.95,
+ 0.0
};
-static float Vert[] = {
- 1, 0.3, 0.05, 0.3, 0.95,
- 1, 0.7, 0.05, 0.7, 0.95,
- 0.0
+
+float const Vert[] = {
+ 1, 0.3, 0.05, 0.3, 0.95,
+ 1, 0.7, 0.05, 0.7, 0.95,
+ 0.0
};
-static float tilde[] = {
- 2.0, 4,
- 0.05, 0.8, 0.25, 0.2, 0.75, 0.8, 0.95, 0.2,
- 0.0
+
+float const tilde[] = {
+ 2.0, 4,
+ 0.05, 0.8, 0.25, 0.2, 0.75, 0.8, 0.95, 0.2,
+ 0.0
};
-static
-math_deco_struct math_deco_table[] = {
+struct math_deco_struct {
+ int code;
+ float const * data;
+ int angle;
+};
- // Decorations
- { LM_widehat, &angle[0], 3 },
- { LM_widetilde, &tilde[0], 0 },
- { LM_underline, &hline[0], 0 },
- { LM_overline, &hline[0], 0 },
- { LM_underbrace, &brace[0], 1 },
- { LM_overbrace, &brace[0], 3 },
- { LM_overleftarrow, &arrow[0], 1 },
- { LM_overightarrow, &arrow[0], 3 },
-
- // Delimiters
- { '(', &parenth[0], 0 },
- { ')', &parenth[0], 2 },
- { '{', &brace[0], 0 },
- { '}', &brace[0], 2 },
- { '[', &brack[0], 0 },
- { ']', &brack[0], 2 },
- { '|', &vert[0], 0 },
- { '/', &slash[0], 0 },
- { LM_Vert, &Vert[0], 0 },
- { LM_backslash, &slash[0], 1 },
- { LM_langle, &angle[0], 0 },
- { LM_lceil, &corner[0], 0 },
- { LM_lfloor, &corner[0], 1 },
- { LM_rangle, &angle[0], 2 },
- { LM_rceil, &corner[0], 3 },
- { LM_rfloor, &corner[0], 2 },
- { LM_downarrow, &arrow[0], 2 },
- { LM_Downarrow, &Arrow[0], 2 },
- { LM_uparrow, &arrow[0], 0 },
- { LM_Uparrow, &Arrow[0], 0 },
- { LM_updownarrow, &udarrow[0], 0 },
- { LM_Updownarrow, &Udarrow[0], 0 },
-
- // Accents
- { LM_ddot, &hline2[0], 0 },
- { LM_hat, &angle[0], 3 },
- { LM_grave, &slash[0], 1 },
- { LM_acute, &slash[0], 0 },
- { LM_tilde, &tilde[0], 0 },
- { LM_bar, &hline[0], 0 },
- { LM_dot, &hlinesmall[0], 0 },
- { LM_check, &angle[0], 1 },
- { LM_breve, &parenth[0], 1 },
- { LM_vec, &arrow[0], 3 },
- { LM_not, &slash[0], 0 },
-
- // Dots
- { LM_ldots, &hline3[0], 0 },
- { LM_cdots, &hline3[0], 0 },
- { LM_vdots, &hline3[0], 1 },
- { LM_ddots, &dline3[0], 0 }
+math_deco_struct math_deco_table[] = {
+ // Decorations
+ { LM_widehat, &angle[0], 3 },
+ { LM_widetilde, &tilde[0], 0 },
+ { LM_underline, &hline[0], 0 },
+ { LM_overline, &hline[0], 0 },
+ { LM_underbrace, &brace[0], 1 },
+ { LM_overbrace, &brace[0], 3 },
+ { LM_overleftarrow, &arrow[0], 1 },
+ { LM_overightarrow, &arrow[0], 3 },
+
+ // Delimiters
+ { '(', &parenth[0], 0 },
+ { ')', &parenth[0], 2 },
+ { '{', &brace[0], 0 },
+ { '}', &brace[0], 2 },
+ { '[', &brack[0], 0 },
+ { ']', &brack[0], 2 },
+ { '|', &vert[0], 0 },
+ { '/', &slash[0], 0 },
+ { LM_Vert, &Vert[0], 0 },
+ { LM_backslash, &slash[0], 1 },
+ { LM_langle, &angle[0], 0 },
+ { LM_lceil, &corner[0], 0 },
+ { LM_lfloor, &corner[0], 1 },
+ { LM_rangle, &angle[0], 2 },
+ { LM_rceil, &corner[0], 3 },
+ { LM_rfloor, &corner[0], 2 },
+ { LM_downarrow, &arrow[0], 2 },
+ { LM_Downarrow, &Arrow[0], 2 },
+ { LM_uparrow, &arrow[0], 0 },
+ { LM_Uparrow, &Arrow[0], 0 },
+ { LM_updownarrow, &udarrow[0], 0 },
+ { LM_Updownarrow, &Udarrow[0], 0 },
+
+ // Accents
+ { LM_ddot, &hline2[0], 0 },
+ { LM_hat, &angle[0], 3 },
+ { LM_grave, &slash[0], 1 },
+ { LM_acute, &slash[0], 0 },
+ { LM_tilde, &tilde[0], 0 },
+ { LM_bar, &hline[0], 0 },
+ { LM_dot, &hlinesmall[0], 0 },
+ { LM_check, &angle[0], 1 },
+ { LM_breve, &parenth[0], 1 },
+ { LM_vec, &arrow[0], 3 },
+ { LM_not, &slash[0], 0 },
+
