#include <config.h>
-#include <algorithm>
+#include <map>
#include "mathed/support.h"
#include "lyxfont.h"
#include "Painter.h"
#include "debug.h"
-using std::sort;
-using std::lower_bound;
+using std::map;
using std::endl;
using std::max;
class Matrix {
public:
///
- typedef float matriz_data[2][2];
+ Matrix(int, double, double);
///
- Matrix();
- ///
- void rotate(int);
- ///
- void escalate(float, float);
- ///
- void transform(float, float, float &, float &);
+ void transform(double &, double &);
private:
///
- matriz_data m_;
- ///
- void multiply(matriz_data & a);
+ double m_[2][2];
};
-Matrix::Matrix()
-{
- m_[0][0] = 1;
- m_[0][1] = 0;
- m_[1][0] = 0;
- m_[1][1] = 1;
-}
-
-void Matrix::rotate(int code)
-{
- matriz_data r;
- r[0][0] = 1;
- r[0][1] = 0;
- r[1][0] = 0;
- r[1][1] = 1;
- float const cs = (code & 1) ? 0 : (1 - code);
- float const sn = (code & 1) ? (2 - code) : 0;
- r[0][0] = cs;
- r[0][1] = sn;
- r[1][0] = -r[0][1];
- r[1][1] = r[0][0];
- multiply(r);
-}
-void Matrix::escalate(float x, float y)
+Matrix::Matrix(int code, double x, double y)
{
- matriz_data s;
- s[0][0] = x;
- s[0][1] = 0;
- s[1][0] = 0;
- s[1][1] = y;
- multiply(s);
+ double const cs = (code & 1) ? 0 : (1 - code);
+ double const sn = (code & 1) ? (2 - code) : 0;
+ m_[0][0] = cs * x;
+ m_[0][1] = sn * x;
+ m_[1][0] = -sn * y;
+ m_[1][1] = cs * y;
}
-void Matrix::multiply(matriz_data & a)
-{
- matriz_data c;
- c[0][0] = a[0][0] * m_[0][0] + a[0][1] * m_[1][0];
- c[1][0] = a[1][0] * m_[0][0] + a[1][1] * m_[1][0];
- c[0][1] = a[0][0] * m_[0][1] + a[0][1] * m_[1][1];
- c[1][1] = a[1][0] * m_[0][1] + a[1][1] * m_[1][1];
- m_[0][0] = c[0][0];
- m_[0][1] = c[0][1];
- m_[1][0] = c[1][0];
- m_[1][1] = c[1][1];
-}
-void Matrix::transform(float xp, float yp, float & x, float & y)
+void Matrix::transform(double & x, double & y)
{
- x = m_[0][0] * xp + m_[0][1] * yp;
- y = m_[1][0] * xp + m_[1][1] * yp;
+ double xx = m_[0][0] * x + m_[0][1] * y;
+ double yy = m_[1][0] * x + m_[1][1] * y;
+ x = xx;
+ y = yy;
}
bool font_available[LM_FONT_END];
bool font_available_initialized[LM_FONT_END];
+enum MathFont {
+ FONT_IT,
+ FONT_SYMBOL,
+ FONT_SYMBOLI,
+ FONT_BF,
+ FONT_BB,
+ FONT_CAL,
+ FONT_TT,
+ FONT_RM,
+ FONT_SF,
+ FONT_CMR,
+ FONT_CMSY,
+ FONT_CMM,
+ FONT_CMEX,
+ FONT_MSA,
+ FONT_MSB,
+ FONT_NUM
+};
+
void mathed_init_fonts()
{
- MathFonts = new LyXFont[13]; //DEC cxx cannot initialize all fonts
+ MathFonts = new LyXFont[FONT_NUM]; //DEC cxx cannot initialize all fonts
//at once (JMarc) rc
- for (int i = 0 ; i < 13 ; ++i) {
+ for (int i = 0 ; i < FONT_NUM ; ++i) {
MathFonts[i] = LyXFont(LyXFont::ALL_SANE);
}
- MathFonts[0].setShape(LyXFont::ITALIC_SHAPE);
+ MathFonts[FONT_IT].setShape(LyXFont::ITALIC_SHAPE);
+
+ MathFonts[FONT_SYMBOL].setFamily(LyXFont::SYMBOL_FAMILY);
- MathFonts[1].setFamily(LyXFont::SYMBOL_FAMILY);
+ MathFonts[FONT_SYMBOLI].setFamily(LyXFont::SYMBOL_FAMILY);
