int height() const { return ascent_ + descent_; }
/// width of this cell
int width() const { return width_; }
- /// do we cover point(x, y)?
- bool covers(int x, int y) const;
/// bounding box of this cell
void boundingBox(int & xlow, int & xhigh, int & ylow, int & yhigh);
/// find best position to do things