+ // Dots
+ { LM_ldots, &hline3[0], 0 },
+ { LM_cdots, &hline3[0], 0 },
+ { LM_vdots, &hline3[0], 1 },
+ { LM_ddots, &dline3[0], 0 }
};
};
-static
-int const math_deco_table_size = sizeof(math_deco_table) /sizeof(math_deco_struct);
+int const math_deco_table_size =
+sizeof(math_deco_table) /sizeof(math_deco_struct);
+
class init_deco_table {
public:
static bool init;
};
+
bool init_deco_table::init = false;
static init_deco_table idt;
+} // namespace anon
-int mathed_char_height(short type, int size, byte c, int & asc, int & des)
+void mathed_char_dim (MathTextCodes type, MathStyles size, unsigned char c,
+ int & asc, int & des, int & wid)
{
- LyXFont font = WhichFont(type, size);
- des = lyxfont::descent(c, font);
- asc = lyxfont::ascent(c, font);
- return asc + des;
+ LyXFont const font = WhichFont(type, size);
+ des = lyxfont::descent(c, font);
+ asc = lyxfont::ascent(c, font);
+ wid = mathed_char_width(type, size, c);
+}
+
+int mathed_char_height(MathTextCodes type, MathStyles size, unsigned char c,
+ int & asc, int & des)
+{
+ LyXFont const font = WhichFont(type, size);
+ des = lyxfont::descent(c, font);
+ asc = lyxfont::ascent(c, font);
+ return asc + des;
}
-int mathed_char_width(short type, int size, byte c)
+int mathed_char_width(MathTextCodes type, MathStyles size, unsigned char c)
{
if (MathIsBinary(type)) {
string s;
s += c;
return mathed_string_width(type, size, s);
- }
- else
- return lyxfont::width(c, WhichFont(type, size));
+ } else
+ return lyxfont::width(c, WhichFont(type, size));
}
-int mathed_string_height(short type, int size, string const & s,
+void mathed_string_dim(MathTextCodes type, MathStyles size, string const & s,
+ int & asc, int & des, int & wid)
+{
+ mathed_string_height(type, size, s, asc, des);
+ wid = mathed_string_width(type, size, s);
+}
+
+int mathed_string_height(MathTextCodes type, MathStyles size, string const & s,
int & asc, int & des)
{
- LyXFont font = WhichFont(type, size);
+ LyXFont const font = WhichFont(type, size);
asc = des = 0;
for (string::const_iterator it = s.begin(); it != s.end(); ++it) {
des = max(des, lyxfont::descent(*it, font));
}
-int mathed_string_width(short type, int size, string const & s)
+int mathed_string_width(MathTextCodes type, MathStyles size, string const & s)
{
string st;
if (MathIsBinary(type))
}
else
st = s;
-
- LyXFont const f = WhichFont(type, size);
- return lyxfont::width(st, f);
+
+ return lyxfont::width(st, WhichFont(type, size));
}
-LyXFont mathed_get_font(short type, int size)
+namespace {
+
+math_deco_struct const * search_deco(int code)
{
- LyXFont f = WhichFont(type, size);
- if (type == LM_TC_TEX) {
- f.setLatex(LyXFont::ON);
- }
- return f;
+ math_deco_struct search_elem = { code, 0, 0 };
+
+ math_deco_struct const * res =
+ lower_bound(math_deco_table,
+ math_deco_table + math_deco_table_size,
+ search_elem, math_deco_compare());
+ if (res != math_deco_table + math_deco_table_size &&
+ res->code == code)
+ return res;
+ return 0;
}
+}
void mathed_draw_deco(Painter & pain, int x, int y, int w, int h, int code)
{
- Matriz mt;
- Matriz sqmt;
+ Matrix mt;
+ Matrix sqmt;
float xx;
float yy;
float x2;
float y2;
int i = 0;
-
-#if USE_EXCEPTIONS
- math_deco_struct mds;
- try {
- mds = search_deco(code);
- }
- catch (deco_not_found) {
- // Should this ever happen?