+ MathFonts[FONT_SYMBOLI].setShape(LyXFont::ITALIC_SHAPE);
- MathFonts[2].setFamily(LyXFont::SYMBOL_FAMILY);
- MathFonts[2].setShape(LyXFont::ITALIC_SHAPE);
+ MathFonts[FONT_BF].setSeries(LyXFont::BOLD_SERIES);
- MathFonts[3].setSeries(LyXFont::BOLD_SERIES);
+ MathFonts[FONT_BB].setSeries(LyXFont::BOLD_SERIES);
+ MathFonts[FONT_BB].setFamily(LyXFont::TYPEWRITER_FAMILY);
- MathFonts[4].setFamily(LyXFont::SANS_FAMILY);
- MathFonts[4].setShape(LyXFont::ITALIC_SHAPE);
+ MathFonts[FONT_CAL].setFamily(LyXFont::SANS_FAMILY);
+ MathFonts[FONT_CAL].setShape(LyXFont::ITALIC_SHAPE);
- MathFonts[5].setFamily(LyXFont::TYPEWRITER_FAMILY);
+ MathFonts[FONT_TT].setFamily(LyXFont::TYPEWRITER_FAMILY);
- MathFonts[6].setFamily(LyXFont::ROMAN_FAMILY);
+ MathFonts[FONT_RM].setFamily(LyXFont::ROMAN_FAMILY);
- MathFonts[7].setFamily(LyXFont::SANS_FAMILY);
+ MathFonts[FONT_SF].setFamily(LyXFont::SANS_FAMILY);
- MathFonts[8].setFamily(LyXFont::CMSY_FAMILY);
- MathFonts[9].setFamily(LyXFont::CMM_FAMILY);
- MathFonts[10].setFamily(LyXFont::CMEX_FAMILY);
- MathFonts[11].setFamily(LyXFont::MSA_FAMILY);
- MathFonts[12].setFamily(LyXFont::MSB_FAMILY);
+ MathFonts[FONT_CMR].setFamily(LyXFont::CMR_FAMILY);
+ MathFonts[FONT_CMSY].setFamily(LyXFont::CMSY_FAMILY);
+ MathFonts[FONT_CMM].setFamily(LyXFont::CMM_FAMILY);
+ MathFonts[FONT_CMEX].setFamily(LyXFont::CMEX_FAMILY);
+ MathFonts[FONT_MSA].setFamily(LyXFont::MSA_FAMILY);
+ MathFonts[FONT_MSB].setFamily(LyXFont::MSB_FAMILY);
for (int i = 0; i < LM_FONT_END; ++i)
font_available_initialized[i] = false;
switch (type) {
case LM_TC_SYMB:
- case LM_TC_BSYM:
- return MathFonts[2];
+ case LM_TC_BOLDSYMB:
+ return MathFonts[FONT_SYMBOLI];
case LM_TC_VAR:
case LM_TC_IT:
- return MathFonts[0];
+ return MathFonts[FONT_IT];
case LM_TC_BF:
- return MathFonts[3];
+ return MathFonts[FONT_BF];
+
+ case LM_TC_BB:
+ if (math_font_available(LM_TC_MSB))
+ return MathFonts[FONT_MSB];
+ else
+ return MathFonts[FONT_BB];
case LM_TC_CAL:
- return MathFonts[4];
+ if (math_font_available(LM_TC_CMSY))
+ return MathFonts[FONT_CMSY];
+ else
+ return MathFonts[FONT_CAL];
case LM_TC_TT:
- return MathFonts[5];
+ return MathFonts[FONT_TT];
case LM_TC_TEXTRM:
case LM_TC_CONST:
case LM_TC_TEX:
case LM_TC_RM:
- return MathFonts[6];
+ return MathFonts[FONT_RM];
case LM_TC_SF:
- return MathFonts[7];
+ return MathFonts[FONT_SF];
+
+ case LM_TC_CMR:
+ return MathFonts[FONT_CMR];
case LM_TC_CMSY:
- return MathFonts[8];
+ return MathFonts[FONT_CMSY];
case LM_TC_CMM:
- return MathFonts[9];
+ return MathFonts[FONT_CMM];
case LM_TC_CMEX:
- return MathFonts[10];
+ return MathFonts[FONT_CMEX];
case LM_TC_MSA:
- return MathFonts[11];
+ return MathFonts[FONT_MSA];
case LM_TC_MSB:
- return MathFonts[12];
+ return MathFonts[FONT_MSB];
default:
break;
switch (size) {
case LM_ST_DISPLAY:
- if (type == LM_TC_BSYM || type == LM_TC_CMEX) {
+ if (type == LM_TC_BOLDSYMB || type == LM_TC_CMEX) {
f.incSize();
f.incSize();
}
*/
-float const parenthHigh[] = {
+double const parenthHigh[] = {
2.0, 13.0,
0.9840, 0.0014, 0.7143, 0.0323, 0.4603, 0.0772,
0.2540, 0.1278, 0.1746, 0.1966, 0.0952, 0.3300,
};
-float const parenth[] = {
+double const parenth[] = {
2.0, 13.0,
0.9930, 0.0071, 0.7324, 0.0578, 0.5141, 0.1126,
0.3380, 0.1714, 0.2183, 0.2333, 0.0634, 0.3621,
};
-float const brace[] = {
+double const brace[] = {
2.0, 21.0,
0.9492, 0.0020, 0.9379, 0.0020, 0.7458, 0.0243,
0.5819, 0.0527, 0.4859, 0.0892, 0.4463, 0.1278,
// Is this correct? (Lgb)
-float const arrow[] = {
+double const arrow[] = {
4, 7,
0.0150, 0.7500, 0.2000, 0.6000, 0.3500, 0.3500,
0.5000, 0.0500, 0.6500, 0.3500, 0.8000, 0.6000,
// Is this correct? (Lgb)
-float const Arrow[] = {
+double const Arrow[] = {
4, 7,
0.0150, 0.7500, 0.2000, 0.6000, 0.3500, 0.3500,
0.5000, 0.0500, 0.6500, 0.3500, 0.8000, 0.6000,
};
-float const udarrow[] = {
+double const udarrow[] = {
2, 3,
0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
2, 3,
};
-float const Udarrow[] = {
+double const Udarrow[] = {
2, 3,
0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
2, 3,
};
-float const brack[] = {
+double const brack[] = {
2.0, 4,
0.95, 0.05, 0.05, 0.05, 0.05, 0.95, 0.95, 0.95,
0.0
};
-float const corner[] = {
+double const corner[] = {
2.0, 3,
0.95, 0.05, 0.05, 0.05, 0.05, 0.95,
0.0
};
-float const angle[] = {
+double const angle[] = {
2.0, 3,
1, 0, 0.05, 0.5, 1, 1,
0.0
};
-float const slash[] = {
+double const slash[] = {
1, 0.95, 0.05, 0.05, 0.95,
0.0
};
-float const hline[] = {
+double const hline[] = {
1, 0.05, 0.5, 0.95, 0.5,
0.0
};
-float const hline2[] = {
+double const hline2[] = {
1, 0.1, 0.5, 0.3, 0.5,
1, 0.7, 0.5, 0.9, 0.5,
0.0
};
-float const hline3[] = {
+double const hline3[] = {
1, 0.1, 0, 0.15, 0,
1, 0.475, 0, 0.525, 0,
1, 0.85, 0, 0.9, 0,
};
-float const dline3[] = {
+double const dline3[] = {
1, 0.1, 0.1, 0.15, 0.15,
1, 0.475, 0.475, 0.525, 0.525,
1, 0.85, 0.85, 0.9, 0.9,
};
-float const hlinesmall[] = {
+double const hlinesmall[] = {
1, 0.4, 0.5, 0.6, 0.5,
0.0
};
-float const vert[] = {
+double const vert[] = {
1, 0.5, 0.05, 0.5, 0.95,
0.0
};
-float const Vert[] = {
+double const Vert[] = {
1, 0.3, 0.05, 0.3, 0.95,
1, 0.7, 0.05, 0.7, 0.95,
0.0
};
-float const tilde[] = {
+double const tilde[] = {
2.0, 4,
0.05, 0.8, 0.25, 0.2, 0.75, 0.8, 0.95, 0.2,
0.0
struct deco_struct {
- int code;
- float const * data;
+ double const * data;
int angle;
};
-deco_struct deco_table[] = {
- // Decorations
- { LM_widehat, &angle[0], 3 },
- { LM_widetilde, &tilde[0], 0 },
- { LM_underline, &hline[0], 0 },
- { LM_overline, &hline[0], 0 },
- { LM_underbrace, &brace[0], 1 },
- { LM_overbrace, &brace[0], 3 },
- { LM_overleftarrow, &arrow[0], 1 },
- { LM_overightarrow, &arrow[0], 3 },
-
- // Delimiters
- { '(', &parenth[0], 0 },
- { ')', &parenth[0], 2 },
- { '{', &brace[0], 0 },
- { '}', &brace[0], 2 },
- { '[', &brack[0], 0 },
- { ']', &brack[0], 2 },
- { '|', &vert[0], 0 },