- lyxerr << "Deco was not found. Programming error?" << endl;
- return;
- }
-
- int r = mds.angle;
- float * d = mds.data;
- if (h > 70 && (mds.code == int('(')
- || mds.code == int(')')))
- d = parenthHigh;
-#else
math_deco_struct const * mds = search_deco(code);
if (!mds) {
// Should this ever happen?
return;
}
-
- int r = mds->angle;
- float * d = mds->data;
+ int const r = mds->angle;
+ float const * d = mds->data;
- if (h > 70 && (mds->code == int('(')
- || mds->code == int(')')))
+ if (h > 70 && (mds->code == int('(') || mds->code == int(')')))
d = parenthHigh;
-#endif
- mt.rota(r);
- mt.escala(w, h);
-
- int n = (w < h) ? w: h;
- sqmt.rota(r);
- sqmt.escala(n, n);
+ mt.rotate(r);
+ mt.escalate(w, h);
+
+ int const n = (w < h) ? w : h;
+ sqmt.rotate(r);
+ sqmt.escalate(n, n);
if (r > 0 && r < 3) y += h;
if (r >= 2) x += w;
do {
xx = d[i++]; yy = d[i++];
x2 = d[i++]; y2 = d[i++];
if (code == 3)
- sqmt.transf(xx, yy, xx, yy);
+ sqmt.transform(xx, yy, xx, yy);
else
- mt.transf(xx, yy, xx, yy);
- mt.transf(x2, y2, x2, y2);
+ mt.transform(xx, yy, xx, yy);
+ mt.transform(x2, y2, x2, y2);
pain.line(x + int(xx), y + int(yy),
x + int(x2), y + int(y2),
LColor::mathline);
case 2:
case 4:
{
- int xp[32], yp[32];
- n = int(d[i++]);
+ int xp[32];
+ int yp[32];
+ int const n = int(d[i++]);
for (int j = 0; j < n; ++j) {
xx = d[i++]; yy = d[i++];
// lyxerr << " " << xx << " " << yy << " ";
if (code == 4)
- sqmt.transf(xx, yy, xx, yy);
+ sqmt.transform(xx, yy, xx, yy);
else
- mt.transf(xx, yy, xx, yy);
+ mt.transform(xx, yy, xx, yy);
xp[j] = x + int(xx);
yp[j] = y + int(yy);
// lyxerr << "P[" << j " " << xx << " " << yy << " " << x << " " << y << "]";
}
-#define USE_EXCEPTIONS 0
-#if USE_EXCEPTIONS
-struct deco_not_found {};
-
-
-math_deco_struct const & search_deco(int code)
-{
- math_deco_struct * res =
- lower_bound(math_deco_table,
- math_deco_table + math_deco_table_size,
- code, math_deco_compare());
- if (res != math_deco_table + math_deco_table_size &&
- res->code == code)
- return *res;
- throw deco_not_found();
-}
-
-#else
-
-math_deco_struct const * search_deco(int code)
+// In a near future maybe we use a better fonts renderer
+void drawStr(Painter & pain, MathTextCodes type, MathStyles siz,
+ int x, int y, string const & s)
{
- math_deco_struct search_elem = { code, 0, 0 };
+ string st;
+ if (MathIsBinary(type))
+ for (string::const_iterator it = s.begin();
+ it != s.end(); ++it) {
+ st += ' ';
+ st += *it;
+ st += ' ';
+ }
+ else
+ st = s;
- math_deco_struct * res =
- lower_bound(math_deco_table,
- math_deco_table + math_deco_table_size,
- search_elem, math_deco_compare());
- if (res != math_deco_table + math_deco_table_size &&
- res->code == code)
- return res;
- return 0;
+ pain.text(x, y, st, WhichFont(type, siz));