- { '/', &slash[0], 0 },
- { LM_Vert, &Vert[0], 0 },
- { '\\', &slash[0], 1 },
- { LM_langle, &angle[0], 0 },
- { LM_lceil, &corner[0], 0 },
- { LM_lfloor, &corner[0], 1 },
- { LM_rangle, &angle[0], 2 },
- { LM_rceil, &corner[0], 3 },
- { LM_rfloor, &corner[0], 2 },
- { LM_downarrow, &arrow[0], 2 },
- { LM_Downarrow, &Arrow[0], 2 },
- { LM_uparrow, &arrow[0], 0 },
- { LM_Uparrow, &Arrow[0], 0 },
- { LM_updownarrow, &udarrow[0], 0 },
- { LM_Updownarrow, &Udarrow[0], 0 },
-
- // Accents
- { LM_ddot, &hline2[0], 0 },
- { LM_hat, &angle[0], 3 },
- { LM_grave, &slash[0], 1 },
- { LM_acute, &slash[0], 0 },
- { LM_tilde, &tilde[0], 0 },
- { LM_bar, &hline[0], 0 },
- { LM_dot, &hlinesmall[0], 0 },
- { LM_check, &angle[0], 1 },
- { LM_breve, &parenth[0], 1 },
- { LM_vec, &arrow[0], 3 },
- { LM_not, &slash[0], 0 },
-
- // Dots
- { LM_ldots, &hline3[0], 0 },
- { LM_cdots, &hline3[0], 0 },
- { LM_vdots, &hline3[0], 1 },
- { LM_ddots, &dline3[0], 0 }
+struct named_deco_struct {
+ char const * name;
+ double const * data;
+ int angle;
};
-
-struct deco_compare {
- /// for use by sort and lower_bound
- int operator()(deco_struct const & a, deco_struct const & b) const
- {
- return a.code < b.code;
- }
+named_deco_struct deco_table[] = {
+ // Decorations
+ {"widehat", angle, 3 },
+ {"widetilde", tilde, 0 },
+ {"underline", hline, 0 },
+ {"overline", hline, 0 },
+ {"underbrace", brace, 1 },
+ {"overbrace", brace, 3 },
+ {"overleftarrow", arrow, 1 },
+ {"overrightarrow", arrow, 3 },
+
+ // Delimiters
+ {"(", parenth, 0 },
+ {")", parenth, 2 },
+ {"{", brace, 0 },
+ {"}", brace, 2 },
+ {"[", brack, 0 },
+ {"]", brack, 2 },
+ {"|", vert, 0 },
+ {"/", slash, 0 },
+ {"Vert", Vert, 0 },
+ {"'", slash, 1 },
+ {"backslash", slash, 1 },
+ {"langle", angle, 0 },
+ {"lceil", corner, 0 },
+ {"lfloor", corner, 1 },
+ {"rangle", angle, 2 },
+ {"rceil", corner, 3 },
+ {"rfloor", corner, 2 },
+ {"downarrow", arrow, 2 },
+ {"Downarrow", Arrow, 2 },
+ {"uparrow", arrow, 0 },
+ {"Uparrow", Arrow, 0 },
+ {"updownarrow", udarrow, 0 },
+ {"Updownarrow", Udarrow, 0 },
+
+ // Accents
+ {"ddot", hline2, 0 },
+ {"hat", angle, 3 },
+ {"grave", slash, 1 },
+ {"acute", slash, 0 },
+ {"tilde", tilde, 0 },
+ {"bar", hline, 0 },
+ {"dot", hlinesmall, 0 },
+ {"check", angle, 1 },
+ {"breve", parenth, 1 },
+ {"vec", arrow, 3 },
+ {"not", slash, 0 },
+
+ // Dots
+ {"ldots", hline3, 0 },
+ {"cdots", hline3, 0 },
+ {"vdots", hline3, 1 },
+ {"ddots", dline3, 0 }
};
-int const deco_table_size =
- sizeof(deco_table) / sizeof(deco_struct);
-
+map<string, deco_struct> deco_list;
// sort the table on startup
struct init_deco_table {
init_deco_table() {
- std::sort(deco_table,
- deco_table + deco_table_size,
- deco_compare());
+ unsigned const n = sizeof(deco_table) / sizeof(deco_table[0]);
+ for (named_deco_struct * p = deco_table; p != deco_table + n; ++p) {
+ deco_struct d;
+ d.data = p->data;
+ d.angle = p->angle;
+ deco_list[p->name]= d;
+ }
}
};
static init_deco_table dummy;
-deco_struct const * search_deco(int code)
+deco_struct const * search_deco(string const & name)
{
- const deco_struct search_elem = { code, 0, 0 };
-
- deco_struct const * res =
- lower_bound(deco_table, deco_table + deco_table_size, search_elem,
- deco_compare());
- if (res != deco_table + deco_table_size &&
- res->code == code)
- return res;
- return 0;
+ map<string, deco_struct>::const_iterator p = deco_list.find(name);
+ return (p == deco_list.end()) ? 0 : &(p->second);
}
void mathed_draw_deco(Painter & pain, int x, int y, int w, int h,
- latexkeys const * l)
+ const string & name)
{
- Matrix mt;
- Matrix sqmt;
- int i = 0;
- string const & name = l->name;
- int code = (name.size() > 1) ? l->id : name[0];
-
if (name == ".") {
pain.line(x + w/2, y, x + w/2, y + h,
LColor::mathcursor, Painter::line_onoffdash);
return;
}
- deco_struct const * mds = search_deco(code);
+ deco_struct const * mds = search_deco(name);
if (!mds) {
lyxerr << "Deco was not found. Programming error?\n";
- lyxerr << "name: '" << name << "', code: " << code << "\n";
+ lyxerr << "name: '" << name << "'\n";
return;
}
+ int const n = (w < h) ? w : h;
int const r = mds->angle;
- float const * d = mds->data;
+ double const * d = mds->data;
- if (h > 70 && (mds->code == int('(') || mds->code == int(')')))
+ if (h > 70 && (name == "(" || name == ")"))
d = parenthHigh;
- mt.rotate(r);
- mt.escalate(w, h);
-
- int const n = (w < h) ? w : h;
-
- sqmt.rotate(r);
- sqmt.escalate(n, n);
+ Matrix mt(r, w, h);
+ Matrix sqmt(r, n, n);
if (r > 0 && r < 3)
y += h;
if (r >= 2)
x += w;
- do {
- float xx;
- float yy;
- float x2;
- float y2;
-
- code = int(d[i++]);
- switch (code) {
- case 0: break;
- case 1:
- case 3:
- {
- xx = d[i++]; yy = d[i++];
- x2 = d[i++]; y2 = d[i++];
+ for (int i = 0; d[i]; ) {
+ int code = int(d[i++]);
+ if (code & 1) { // code == 1 || code == 3
+ double xx = d[i++];
+ double yy = d[i++];
+ double x2 = d[i++];
+ double y2 = d[i++];
if (code == 3)
- sqmt.transform(xx, yy, xx, yy);
+ sqmt.transform(xx, yy);
else
- mt.transform(xx, yy, xx, yy);
- mt.transform(x2, y2, x2, y2);
- pain.line(x + int(xx), y + int(yy),
- x + int(x2), y + int(y2),
- LColor::mathline);
- break;
- }
- case 2:
- case 4:
- {
+ mt.transform(xx, yy);
+ mt.transform(x2, y2);
+ pain.line(x + int(xx), y + int(yy), x + int(x2), y + int(y2),
+ LColor::mathline);
+ } else {
int xp[32];
int yp[32];
int const n = int(d[i++]);
for (int j = 0; j < n; ++j) {
- xx = d[i++]; yy = d[i++];
+ double xx = d[i++];
+ double yy = d[i++];
// lyxerr << " " << xx << " " << yy << " ";
if (code == 4)
- sqmt.transform(xx, yy, xx, yy);
+ sqmt.transform(xx, yy);
else
- mt.transform(xx, yy, xx, yy);
+ mt.transform(xx, yy);
xp[j] = x + int(xx);
yp[j] = y + int(yy);
// lyxerr << "P[" << j " " << xx << " " << yy << " " << x << " " << y << "]";
}
pain.lines(xp, yp, n, LColor::mathline);
}
- }
- } while (code);
+ }
}