}
-#endif
-
-bool MathIsInset(short x)
+void drawChar(Painter & pain, MathTextCodes type, MathStyles siz, int x, int y, char c)
{
- return LM_TC_INSET <= x && x <= LM_TC_ACTIVE_INSET;
+ string s;
+ s += c;
+ drawStr(pain, type, siz, x, y, s);
}
-
-bool MathIsFont(short x)
-{
- return LM_TC_CONST <= x && x <= LM_TC_BSYM;
-}
-
-
-bool MathIsAlphaFont(short x)
+// decrease math size for super- and subscripts
+MathStyles smallerStyleScript(MathStyles st)
{
- return LM_TC_VAR <= x && x <= LM_TC_TEXTRM;
-}
-
-
-bool MathIsActive(short x)
-{
- return LM_TC_INSET < x && x <= LM_TC_ACTIVE_INSET;
-}
-
-
-bool MathIsUp(short x)
-{
- return x == LM_TC_UP;
-}
-
-
-bool MathIsDown(short x)
-{
- return x == LM_TC_DOWN;
-}
-
-
-bool MathIsScript(short x)
-{
- return x == LM_TC_DOWN || x == LM_TC_UP;
-}
-
-
-bool MathIsBOPS(short x)
-{
- return MathedLookupBOP(x) > LMB_NONE;
-}
-
-
-bool MathIsBinary(short x)
-{
- return x == LM_TC_BOP || x == LM_TC_BOPS;
-}
-
-
-bool MathIsSymbol(short x) {
- return LM_TC_SYMB <= x && x <= LM_TC_BSYM;
-}
-
-
-bool is_eqn_type(short int type)
-{
- return type >= LM_OT_MIN && type < LM_OT_MATRIX;
-}
-
-
-bool is_matrix_type(short int type)
-{
- return type == LM_OT_MATRIX;
-}
-
-
-bool is_multiline(short int type)
-{
- return type >= LM_OT_MPAR && type < LM_OT_MATRIX;
-}
-
-
-bool is_ams(short int type)
-{
- return type > LM_OT_MPARN && type < LM_OT_MATRIX;
+ switch (st) {
+ case LM_ST_DISPLAY:
+ case LM_ST_TEXT: st = LM_ST_SCRIPT; break;
+ default: st = LM_ST_SCRIPTSCRIPT;
+ }
+ return st;
}
-
-bool is_singlely_numbered(short int type)
+// decrease math size for fractions
+MathStyles smallerStyleFrac(MathStyles st)
{
- return type == LM_OT_PARN || type == LM_OT_MULTLINEN;
+ switch (st) {
+ case LM_ST_DISPLAY: st = LM_ST_TEXT; break;
+ case LM_ST_TEXT: st = LM_ST_SCRIPT; break;
+ default: st = LM_ST_SCRIPTSCRIPT;
+ }
+ return st;
}
-
-bool is_multi_numbered(short int type)
+bool MathIsRelOp(unsigned char c, MathTextCodes f)
{
- return type == LM_OT_MPARN || type == LM_OT_ALIGNN
- || type == LM_OT_ALIGNATN;
+ if (f == LM_TC_BOP && (c == '=' || c == '<' || c == '>'))
+ return true;
+#ifndef WITH_WARNINGS
+#warning implement me properly
+#endif
+ if (f == LM_TC_SYMB && (c == LM_leq || c == LM_geq))
+ return true;
+ return false;
}
-bool is_numbered(short int type)
+void math_font_max_dim(MathTextCodes code, MathStyles siz, int & asc, int & des)
{
- return is_singlely_numbered(type) || is_multi_numbered(type);
+ LyXFont font = WhichFont(code, siz);
+ asc = lyxfont::maxAscent(font);
+ des = lyxfont::maxDescent(font);
}
-
-bool is_multicolumn(short int type)
-{
- return type == LM_OT_ALIGN || type == LM_OT_ALIGNN
- || type == LM_OT_ALIGNAT || type == LM_OT_ALIGNATN;
-}